7 Hero Siege v1.02a-2

Author: Yoshi1.0

Patch Compatibility:
1.24e - 1.27a LAN: Compatible1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
7 Hero Siege v1.02a-2 terrain minimap
Terrain minimap

Lobby Preview

7 Hero Siege v1.02a-2 lobby preview

Preview image from the map file

What's in the map file

Extracted from the map file
23 heroes144 items12 chat commands13 quest entriesScript: JASS

Heroes (22)

HealerFlameseekerDwarven GunmanTauren DemolisherTroll VoodoomasterGreat ShamanIllidanAvengerEvil PriestessKeeper of ChaosVoid HunterMoogul Wannabe
Show all (22)
BarbarianOrcish CatapultSmall InfernalGrunt WarriorKodoTiny War MachineNecromancerChaos Space OrcArchmageSpirit Walker

Chat Commands (12)

easynormalhard-repicktwinbladeshavingjollygreeninfernalarthasisacheaternotanotherorcheropowerupmangblingblingillteachyouhowtostunticanseeclearlynow

Quest Log (F9)

How To Play
Bring a peon next to the desired hero and you shall get the hero you choose. Upgrading heroes in this map has a different system compared to regular hero sieges, this map offers no Tomes whatsoever. Instead an upgrade system is used. Example: Say you pick a Troll Voodoomaster, the Builder Peon near the fortress you currently posses should build an Orc Upgrade Center, once the Upgrade Center is built you can pick what type of upgrades to use, not all upgrades in the center work for your hero. Some do and some don't. Final Note: All damage types except chaos and spells do 50% to divine armor, chaos does full 110% and spells do 750%.
Upgrade System
The Upgrade System works much differently than tomes in other hero sieges. There are 3 types of upgrades. Armor/Weapon Upgrades - These upgrades usually reflect the hero they specify increasing damage output and armor amount overall. If you want to beat the game you'll need to get these to max level. Hero Type Upgrades - These upgrades work similarly but they have an extra incentive to increase Health, Mana, as well as Damage for heroes, that explains why they cost more, maxing these out is a must if you really want your hero at their strongest. There are also upgrades like Sniper Scope for the Gunman which increases his range. Universal Upgrades - All heroes in your possession (you can only have 1 anyway) benefit from these upgrades, the increased attack speed and Greater Power upgrades are the only upgrades that do these. But these upgrades benefit your hero even if your previous hero dies and you reselected a new hero, these upgrades pass on straight to them. Maxing all upgrades for your hero ensures a better chance of survival as well as chance to victory in this map, it may be expensive but it's well worth it.
Credits
- Original by: BritishMafia/Yoshi1.0 (same person) - http://maps.worldofwar.net/maps.php?id=5033 - for the latest version. - Email me: Yoshi@tweak3d.net I play on useast as... Yoshi1.0, LazyOrc, Win32Error, BritishMafia USWest as.. O-Unit Asia as... Yoshi1.0, RobertDeNiro, ForThe[OF] - Thanks to... Evincar/SpadeZ = doing southlands/greenlands of 10 hero. It's pretty nice seeing it in another terrain. Jacked my map ;D Zzeroparticle/zzeronewb = CN, thanks for putting up with me doing beta tests on your college's T1 or T3 connection heh. Shindei = always willing to help during beta tests and rehost map, thx bro All the beta testers that supported me during public tests, so far I hardly got any bad reviews to this map, they all like the new system. Rap Music = to some it's crap, to me it's motivation. And finally, hot anime girls, why? I dunno, I can dream now can't I? Guess not :( And to you for playing this :D
Beta v. 0.1
Beta v0.1 - Map set, terrain made, trigger work, some units/most heroes/skills set. Upgrade system in work.
Beta v. 0.20 - 0.70
Beta v0.20 - 0.70 - Just about everything put in and set. Testing heroes vs spawns and balancing spells/items throughout game before initial release.
Beta v. 0.77 - 0.88
Beta v. 0.77 - 0.88 - More bug fixes and map work. May take out camera system, or revamp to add in a future version post-beta.
Beta v. 0.88 - 0.98
Beta v. 0.88 - 0.98 - Bug fixes, items modifications/additions. Changed hero skills and modified some. Hero level cap at 25. Many other changes still in beta.
Beta v. 0.98a to c
Beta v. 0.98a to 0.98c- Bug Fixes, added final tower, modified final enemies, rerouted NorthWest path. Increased cost to some items and lowered effectiveness of Dwarven Gunman and Ultima item. Huntress does melee damage, all Night Elf enemy units have been boosted a bit stronger.
Beta v. 0.98d - g
Beta v. 0.98d to 0.98g-Modified Method of acquiring Hidden Heroes. Keeper of the Grove has a new Ultimate. Item costs also modified minorly. Added merc camp to get hirelings, merc camp hidden somewhere in map. Removed useless doodads in map. Removed Watch tower for builder peon, added 4th secret hero: Small infernal.
Beta v. 0.98h - j-2
Beta v. 0.98h - j-2 - This map now works for TFT 1.13. Added and modified some items, balance changes. All Universal upgrades are 10 levels each. Level 30 Hero max now implemented. Added difficulty settings, only Player 1 can vote settings. Working on implementing a multiplayer voting system similar to Arkguil TD. Final boss hero now drops items, some of those including clues as how to get the 4 secret heroes. Fixed bug where if Phoenix flies off to waygate Final Spawn is activated too early in game. Fixed Warden Ultimate to be more balanced. Another change with Ultima. Dragon turtle by unit shop now an enemy unit instead of passive. Other balance changes regarding mercs. Placed more of the same shops around the map for less travelling to buy items/lumber etc. Gunman attack range shortened by 100. Voting system works now. Hard mode redefined to really be hard. Changed Buffs of some spells. Hero Max Level now at 40, some skills are more than 4 levels, other changes related to the new hero max level settings. Added Grunt Warrior as new hero (non-secret). Fixed Moogul the Sly Crash bug with pillage skill. Balance changes for j-2, added -repick command to reselect hero.
1.00a - d
1.00a - d - Added 4 Heroes: Aura Carrier, Necromancer and 2 new Secret Heroes. Also modified enemy units in later spawns for increased difficulty. Greatly nerfed effectiveness for rejuvinator items. Boss has 5% chance to drop clues 1, 2, 3/4, and 5 = 41% total as to get secret heroes. Teleport Item no longer makes you invincible while casting, but casting time reduced to 3 seconds. Difficulty voting time now 30 seconds instead of 20. Aura Carrier and Orcish Catapults can be minorly upgraded instead of having none. Added/modified items and increase difficulty of killing later enemies/Ancient protectors. Added Avenger hero. Hero Info items no longer teleport to allied units/structures, only Fortress now. Added final hero: Chaos Space Orc, modified enemy hits to be alot tougher damage-wise.
1.01g
1.01a - g - Added 3 Heroes: Chaos Space orc (Hidden), Spirit Walker, and Archmage. Added barracks that allows grunts and other units spawned by the computer to attack enemies. Added upgrade system that assists the computer ally. Added Magic Item Shop, and 2 forges that are hidden in the map. If you intend to beat the game, you will need to find the forge and get their good items. Modified many various hero skills, items etc. Balance changes as the usual. Return of the leaderboard in this version. Lotsa bug fixes/changes. All heroes can attack air now. Balaned faerie dragons/hippogryphs so they don't instantly kill everything in sight. New Godly items that can only be dropped by Keeper of Chaos, revamped/redone aura carrier into Kodo hero, carries 3 auras instead of 4 and comes with an ultimate. Various balance/bug changes, greatly increased boss enemies yet again. New minimap image. Added 1 last hero: Naga Sea Witch.
1.02a-2
1.02a-2 - Added 2 Heroes: Various bug fixes, compatibility for 1.17, added alchemist and firelord (which is hidden :P). Sorry for all the delays and crap to my "loyal" fans for this map. But at least it's here. Got any bugs? Send to my email, it's yoshi1.0@gmail.com This version has very minor bug fixes to make the map somewhat easier for newbs. Otherwise nothing really big. I did relocate some of the god-class items. Boosted a few other heroes etc. This is the final version of 7 Hero Siege, I am off to work on my final siege map. Enjoy :)
Show all items (112)
Bundle of Lumber x10RejuvinatorBelt of Giant StrengthBoots of ElvinkindRobe of the MagiOrb of SacrificesMelee DisablerShaman TotemMagic KeyMogar's HammerStinky CheeseFrozen EmblemBook Of KnowledgeSupreme TotemHydra's ChaosCrystal ArmorDivine RingChaos BladeDarkbladeGothic Plate ArmorEnchanted Ancient ArmorFull Plate MailBundle of Lumber x5Bundle of Lumber x20Bundle of Lumber x30Bundle of Lumber x402000 Gold CoinsCatapult InformationSmall Infernal InformationGrunt Warrior InformationBarbarian InformationTroll Voodoomaster InformationGreat Shaman InformationArchmage InformationDwarven Gunman InformationHealer InformationLich InformationCrypt Lord InformationPandaren Brewmaster InformationKeeper of the Grove InformationMoogul InformationSuper RejuvinatorHidden Hero Clue #3, 4,7, and 8Hidden Hero Clue #1Hidden Hero Clue #2War AxeTauren Demolisher InformationAvenger InformationIllidan InformationHidden Hero Clue #6Kodo InformationNecromancer InformationTiny War Machine InformationAttack BladeNaga Sea Witch InformationChaos Space Orc InformationHidden Hero Clue #5Ornate Plate ArmorStrike AxeUndead FlagUltimaInfo About ForgeGreater Totem InfoRagnarok InfoOrnate Plate InfoWar Axe InfoSuper Rejuvinator InfoHelm of Gods InfoCrown of PowerRagnarokChaos Blade InfoPlatinum Shield InfoPlatium ShieldHelm of GodsCrown of Power InfoFlameseeker InformationUpgrade Masonry - Level 1Genji SetGenji Set InfoAncient Bone Saber of ZephecalisNecklace of Spell Immunity InfoAncient Bone Saber of Zephecalis InfoUndead Flag InfoGreater TotemE-Class WeaponE-Class Weapon InfoDemolisher InfoDemolisherBook Of Knowledge InfoUpgrade Masonry - Level 2Upgrade Masonry - Level 3Upgrade Building Attack - Level 1Upgrade Building Attack - Level 3Upgrade Building Attack - Level 2Upgrade Orc War Weaponry - Level 1Upgrade Orc War Armor - Level 2Upgrade Orc War Armor - Level 3Upgrade Orc War Armor - Level 1Upgrade Orc War Weaponry - Level 2Upgrade Orc War Weaponry - Level 3Train RaidersTrain Kodo BeastsTrain TaurensSpirit Walker InformationSupreme Totem InfoHydra's Chaos InfoCrystal Armor InfoDivine Ring InfoWarden InformationAlchemist InformationFirelord InformationDeluxe Potion Pack

Map Specifications

Terrain Dimensions128 × 131
Playable Area116 × 119
Suggested Players4-7
Max Slots10 slots
Size285.84 KB
Script EngineJASS
Graphics ModeSD & HD
Lobbies830

Author's description

Original in-game description by Yoshi1.0
From the Maker of 10 hero siege northlands for TFT.. BritishMafia/Yoshi1.0 present this hero siege, with a new assortment of heroes, units, enemies, items and many things more.