888 Tower Defense
Author: Cjm888
Overview
(4) 888 Tower Defense 2.0 is a tower defense map by Cjm888 for seven players split into three teams, played on a 128 by 128 grid. Its loading screen explains how monster armor works: enemies are classed as either heavy or divine. Pierce attacks do bonus damage to heavy monsters but only about a tenth of their normal damage against divine ones, while chaos attacks are stronger against divine monsters and deal roughly eighty percent damage to heavy ones. Area attacks use distance falloff, dealing full damage within 500 units of the target, half damage from 501 to 750 units, and a quarter from 751 to 1000 units. The map has no heroes, items, chat commands, or quest log, so the armor and damage types are the main thing to understand.
Summary written from the contents of (4) 888 Tower Defense 2.0's map file
Version History & Releases
Direct download is available for selected archive releases. Other versions are cataloged for reference.
| Version | Compatibility (Inferred) | Size | Lobbies | Downloads | Action |
|---|---|---|---|---|---|
| (4) 888 Tower Defense 2.0 | 1.26a: CompatibleReforged: Compatible3.0.x: Untested | 102.17 KB | 82 | 17 | Download .w3x |
| (4) 888 Tower Defense 2.0Latest | 1.26a: CompatibleReforged: Compatible3.0.x: Untested | 96.49 KB | 19 | 48 | Download not available yet |