Air-StrikeTDV4.0beta
Author: Rubberneck
Overview
Air-StrikeTDV4.0beta is a tower defense map for nine players split into two teams, played on a 96 by 96 grid. Each player begins with one free tower that can be upgraded into many different types as the game goes on. The loading text sets the goal at surviving 46 waves, and it stresses that every enemy is airborne, so building a maze to slow them down is pointless. The difficulty scales with the team's performance, meaning stronger play brings harder waves. Creep counts were reduced in this version for players with slower computers. The map has no heroes, items, chat commands, or quest log entries.
Summary written from the contents of Air-StrikeTDV4.0beta's map file
Version History & Releases
Direct download is available for selected archive releases. Other versions are cataloged for reference.
| Version | Compatibility (Inferred) | Size | Lobbies | Downloads | Action |
|---|---|---|---|---|---|
| Air-StrikeTDV4.0beta | 1.26a: CompatibleReforged: Compatible3.0.x: Untested | 150.64 KB | 386 | 20 | Download .w3x |
| Air-StrikeTDV4.1beta2 | 1.26a: CompatibleReforged: Compatible3.0.x: Untested | 152.62 KB | 40 | 11 | Download not available yet |
| Air-StrikeTDV4.0beta | 1.26a: CompatibleReforged: Compatible3.0.x: Untested | 228.66 KB | 14 | 0 | Download not available yet |
Air-StrikeTDV4.0betaTier C | 1.26a: CompatibleReforged: Compatible3.0.x: Untested | 149.11 KB | 1 | 23 | — |