Arena Nexus 1.12c

Author: Crux

Patch Compatibility:
1.24e - 1.27a LAN: Compatible1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
Arena Nexus 1.12c terrain minimap
Terrain minimap

Lobby Preview

Arena Nexus 1.12c lobby preview

Preview image from the map file

What's in the map file

Extracted from the map file
78 heroes68 items37 chat commands10 quest entriesScript: JASS

Heroes (74)

Vile NecromancerStone GargoyleOrc BuilderYeti ElderDruid of the WildGrand ShamanLord of IllusionDwarven Mortar TeamOrc War RiderDwarven GyrocopterFacelessWraith Queen
Show all (74)
Mother of DragonsPlague BringerLord of the DarkWyvernlordBrood LeaderPlague EssenceShadow KnightStorm WyrmBloodhaze WarriorArachnianRift WyrmRift DemonClericPaladin WarriorCrusaderKnight of the OrderGoblin ExopilotSorceressInvokerElite ConjuressWarlock BattlelordGuardian DruidOgre ArchmageEarth ElementalAbominationDemon KnightPit LordZombie KingGargoyle LordPhantasmNether ShadeDemonic SummonerInfector of DreamsFire ElementalCrypt LurkerJuggernautMaster VampireTrapperCentaur KhanEnchantressDire Great WolfNight DragonNerubian WarbearerOrcish BarbarianRift WalkerElementalistWater ElementalWind ElementalChimeraDark ArcherAssassinSiege ArcherEntSky RiderMaddened TreantPandaren SavageDragonmasterWarlordGargantuanVampire IntelligenceLifebringerMonk

Chat Commands (37)

tomestomelevel demonlevel 10 demonlevel demon 10leveldemon reviveduel delayduelduel longspawntransportwin 1win 2gates startgatesgoldhero typesreset duelkillmoveno endjumpchange team 1
Show all (37)
change team 2reset 1reset 2reset 3reset team 1reset team 2reset teamsreviverift wyrmpauseunpausedrop398drophack398

Quest Log (F9)

Basic Info
- During selection, you can click heroes to view their abilities. - Type "-repick" to change heroes. Repick resets your gold. Two (2) repicks are allowed. - Type "-random" for a random hero. - Player 1 can type "-allrandom" or "-ar" to random all players. - Slots 1 and 2 are drop safe. - Chance to drop item: 20% - No item drops during duels. - Train in town to boost stats. - Gold auto-increases periodically for heroes. Heroes in town receive less gold. - Dying gives the enemy gold and points. - After dying, you revive in town. - You can enter town through the transport in front it. This costs the player gold. - Trying to enter the enemy town does a percentage of max life as damage. - Winning a duel is worth 3 kills. - Scoring is adjusted to handicap teams with more players. - Type -votekick #: kick that player number. - Type -clear: Clear screen of messages.
Advanced Info
PLAYER DROPPING - When a player drops/leaves the game, gold is split among the remaining team members. All the player's units are removed from the game, and scoring is readjusted to account for the dropped player. TEAMS - It is recommended to NOT use Computer players in multiplayer games. The AI is extremely simple and exists only to aid single player map exploration. DUELS - After a duel has run overtime, the two opponents are forced to fight at close range, without benefit of invisibility. NPCs - The NPCs at the top and bottom of the fountains are for information only.
Contact Info
- Email comments to: arenanexus@yahoo.ca - For the latest map version visit: www.arenanexus.com
Version 1.12c
See www.arenanexus.com for the full list. Partial list below: Note: Once the main fixes and tweaks are complete, no further work will be done on this RoC/TFT compatible version. A TFT-only version is planned. Skill/Item/Unit Changes: - Demon Hunter: Medium armor in Metaform. - Druid of the Wild: Bear Form: Lowered base damage from 60 to 50. Bear Form can not regenerate mana at fountains, and loses 10 mana per second (very high intelligence can overcome this loss). Casting Bear Form costs no mana. - Guardian Druid: Creeping Death: Insects attack slightly more slowly (4 attacks per insect's life instead of 5), and they appear over the course of a second, instead of all at once. - Guardian Druid: Flock of Ravens: Ravens bash chance lowered from 10 to 5%. Bash duration for heroes lowered from 0.5 to 0.25s. Ravens summoned at level 3 lowered from 10 to 9. - Guardian Druid: Movespeed lowered from 280 to 270. - Yeti Elder: Movespeed raised from 270 to 280. - Orc War Rider: Healing Rhythm: Radius increased from 600 to 700. - Orc War Rider: Discord: Radius increased from 600 to 700. Damage/mana cost increased from 10/4 to 12/5 at level 2, and 25/6 to 30/6 at level 3. - Orc War Rider: Grom's Enraging Bellow: Radius increased from 600 to 700. Duration increased from 10 to 12 seconds. - Sphere of Regeneration: Cost lowered from 1200 to 1100. Regen increased from 4 to 6 hp/sec. - Crystal Ball: Cooldown increased from 5 to 9 seconds.
Version 1.11
- New Eye of the Storm skill for Wind Elemental (replaces Chain Lightning). - New Phantasmagoria skill for Phantasm (replaces Reincarnation). - Lowered Wind Elemental movement speed. - Increased Orc War Rider armor. - Lightning Traps are now immune to magic, but no longer have hero armor. - Changed mana cost of Flock of Ravens from 150/175/200 to 130/180/240. - Lowered the Intelligence per level of the Infector of Dreams. - Improved Planar Cloak (unique item). - Fixed Tentacles tooltip. - Updated to work on both RoC and Frozen Throne. - Added an "all random" feature which forces all players to choose a random hero. - New Chilling Aura graphic. - New Charge FX. - Fixed walk animation speed on Pit Lord. - Made filename more OS friendly.
Version 1.10a
See www.arenanexus.com for the much-larger full list. Partial list below: - Orcish Barbarian new ultimate: Mindless Rage. - Pandaren Savage new ultimate: Savage Rending. - Call of the Wendigo has new effects. All Yeti skills are available in Wendigo form. - Axe Fury has new effects. - Undead Infection has new effects, and impacts heroes and units equally. - Charm at Level 3 is now limited by the caster's level. It can no longer charm a player's ultimate summons, but Neutral Hostile summons of the same type *are* affected if the Hero is a high enough level. - Crushing Blow now does damage more in line with Critical strike, though still slightly less. - The level 3 Enchantress weapon, the Animated War Hammer, can no longer be controlled with a Sceptre of Mastery. - Launch Drones now creates longer lasting drones, with a slight mana decrease at levels 1-2. - The level 3 Water Elemental now has the armor piercing damage bonus. - Rune is much easier to self-destruct. - Healing Rhythm increase to hit points healed. - Discord costs much less mana, now in line with the damage. - Purge cooldown lowered slightly. - Windwalk now slower. - Rain of Fire raised to cost 500 mana. - Chilling Aura now stacks with other movement/attack speed auras. - Most armor buffing/debuffing skills now have less effect.
Version 1.02
- Crusader's Evasion replaced with Zeal. - Smite Evil mana cost decreased. - Crusader run speed decreased. - Cleric's Evasion replaced with Divine Power. - Mana cost decreased for Titan's Fist and Heatseeker. - Mana cost increased for Throw Boulder, Throwing Axe, Pummel, Mesmerize and Hurl Flesh. - Natural Strength damage enhancement increased. - Charm no longer works on Rift. - Ensnare has 1 second less duration at level 3. - Deadly Aim increased from 10/12/15% to 15/15/15% chance. - Death Blow raised from 4% to 5% chance. - Level 2 and 3 Water Elementals now give more appropriate cash. - When Feign Death ends, the Monk automatically stands up. - Fury damage enhancement increased. - Death Ward duration, cooldown and mana cost decreased. - Blood Boil cooldown decreased. Level 3 damage increased. Mana cost changed from 100/100/100 to 90/100/110. - Level 1 and 2 Treant run speed increased. - Far Sight cooldown changed from 8/4/0 to 8/4/3. - Animate Dead mana cost increased from 200 to 225. Number of dead animated lowered from 12 to 10. - Death Pact mana cost changed to 100/120/140. - Improved Demolitions damage increased. - Flame Thrower damage and range increased. - Psychosomasis mana cost increased, and slow duration decreased. - At the end of a duel, all mirrors are destroyed to reveal the real Heroes. - Flare now shows a descending graphic. - Ferotuus no longer revives during duels to attack paused units. - Far Sight now reveals invisible units (was broken again with 1.17). - Nightmare Creatures no longer leave a corpse. - Earth Elementals (Conjuress summons) now have intended run speed.
Version 1.01
Updated to work with WC3 ROC 1.17. Fixed cold duration and aura bugs. - Fire Elemental (hero) run speed slightly decreased. - Warlock Battlelord run speed slightly decreased. - Level 3 Force of Nature Treant damage slightly lowered and armor increased. - Firebolt mana cost increased from 75/90/100 to 75/100/125, and hero stun duration lowered from 2/3/4 to 1.5/2/3. - The visibility in the Duel Arena has been expanded slightly. - Ogre Mauler can hit air as intended. - Level 2 and 3 Far Sight work again. - Zombie bounty increased to an appropriate amount.
Version 1.00a
1.00 This is the finished release for Reign of Chaos. Future patches will only contain bug/exploit fixes. - Restore Natural Order no longer affects the caster. Mana cost is raised from 100 to 500. - Furlbog Elder Shaman now has Rejuvenation only. Attack damage was also slightly reduced, and formation rank adjusted. - Lightning Traps now have lower armor, more hitpoints, and the hero armor type. - Healing Wards cost lowered from 425 to 375. - Creep Rain of Fire graphics display as intended again. - Spirit of Silvermoon graphics display as intended again. - Bottom-left Mana Fountain is Neutral Passive again. - Lightning Traps no longer cause the infinite stun bug when created. 1.00a - Burrows no longer cause the infinite stun bug when created.
Version 0.97a
0.97 - Upgraded to work with WC3 ROC 1.15. (Fixed instances of infinite stun bug.) 0.97a - Changed Kobold Geomancer's attack type from Piercing to Chaos. Lowered damage. - Fixed instances of the aura-doubling bug. - Fixed the Rune's mana drain (stopped working because the patch does not allow certain auras to work in tandem with the landmine activation ability). - Rune can now only be destroyed manually. - Fixed Rune Self-Destruct tooltip.
Show all items (42)
Manual of Health +50Tome of Intelligence +3Orb of ShockPotion of InvisibilityPotion of RestorationPotion of Restoration OLDPeriapt of HealthArmor PlatingPlanar CloakClawmaster BladesIntensive Agility Training OLDIntensive Intelligence Training OLDTome of Agility OLDTome of Intelligence OLDTome of Strength OLDAgility Tome +5Intelligence Tome +5Strength Tome +5Agility TrainingIntelligence TrainingStrength TrainingIntensive Agility TrainingIntensive Intelligence TrainingIntensive Strength TrainingArcane TomeMask of True SeeingPlanar StoneRing of the Dragon's OrderSceptre of LifeSkin of the HydraliskChallenge TokenInvisibility MarkerSphere of RegenerationTanglefoot BagCirclet of ClarityWraithseye CrystalWarlord's ShieldTome of Intelligence +15Tome of Agility +10Tome of Strength +10Manual of Health +250Scroll of Teleportation

Map Specifications

Terrain Dimensions192 × 192
Playable Area148 × 180
Suggested Players4v4 5v5 6v6
Max Slots12 slots
Size1.01 MB
Script EngineJASS
Graphics ModeSD & HD
Lobbies2,409

Author's description

Original in-game description by Crux
Released 2009/10/10,12,13 BETA - 2003/05, GOLD - 2004/07/28 Press F9 (Quest Log) in-game for details. Tested for WC3 1.24 RoC & TFT ---------www.arenanexus.com-----------