Art of Defense (mFH)
Author: steveelias & 3ICE
Overview
Art of Defense is a wave-based tower defense map for ten players split into two teams, and it also plays much like a melee game with workers, gold, lumber, and hero production. Players gather resources, build towers, and upgrade their damage and armor. The loading screen warns of a three-minute preparation window before the first attack, and the quest log describes a boss level after the waves. The goal is to destroy the enemy necropolis. Two optional side quests involve helping a fisherman and finding a hidden character. The host can change difficulty at any time by typing a setting such as easy, hard, or insane, and insane is the default. Trees regrow every three minutes, so wood does not run out.
Summary written from the contents of Art of Defense (mFH) 4.0 FINAL's map file
Version History & Releases
Direct download is available for selected archive releases. Other versions are cataloged for reference.
| Version | Compatibility (Inferred) | Size | Lobbies | Downloads | Action |
|---|---|---|---|---|---|
| Art of Defense (mFH) 4.0 FINALLatest | 1.26a: CompatibleReforged: Compatible3.0.x: Untested | 118.02 KB | 98 | 31 | Download .w3x |