Balanced Hero Survival alter v21.1g
Author: OverClocked
Patch Compatibility:
1.24e - 1.27a LAN: 8MB+ Bypass1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
Terrain minimap
What's in the map file
Extracted from the map file8 chat commands15 quest entriesScript: JASS
Chat Commands (8)
-info-a-cam-hero-skip-numbers-swap-killQuest Log (F9)
alter v21.1g
--/ alter v21.1g /--
Aspect of the Phoenix renamed to Phoenix Soul and reworked:
Health: +250
Mana: +150
Unique Effect: While not on active cooldown, your attacks deal an extra 20% as spell damage to a small area and 20% of ALL damage you take will be healed by the next Phoenix you summon over its lifespan.
On Use: Summon a 100ATK Phoenix for 6 seconds that attacks with a spell damage AoE. This effect is forcibly activated if you are attacked by a hero 3 times.
Cooldown: 25 seconds
Patch Info - about
Big thanks to OverClocked !!
--- OFFICIAL (unofficial) PATCH NOTES ---
--/ alter v21.1g /--
This is a patch on OverClock's Balanced Hero Survival v0.88e. It comes with bugfixes, some rebalancing and quality of life changes.
Credits to:
- Villagerino for the Rhapsody skin! (Trobairitz)
- Jab1z for the Mars skin!
- HerrDave Strider skin!
- Explobomb and Lefroit for the Dragonspawn skins!
- *icantfindthem* for the Skeleton Horseman skin!
- *icantfindthem* for the Lizard Archer skin!
- *icantfindthem* for the Orc Archer skin!
- *icantfindthem* for the Twinblade Rogue skin!
- Hotel for the Chorister of the Heretic Legion skin!
- Maximal for the Dark Troll Monk skin!
- Gluma for the Witch Elf skin!
- Myself for the red monsoon icon!
My hope here is that these changes will encourage a greater number of viable builds. It's all been done with balance in mind, without taking away the fun.
The Ax versions were a beta test for the alter versions, so if you're playing that, play this instead! :)
--- patch by Garathor -----------------------------
Hope you enjoy! ^_^
Patch Info up to v20.9c
The optional quests were meant to show what's changed between OverClocked's versions and alter.
As of v21.0a it is no longer updated.
The reason is changes keep being made and this is too much to keep updated. Please refer to the quest with this version's name for the latest changes.
Patch Info - items 1
----- Items
- Obsidian Ring reworked. Is now an item for hybrid DPS heroes.
- NEW ITEM! Lucky Doll: +6 STR, +18 AGI, +12 INT, 33%/sec to cleanse if hero is immobilized.
- Healing Wards removed (replaced with Lucky Doll).
- Serathil now deals increased damage vs high health foes.
- Circlet of Nobility reduces Sunball damage taken.
- Spiked Shield active damage return 75% -> 66% and reduces movement speed by 15% while active. Health bonus fixed: 400 -> 500 as description suggested.
- Ancient Janggo of Endurance aura set to 15% AS and MS (was bugged, gave 3% instead of 30%).
- Sun Ball HP decreased 500 -> 350, mana 200 -> 100.
- Gloves of Spell Mastery: duration 3s -> 4s, cooldown 10s -> 12s, mana regen 50% -> 75%
- Wand of Sorcery effect damage now scales with spell damage.
- Power Staff now correctly deals scalable spell damage.
- Lightning Javelin now scales with spell damage as it should.
- Talisman of Evasion chance 15% -> 12%.
- Spellbook: Breath of Frost and Spirit Pigs slightly buffed. Devour Magic spell added.
- Tree Sprouter duration 5 -> 4.5 seconds.
- Mantle of Intelligence now gives 5% universal damage reduction, 10% for damage over 1000
Patch Info - items 2
----- Summoner Items
- Blue Flag: removed.
- NEW ITEM! Aether Orb emphasizes focus on big summons.
- Lion Horn of Stormwind: Summoned unit armor bonus removed. Health bonus 300 -> 500.
- Warsong Battle Drums: Mana bonus 250 -> 200. Health bonus 200 -> 150.
- Heart of Searinox: Mana bonus 200 -> 150. Health bonus 300 -> 250.
- Horn of Doom: Attack bonus +70 -> +30, +10 per 30 base attack damage over 150, +20 per 10% bonus spell power.
- Skull of Doom: mana bonus 400 -> 100, +16 Strength.
- Skull of Doom: If you only have summoning spells that raise units from the dead, restore 5 + 1% of missing health and mana per summoned unit or corpse. (not triggered by Royal Guard Helmet)
- Battle Standard: +24 Agility bonus replaced with +15 Agility and attack damage, +10% attack speed
- Battle Standard: Give summoned units 3% Evasion, plus 3% Evasion and 5% attack cooldown reduction per non-summoning spell slot.
Patch Info - item costs
----- Item costs
- Slippers of Agility cost: 400 -> 350
- Blood Key cost: 400 -> 350
- Pouch of Intelligence cost: 300 -> 250
- Helm of Valor cost: 600 -> 550
- Hood of Cunning cost: 600 -> 425
- Crown of Kings cost: 800 -> 650
- Gloves of Haste cost: 225 -> 275
Patch Info - abilities 1
----- Abilities 1
- Potion of Invulnerability trait duration decreased 5s -> 4s.
- Vitality health bonus 750 -> 900.
- Pot of health 700 -> 750.
- Pot of mana 1000 -> 750.
- Armor Up max 16 -> 14.
- Entangle damage decreased from 20/60/100/140/180/220/260/300/340/380 to 20/50/80/110/140/170/200/230/260/290.
- Mana Burn cast range increased 300 -> 450.
- Monsoon: Lumber cost changed to 10. Cast range increased 500 -> 700.
- Holy Light mana cost changed from 85-400 to 70-295.
- Heal mana cost changed from 40-220 to 30-165, Healing increased from 40-400 to 55-550.
- Rejuvenation mana cost changed from 200-425 to 150 at all levels.
- Summon Water Elemental mana cost changed from 125/170/215/260/305/350/395/440/485/530 to 125/160/195/230/265/300/335/370/405/440.
- Siphon Mana drain 200, interval 1s, duration 3s, cooldown 25s at all levels.
- Siphon Mana range 600 -> 380/460/540/620/700/780/860/940/1020/1100.
- Fan of Knives damage 120-480 -> 80-260, mana cost -> 90 and cd -> 5 at all levels.
Patch Info - abilities 2
----- Abilities 2
- Immolation damage decreased from 12/24/36/48/60/72/84/96/108/120 to 11/22/33/44/55/66/77/88/99/110.
- Lightning Shield dps increased from 120 to 130 at level 10.
- Envenomed Weapons damage changed from 15/20/25/30/35/40/45/50/55/60 to 12/18/24/30/36/42/49/56/63/70.
- Animate Dead cooldown reduced 40s -> 30s.
- Acid Bomb duration decreased 15 -> 10.
- Pulverize half-damage AoE increased , 300 -> 400.
- Purge mana cost changed from 65/70/75/80/85/90/95/100/105/110 to 65/90/115/140/165/190/215/240/265/290.
- Purge damage to summons changed from 500/550/600/650/700/750/800/850/900/950/1000 to 500/700/900/1100/1300/1500/1700/1900/2100/2300.
- Evasion chance decreased 10%-30% -> 6%-24%.
- Drunken Brawler dodge chance decreased 6%-20% -> 3%-16%.
- Mana Shield activation cost 50 -> 0.
- Mana Shield damage absorption 1-2 to 1.4-2.1.
- Blizzard now activates Frost Cloak.
- Hardened Skin now reduces spell damage by 1% per level.
- Chain Lightning cd 9 -> 7.
Patch Info - summons
----- Summons
- Water Elemental attack damage increased by ~10% at all levels.
- Misha health increased, more so at higher levels.
- Infernal (from Inferno spell) attack damage increased by ~10%, more so at higher levels. Also, slight increase to armor at higher levels.
- Carrion Beetle summon amount increased 1 -> 2 but health decreased at all levels.
Commands
To see hero stats type: -hero
To swap ability hotkeys type: -swap X X
(1 - Q, 2 - W, 3 - E, etc)
To show / hide info for each hero type: -info
To show / hide floating damage numbers type: -numbers
Traits
Traits are special abilities/stats gained through leveling.
———————————————————————
To recieve a trait you must reach a certain level. Traits are also gained at the start when a hero is picked.
Levels for traits:
-lvl 2
-lvl 10
-lvl 20
Traits offer different abilities depending on the level you got the trait on.
———————————————————————
When a trait is picked, its functionality will be displayed in the user interface.
Waves
Map consists of 15 waves with:
- 2 pvp duels at waves 5 /10
- Boss rounds at waves 10 and 11
- Final Duels after wave 15 to decide the winner.
- A Revival Round after a certain number players lose their lives to fight at the center of the map for a 2nd chance to win the duels. (FFA - up to 4 players)
Items
Items sell for 100% their cost so feel free to experiment.
Items with a Unique Effect do not stack.
Abilities
Abilities have an integrated QWERTYDFG hotkey system so no overlapping hotkeys for y'all spellcasters.
Additionally, you can use the -swap command to change hotkeys.
———————————————————————
Abilities can be unlearned (if the mode selected is All Pick Abilities) using the Tome of Unlearning at the tome shop and using the Instructions on it, unlearn whichever ability you want with the lumber spent on the ability returned.
Wood and Gold transfers
Using the Lumber Mill, you can transfer gold and wood but there's a conversion tax.
For every 1 lumber you purchase you lose -10 gold if you were to sell that lumber.
Map Specifications
Terrain Dimensions224 × 224
Playable Area212 × 212
Suggested Players2+
Max Slots9 slots
Size17.67 MB
Script EngineJASS
Graphics ModeSD & HD
Lobbies2,587
Author's description
Original in-game description by OverClockedSurvive waves of mobs and compete against other players to decide who is the most balanced hero! Patch creator: Garathor --------
alter v21.1g -----
Full change list in the questlog ---------------------
Join alter discord!: https://discord.gg/8vuMVHy55
