Battle Tanks 9.22c
Author: BT-Team & Shady
Patch Compatibility:
1.24e - 1.27a LAN: Compatible1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
Terrain minimap
Lobby Preview
Preview image from the map file
What's in the map file
Extracted from the map file1 chat command6 quest entriesScript: JASS
Chat Commands (1)
-pgoldQuest Log (F9)
Battle Tanks
The goal in Battle Tanks is, to destroy the enemy base. If you find any bugs, visit www.btanks.net and let us know. There you'll also find the latest version of Battle Tanks and you can also provide feedback to improve the map. You can also email me for questions or feedback: Exodus@btanks.net
Factories
Factories heal tanks and sell units. There are 6 factories, which can be conquered by staying near to them for 10 seconds without a nearby enemy. You are also able to buy your own factories.
Changelog
8.80b
Kinetic Shield now instantly starts blocking damage after being erected (had a little delay before)
Fixed Kinetic Shield from not blocking the full damage, when more than one tank was under it
Fixed some inconsistencies with free teleports from Teleport Beacons
Fixed Troop Command Center from having no waypoint
Fixed Infernal Robot servants from moving tower ruins (again)
Fixed several triggered heals (such as from the Repair Kits) from being disrupted an Control Points
8.80
Highlights
Added Killing and Assist sprees
Remade the bounty system, it no longer is based on your tank worth, but the kills you make
Tank armor now also reduces magic damage by the same percentage as physical damage
Tank Changes
Reduced the damage distribution of S.I.C. (Distributor) from 33% to 25%
S.I.C. and Darkness Sphere now also grant assists
Reworked Static Charge (Raider), it now triggers when cast a second time, it no longer triggers
on damage
The heal of Shape Memory Alloy (Raider) now takes 1.5s intead of being instant
Reworked Goblin Synergy (Goblin Shredder) a bit, to make better use of the new armor system
Increased the movement speed of the Healing Drones from 450 to 522
Increased the leash range of the Pacifista from 1000 to 1250
Increased the base HP regeneration from the Pacifistas from 5 HP/s to 120/150/180/210/240 HP/s
Orb of Darkness (Darkness Tank) now always stuns, stun time increases with damage
Rebalanced Orb of Darkness (Darkness Tank) damage and cooldown
Removed the mana costs of Missile Battery (Darkness Tank)
Reduced the pull of Hell Fire (Demon Tank) from 350 to 250
Reduced the casting time of Devastator Shot (Goliath) from 1.0 to 0.75s
System Overload now grants 2 bonus armor every 0.5s, instead of an instant full bonus
The animation of Chaos Teleport (Infernal Robot) is no longer interuptable
Reduced the max stun of Chaos Teleport from 2.5s to 1.75s
Item Changes
Added a new item: Plasma Discharger
Mass Converter now heals more, when you kill a tank
Negator Pack can no longer be activated, while being netted
Increased the cooldown of Negator Pack from 15 to 30 seconds
Troop Command and Advanced Troop Command are now counted as one item for the spawn delay system
Black Sun Project now gathers mana in a 700 aoe (from 500), but no longer has a passive
regeneration
Black Sun Project now has an toggleable ability, which lets it pause the mana collection
Reduced the required mana of the Black Sun Project from 400 to 250
Emergency Repair now increases its heal with each upgrade by 7.5% (instead of only weapons by
10%)
Emergency Repair now grants bonus armor based on the healed allied tanks
Kinetic Shield now increases its block with each upgrade by 20% (instead of only weapons by 25%)
Aura upgrades are now available at the HQ and Aura Creeps no longer require the Troop Command
Center
Game Changes
Increased the time window for assists from 5s to 7.5s
Tanks now start with zero armor
Tanks now receive half XP for tank and buildings kills when they are dead (was 100%)
Reduced the heal of Strategic Locations from 25 to 15 HP/s again
All items and abilities that granted magic resistance, now grant armor instead
The hero info now shows the tanks DPS instead of the respawn time
Multikills no longer grant extra gold
Kicks now always need at least two votes to be successfull
Kicks are now executed instantly, when enough votes were given
-income now shows a rough estimation of the next force gold you'll receive
Skills that apply forced movement no longer work on invulnerable units
Leavergold is now given out with your passive income over several minutes
Bug Fixes
Fixed Teleport Breakers triggering on disrupted teleports
Fixed the Camouflage Generator from breaking transparency
Fixed some cases in which the Black Sun was indestructable
Fixed Ricochet (Raider) from disabling certain damage detection related triggers (like HitnRun)
Fixed Orb of Darkness (Darkness Tank) from being affect by several abilities
Fixed Marines from blocking the Control Point capturing
Fixed Black Sun from sometimes not dieing (hopefully for real this time)
Fixed a rare bug that caused CPTPs to malfunction and caused performance problems
Fixed Devastator Shot (Goliath) projectiles from being misplaced, when it was shot above forests
or cliffs
Fixed bad kill interaction between Explosives (Exploder skill) and Mines
Fixed Root (Guard) and Offroad Engine (Goliath) from disabling Burst Armor
Fixed Conversation (Darkness Tank) sometimes scoring a null kill
Fixed Explosives from going off on respawn when the tank died during countdown
Fixed some minor bugs
Credits
This map is constructed by N-a-z-g-u-l (or Bob666), Exodus, Paladon and Velocity2k. Originally created by N-a-z-g-u-l aka Bob666, Battle Tanks has grown to one of the most played games at the battle.net. Exodus took the project over for a long and honorable time until Paladon and Velocity2k and again Exodus continued it.
For a list of the used models and effects, please visit:
http://btanks.net/wordpress/credits/
Special thanks to Hanky and Pyramidhe@d for their assistance.
Game-Modes
Normal: The Normal mode is set to be the standard.
The minimal possible bounty is at 70%, the influence of your personal game stats is set to 45%.
That means, your bounty will mostly be set to around 85% if you're playing really bad.
Royal Flush: In this mode every kill is worth twice the gold, but you also lose gold equal to your own bounty on death. Nearly every tank has Armor Upgrade requirements and your bounty goes down fast, when you die often.
Alternative: The Alternative mode is usually disabled. Once you have choosen special options for the match, you can play the Alternative mode.
The minimal bounty is set to 65%, the influence to 50%. The overall real bounty if you're playing bad will be nearly similar to the Normal mode, but the curve between the maximal (100%) and minimal bounty differs.
League: The available League mode is an imitation of the real League mode which can only be hosted by special bots.
The minimal bounty is set to 75% with an influence of 20%, that means your bounty will mostly be set to a minimal value of 95% if you're not a good player. This makes the mode quite hard but is also allowing us to track the "real" stats.
The League imitation does not save a player's stats, but the real League will do. You can always use the League imitation mode to practice for the BT League.
Traders are disabled in the league.
Check www.btanks.net for more information.
Host Commands
-effects / -e : Enables / Disables burning trees.
-leaverai / -lai : Enables / Disables the AI for leavers.
-lshare : Enables gold and control sharing.
Player Commands
-sc : Turns smooth camera movement on/off.
-give x y : Gives y gold to player x.
-zoom x : Sets the camera distance to x.
-angle x : Sets the camera angle to x.
-anglez x : Sets the camera angle of attack to x. (Default: 56)
-weather / -w : Enables / Disables weather effects.
-revivecam / -rc : Enables / Disables the camera pan to your tank after it is revived.
-stats x : Displays current statistics. x can be a player number.
-afk x : Gives control of your units to allied players. x can be a message displayed to the other players.
-afkai x : Gives control of your units to the AI. x can be a message displayed to the other players.
-giveup : Starts a vote to give up.
-giveup revoke : Withdraws your give up vote.
-draw : Starts a vote to draw the game.
-draw revoke : Withdraws your draw vote.
-kick x : Starts a vote to kick player x.
-handicap x : Sets your handicap to x%. x has to be between 10 and 100.
-mode : Displays the Game-Mode.
-pos x : Localizes player x on the minimap.
-playerswap x : Swaps the tank, weapons and upgrades with player x.
-clear : Clears all messages.
-tech : Displays your team's upgrade levels.
-team x : Renames your team to x.
-unstuck : Use this to regain control of your tank. (Test Command)
-itemdamage / -id : Shows how much total damage your mines, Orbital, Bomb and Explosives will deal.
-income : Shows the amount of gold you earned.
-hp : Shows the hitpoint difference every second and damage blocked by items/skills.
-mb x : 1 - small multiboard; 2 - health bar multiboard; 0 default multiboard.
-mb esc : Enables / Disables the escape for multiboard toggling
-saveconfig : Enables / Disables the escape for multiboard toggling
-gold x : Sets you gold to x (Singleplayer only)
-xp : Sets your tank level to 25 (Singleplayer only)
-upgrades : Sets all upgrade levels to max (Singleplayer only)
-showrange x : Shows the range of your weapons, x is the mode (Singleplayer only)
Map Specifications
Terrain Dimensions128 × 128
Playable Area112 × 112
Suggested Players5vs5
Max Slots12 slots
Size5.45 MB
Script EngineJASS
Graphics ModeSD & HD
Lobbies1,226
Author's description
Original in-game description by BT-Team & ShadyThe long war between the Dark Force and the Light Force comes to an end, the last battle has begun! You are one of the tank pilots who are going to decide the war!
Discord: https://discord.gg/FbbGbHj

