Bayus Firestorm TD A65

Author: ArthasFirestorm

Patch Compatibility:
1.24e - 1.27a LAN: Compatible1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
Bayus Firestorm TD A65 terrain minimap
Terrain minimap

What's in the map file

Extracted from the map file
23 heroes148 items60 chat commands5 quest entriesScript: JASS

Heroes (23)

Crusader PaladinHigh MageFire MageTrilock Far SeerVampireMagic SwordsmanInquistorDeath RangerMakrura EliteRoyal NagaMurloc NightcrawlerDemon Revenant
Show all (23)
Demon Pit LordShadow WarlockSuccubusStalker Fel BeastWater ElementalHell CallerMaster DruidCabalistChaos LordCaptainNaga Siren

Chat Commands (60)

-away-sell-air-boss-command-commands-give-help-share-repick-revive-random-easy-hard-count-show all-players-boot blue-boot 1-kick blue-kick 1-boot teal-boot 2-kick teal
Show all (60)
-kick 2-boot purple-boot 3-kick purple-kick 3-boot yellow-boot 4-kick yellow-kick 4-boot orange-boot 5-kick orange-kick 5-boot green-boot 6-kick green-kick 6-boot pink-boot 7-kick pink-kick 7-boot gray-boot 8-kick gray-kick 8-boot light blue-boot lt blue-boot 9-kick light blue-kick lt blue-kick 9-testing map-create one-clear level-level-set mh

Quest Log (F9)

Instructions
Please start by picking a hero at the top-right corner of the screen. The race of the hero you choose will determine what types of towers you will be able to create. Click on a hero to see what type of damage it does. All heroes can attack both land and air without any items. There is no hero switching, so pick your hero wisely! Air levels are as follows: 3, 6, 9, 13, 16, 19 etc. so get your anti air up fast! Bosses at levels 10, 20, 30, 31, and 32. so level up your heroes!
Basic Functions
Selling: Towers have sell buttons. To sell a tower click on the desired tower you want to sell. There is a sell button there. Push it. The tower will explode and give you 75% the cost of the tower. Giving gold or wood to others -give # xxx gold -give # xxx wood # is the player number minus 1, so player 1(red) is actually 0, player 2(blue) is 1, etc... xxx is a three digit number of how much gold or wood you want to give. -give # all gold -give # all wood gives ALL your gold or wood to player # AIR levels -air To view which levels are air. Repick Hero: -repick Deletes all your units, and let's you repick your hero. Boot Players -boot color Only Player 1(red) can boot. example: -boot blue would boot player 2(blue)
Hero Dead?
IMPORTANT: If your hero dies, you will not be able to collect gold after some levels, after which your hero will respawn. If every hero dies, you lose. While dead, your spirit is in the graveyard, float around you might find something useful... Like wood! While your hero is dead, you will not earn any gold or lumber. A statue has been erected in your honor in the town. If your allies manage to successfully defend the town from more waves of attacks, your hero will be revived.
Credits
Original - Bayus Remix - Atomboy(USwest) <atomlord@yahoo.co.uk> Firestorm - ArthasFirestorm <firestorm@toughguy.net> Lots of ideas from lots of folks, thanks for all the help! Any thoughts or corrections send to me. -- ArthasFirestorm
Changes
Changes from A42 Added a few creeps and random order. Added tower workers can gather wood. Added some more scenes and better ending, along with music and some more sound effects. Added villagers. Added more boss items to pick from for drop. Added -easy and -hard settings. Added 'anti-stuck' creep protection. Added hero drops all items when the player leaves. Changes from Bayus Remix Rearranged heros by race. Added sell buttons to towers. Added towers are given away to remaining players when someone leaves rather than just sharing control. Added -give commands to transfer exact amounts of gold, wood. Added -repick command to allow repicking hero before level 10. Added -share command to give other players an equal share of your gold and wood. Added nice items that bosses drop when they die in town. Added monster count board. Added increase in monster speed and number and a decrease in monster value when all monsters are killed outside of town by towers. Added slightly better ending effects. Added pick random hero at waterfall. Added -away command to yell to not lead creeps to fountain. Fiddled with a few units just a little.
Show all items (97)
GrimSwordSkull ShieldDemon BladeDemon SlayerSkullcleaverSliver AxeAme's ShieldRoyal ShieldHoly ShieldSoul StaffGreat MaulSoul GrabCelestial Orb of Thousands SoulsCelestial Orb of Million SoulsLugdung ChopperDragon's ScaleDragon's PikeCreate VillagerRing of the MoonRing of the StarsRing of the SunSalamander ShieldFurbolg CoatMagnataur MaulRepelLockdownDark LanceDemon CoilMana BloomDamnedHoistFire NovaFreezing PointNaiyi SickleDevil's TouchColossus SlamSprayStorm BoltMagic NightHoly BannerSpell BlockHoly ProtectTwilightThunder LightBloodly MoonGod's ArmorBloodboilHoly WordDeath ArrowRaging ScreamSpider StrikeLament SorrowSleepWeaknessLife TapUnholy MoralSpiked CarapaceFlexDeath CoilTo The Other WorldDead AimEntangling RootsGood NightNoble SwingBlankSearing ArrowsVanishExplosionTorrentShadow StrikeBurning TorchTime DrainOnyx BlastFailure Of ForgeStream HideFailure Of SteelUnholy WaterPoison PincerStimpackPure WaterParasiteBreath of WaterDrownCourage Of SeaEngineer LifeEarth BindEnhance ArmorNatural HealingFlame HeartVoltage ShieldEndurance WindBull StrengthPocket FactoryHealing WindMass CurseCritical StrikeKelen's Dagger of Haste

Map Specifications

Terrain Dimensions64 × 64
Playable Area84 × 52
Suggested Players1-10 players
Max Slots12 slots
Size902.68 KB
Script EngineJASS
Graphics ModeSD & HD
Lobbies410

Author's description

Original in-game description by ArthasFirestorm
Team Tower Defense map: After the towers, escaping units enter the town and must then be destroyed by your heros. Boss levels too. ArthasFirestorm <firestorm@toughguy.net>