Blizzard's Tower Defense
Author: Blizzard Entertainment
Patch Compatibility:
1.24e - 1.27a LAN: Compatible1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
Terrain minimap
What's in the map file
Extracted from the map file57 items5 quest entriesScript: JASS
Quest Log (F9)
Rules #1
The object of the game is to stop the creatures from reaching the portal. Lives will be subtracted from your total when a creature reaches the portal, and more powerful creatures can remove multiple Lives if they escape. Check the quest log to view detailed information about each wave's creatures. The player with the most Lives at the end of the final round wins the game.
Rules #2
Glaive, Boulder, Booster, and ultimate towers may all be upgraded individually at a cost. Additional tower types and global tower upgrades are available at the Armory and the Elemental Workshop.
Rules #3
A Warden will be a key feature of your overall defense against the escapees, but you should choose your Warden carefully. Each Warden has different, specialized abilities to help support your tower defense, and you can only purchase one Warden.
Hero Towers have a powerful attack and unique special abilities.
Current Wave
Next Wave
Map Specifications
Terrain Dimensions120 × 168
Playable Area110 × 150
Suggested Players1 to 6
Max Slots8 slots
Size1.09 MB
Script EngineJASS
Graphics ModeSD & HD
Lobbies20,289
Author's description
Original in-game description by Blizzard EntertainmentThe most hardened criminals in the universe are held here, in a jail devised by those that would rather never see such vile creatures set free.
