Burbenog TD NB 0.5.31
Author: Shvegait, Synx
Patch Compatibility:
1.24e - 1.27a LAN: Compatible1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
Terrain minimap
What's in the map file
Extracted from the map file32 chat commands4 quest entriesScript: JASS
Chat Commands (32)
-random-test-air-invisible-siege-immune-mech-undead-summoned-boss-Boot 02-Boot 03-Boot 04-commandsall-paint-psave-p-night-day-dusk-cycle-sell-revert-giveShow all (32)
-cede-lumber-smack-off-on-tip-die villagers-die infernalsQuest Log (F9)
Commands+
Try out new Updated commands by typing:
(## = Player number 01 = Red,02 = Blue,03 = Teal,04 = Purple)
($$ = How much gold/wood you want to give up to 99)
-random In case you missed the preparation time
-tip Turns on/off tips
-sell Sells selected towers for 75% of their value
-give ## $$ gives gold to teammate
-lumber ## $$ gives wood to teammate
-cede ## transfers ownership of selected tower to teammate
-on/off turns autocasting on or off
-air for air levels
-immune for immune levels
-mech for mechanical levels
-invisible for invisible levels
-undead for undead levels
-summoned for summoned levels
-raid for raid levels
-boss for boss levels if mode is enabled
Along with the original commands:
-smack - Smacks someone who is pissing you off. The syntax is "-smack xx", where xx is the number of the player you wish to smack.
-night - Sets the time to midnight (0:00).
-dusk - Sets the time to dusk (18:00).
-day - Sets the time to dawn (6:00).
-cycle - Initiates the natural day/night cycle (at 2x speed).
A player may change the time of day only once every 20 minutes.
-blood - Changes the outer rivers to flow with red blood instead of water.
-water to change it back.
-die villagers - Try this as an alternate ending after you win the game.
-die infernals - Try this as an alternate ending after you lose the game.
-paint - Alters the color of a selected creep. The syntax is "-paint xxx yyy zzz", with xxx representing the red value, yyy the green value, and zzz the blue value. Values range from 000 to 255.
-psave - Saves a color combination for easy usage. The syntax is "-psave xxx yyy zzz #", with xxx, yyy, and zzz representing exactly what they represent in -paint, and the # (from 0 to 9) representing a slot to save the color combination.
-p - Paints a creep using a color combo saved with -psave. The syntax is "-p#", with the # representing the slot from which to load the color combo.
Credits
Credits:
Map Author: Shvegait
Testers: DeKaR, RedW00F, cyniici, jim_smith, marco, Liod, Duke-Wintermaul, ReeVeS, Akumu, CoamIthra, MassExtinction, Galahaut, Kessler, furiousd_88, The_Shadows, Justus, Hypatia, CHUNK, Bizio, w0w_, Nematocyst, Irish, Syvius, Lady_Shiv, Zoizite, sNo_sniper101, DarkkFate, Zebulah, Gwalchmai, xshinex, Kaye-
Levels
Want to know when your towers have the upper hand? Here's a list of every level with a special ability or armor type, sorted by type:
Armor Types (Default is Heavy):
Medium: 3, 10, 13, 17, 23, 24, 26, 30, 32
Light: 4, 6, 9, 11, 14, 19, 21, 27, 28, 29, 34, 36, 39
Fortified: 15, 31, 37
Air Units: 6, 11, 14, 18, 21, 24, 29, 33, 36, 39
Special Classifications:
Undead: 3, 13, 17, 18, 22, 30, 36
Summoned: 3, 8, 20, 25, 38
Mechanical: 15, 29, 37
Special Abilities:
Invisible: 17, 25, 30, 35
Siege: 19, 27, 34, 37, 41*
Spell Immune: 10, 27, 31, [35], 39
Bloodlust: 23, 40
Frost Armor: 26, 32
Anti-magic Shell: 35
*Normal and Hard difficulties only
Levels: Expert
In expert mode, the creeps that spawn are random. Still, there are only three possible options for each level. Here's a list of every level with a special ability or armor type, sorted by type:
Armor Types (Default is Heavy):
Medium: 2, 3, 3, 6, 6, 10, 11, 13, 16, 17, 17, 18, 20, 22, 23, 24, 26, 26, 29, 30, 32, 32, 35, 39
Light: 4, 4, 5, 6, 8, 9, 10, 10, 11, 12, 12, 14, 18, 19, 19, 21, 21, 22, 23, 27, 27, 28, 29, 30, 30, 34, 36, 36, 38, 39, 39
Fortified: 11, 13, 15, 23, 28, 31, 32, 34, 37, 37
Unarmored: 2, 7, 9, 13, 14, 17, 19, 24, 25, 27, 29, 31, 35, 36, 37
Air Units: 4, 5, 6, 10, 10, 11, 12, 14, 15, 18, 18, 19, 21, 21, 22, 24, 25, 26, 27, 29, 31, 33, 33, 35, 36, 36, 37, 38, 39, 39
Special Classifications:
Undead: 2, 3, 4, 9, 13, 14, 15, 17, 18, 20, 22, 24, 26, 30, 35, 36, 36, 38, 38
Summoned: 3, 3, 8, 8, 9, 14, 15, 20, 23, 25, 25, 32, 38, 39
Mechanical: 11, 13, 15, 16, 28, 28, 29, 33, 34, 37
Special Abilities:
Invisible: 17, 25, 30, 35 (no changes)
Siege: 19, 27, 34, 37, 41 (no changes)
Spell Immune: 10, 11, 12, 15, [20], 22, 27, 31, [31], 32, 32, [35], 36, 37, 38, 39, 39, [40]
Bloodlust: 13, 23, 24, 24, 40
Frost Armor: 18, 26, 32, 36, 40
Anti-magic Shell: 20, 31, 35, 40
Misc. Abilities: 19, 21, 23, 26, 27, 29, 29, 33, 34, 35, 37, 38, 39
Map Specifications
Terrain Dimensions96 × 96
Playable Area84 × 84
Suggested Players2 or 4
Max Slots5 slots
Size365.41 KB
Script EngineJASS
Graphics ModeSD & HD
Lobbies352
Author's description
Original in-game description by Shvegait, SynxBurbenog TD New Begginings
Based on Shvegait's Burbenog TD 4.0.
With added "Blitz" mode from the popular "Legends" Version, improved chat commands and updated tower balance, more to come!
