Carnac's TDLatest Release

Carnac's TD v1.21

Author: Carnac

Patch Compatibility:
1.24e - 1.27a LAN: Compatible1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
Carnac's TD v1.21 terrain minimap
Terrain minimap

What's in the map file

Extracted from the map file
21 chat commands11 quest entriesScript: JASS

Chat Commands (21)

-spark blaa-spark teal-spark lilla-spark gul-spark orange-spark groen-spark lyseroed-spark graa-spark roed-help-red-blue-teal-purple-yellow-orange-green-pink-grayfucknoob

Quest Log (F9)

General Information
= Carnac's TD = -Thanks to all the crappy versions before this one, they inspired me to create a truly great version! -More different towers and theme-based races making the environment pleasant and esthetic -Map well-balanced making it funny and challenging for pro“s as well as newbs -Attackers theme-based WHAT DOES "D" "R" "CT" etc MEAN? D = Damage of tower. This is how much damage the tower deals. Note: creatures takes reduced damage because of their armour. R = Range. This is how far the tower can shoot CT = Cooldown Time. This is how many seconds between each shot BT = Building Time. This is how long it takes to build the tower S = Splash. This is the area size in which the splash takes effect DiL = Damage in Line. This is the size in which the DiL takes effect SA = Special Ability. Here special abilities of the tower will be explained, if it has any. WHAT IS TECH TOWER? Each player has 2 tech towers when game begins. Those can be upgraded giving you the possibility to make almost all available builders in the game. Read more info under "Tech Tower Strategy". WHAT IS AREA TOWER? In this version each player has an AREA TOWER. It can only destroy allied towers build in your area. Use the Area Tower to nuke allied towers, who fucks up your maze, blocks the creatures or otherwise interrupt. However, the Area Tower cannot destroy ultimate towers, because those are meant to be placed anywhere on the map.
Tutorial Strategy
The Tutorial are a choice for NEWBIES. People who aint acquainted with how to play mauls, should choose Tutorial.
Water Ice Strategy
If you choose to play Water and Ice, you should get some Lapras up quickly. The slowing effect of Lapras will support any maze excellent, also those of your allies. As Water and Ice lacks heavy damage, they wont do alone. Therefore you should consider upgrading your tech tower to get some heavy damage.
Olympia Strategy
Olympia spawns ancient gods of greece. They have excellent damage and splash. The best tower might be Apollon. If you choose to build Zeus, he should be placed in center of map because of his extremely long attack range. Upgrading tech tower is not a must, but adding some slow effects into your maze might pay off.
Valhal Strategy
The warriors of Valhal has extremely heavy damage. One strategy is to build a maze of Ginnungagaps and keep upgrading them. Another is to build a maze with 5 or more fully upgraded Thor“s in the middle of it, creating a "splash maze". Upgrading Blodighove will be excellent to take out air units, while Odin adds really heavy damage. Upgrade your Tech Tower and add some slow into your maze as well.
The Shire Strategy
The main advantage of the companions of the fellowship, are their abilities to do damage in a line (DiL). Build a decent maze, and make sure you take advantage of the DiL-effect. Arwen is perfect for mazing, while Aragorn and Gjandalf adds good damage to your maze. Upgrading your tech tower and look for some slowing effects is a must.
Pharaoh Strategy
Pharaoh minions has low damage but huge range, therefore a big maze is a must. The Temple of Carnac is one of the best splash towers in this game, however you should be careful when upgrading to Cursed Tomb of Tut-Ankh-Amon. It is truly cursed. Upgrading your Tech Tower and look for some slowing effects might pay off.
Elements Strategy
The best strategy for the Elements is to maze with Wood Elementals, and support the maze with Earth Elementals who will slow your enemies and Fire Elements which will deal heavy damage. The Air Element works fine vs air units. Later on, upgrading your tech tower for some even heavier damage might pay off.
Arabian Nights Strategy
The legends of Arabian Nights are fast and good in the beginning of the game. They have extremely fast attack speed. The best strategy is to maze with King Suleiman and support the maze with the other towers. Upgrading an Ebony horse might be helpful and upgrading Ali Baba will be excellent vs air units.
Camelot Strategy
The best strategy for Camelot is simply to make a decent maze with Bedivere and keep upgrading him. Later you might want to add Merlin in your maze for some slow effects and also Excalibur for some really heavy damage.
Tech Tower Strategy
You can upgrade your Tech Tower to HammerHeart or Ironwood. Hammerheart can spawn the Lord of the Mountains who will provide you with some of the heaviest damage towers available, most of them only vs land units though. Besides that, you can build Ward of Life, which will grant you 1 extra life. Its expensive though so consider carefully if it“s worth it. Ironwood spawns Gaia's Chosen, who can build really heavy anti air and slowing towers. Also he provides you with Grandmother willow who will grant you 1 extra piece of lumber. Again, it“s very expensive, so consider your choice carefully.

Map Specifications

Terrain Dimensions96 × 96
Playable Area84 × 84
Suggested Players3, 6, 9
Max Slots10 slots
Size210.08 KB
Script EngineJASS
Graphics ModeSD & HD
Lobbies108

Author's description

Original in-game description by Carnac
Just kick sum ass and stop crying becuz sumone gets more frags than u fuckin noob