Castle Fight v1.12
Author: gekko aka. geX
Patch Compatibility:
1.24e - 1.27a LAN: Compatible1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
Terrain minimap
Lobby Preview
Preview image from the map file
What's in the map file
Extracted from the map file1 hero13 items11 chat commands6 quest entriesScript: JASS
Heroes (1)
Chaos Builder
Chat Commands (11)
-agree-income-draw-armor-stats-afk-re-aidebug3-aidebugoff-aidebugoncheckQuest Log (F9)
Game Modes
Gamemodes are entered by the red player in the first 20 seconds of game time.
A gamemode consists of a dash followed by two characters and a number:
The first character determines the race distribution.
p : pick race
d : draft race
r : random race
m : mirror mode (random)
The second character determines how long races are kept:
g : The race is determined in round one and then kept for the whole game
r : The race is determined before EACH round
The 3rd character is a number between 1 and 6 determining the number of wins for overall victory
Examples:
-rr2 would start a RANDOM race EACH ROUND game with 2 wins for overall victory
-pg4 would start a PICK race ONCE FOR WHOLE GAME game with 4 wins for overall victory
Modifications
Modifications can be entered by the red player in the first 20 seconds of game time (like game modes).
There are so many modifications that explaining them would not fit into this manual, so if I only present an enumeration here. If you want to know what they do, check http://gex.eeve.org, there you find a detailed list.
Here is a list with all existing modifications:
-co (Coins)
-dr (Dual Races)
-uo (Units Only)
-na (No Artillery)
-ntb (No Treasure Box)
-nb (No Unit Bounty)
-nt (No Taxes)
-ht (High Taxes)
-ns (No Special Buildings)
-ni (No Items)
-nafk (No AFK)
-lm (League Mode)
-nl (No Legendaries)
-nrs (No Rescue Strike)
-llX (Lumber Limit X)
-dom (Domination)
-slX (Single Lane X)
-sm (Stable Mode)
-fowX (Fog of War X seconds)
-banX (Ban X Races)
-mpX (Multiple Players X)
-ca (Caging)
Funmodes:
-cc (Crazy Coins)
-nuke (Nuke Mode)
Other Commands
Host Commands (red player only!):
-fillX : This command fills both teams with bots up to X players at the beginning of the next round (replace the X with a number between 1 and 6).
-eastX/-westX : These commands adds X bots to the eastern/western forces.
-balance : At the beginning of each round, if a team has less players than the other one, the team will get filled with bots until both teams are even.
-nobalance : Turns off the auto team balance.
-boons : Turns on the boon remainder, that displays helpful messages from time to time.
-noboons : Turns off the boon remainder.
-skip : Use this command in the first 20 seconds to skip the remaining mode choose time and start round 1 immediately.
-pause : If you are too slow to type all gamemodes use this command in the first 20 seconds to disable the game start timer. Then, you can use -skip to start the game.
-envice / -envlava : These can be typed like a gamemode and will change the enviroment.
-xrX : Starts an X extra rounds vote. If all players agree, the number of wins for overall victory will be increased by X.
Player Commands (all players):
-afk / -re : If you type -afk a bot will control your worker until you write -re. If you don't move your worker for 5 minutes the AI will take control over it automatically. Then, type -re to gain control back.
-income : Shows a detailed overview about your income.
-armor : Shows a short description which damage type is good/bad against what armor.
-stats : Shows your current statistics.
-agree : Agrees to a vote
First Match?
This is your very first match of Castle Fight?
Well, no problem, this game is very easy (even if playing with real good strategy can be very difficult). Just pick a worker and start building. Listen to your teammates, you will learn fast.
Read the basic hints in this questlog and when you have played a couple of games and want even more information and tactics about this game, visit my page (www.eeve.org) for a detailed documentation.
Note that the game has more than one round, so please don't leave if your castle is about to fall. Another round may come after this one and you ruin the game by leaving after round 1.
Good luck and have fun!
Basic Hints
-Don't use your Rescue Strike if only 3 units are attacking your building and try to use it only if one building is about to be destroyed, but don't wait with your RS until a few buildings are down. One destroyed building gives a huge advantage to the enemy team and often already decides the game!
-Try to collect the bonus gold by using Blink with its shortkey.
-Some units are particularly strong against others because of the damage/armor type. Don't build only units of the wrong armor type or the enemy will defeat them with cheaper units with the right attack. You can type "-armor" to see a list of which attack type is good/bad against what armor type. In addition, when you move your mouse over the attack or armor type of a unit you see an exact list how much damage is dealt to what.
-Use the races in your team right. For example you have to know that Naga and Chaos have no towers. If everybody but you in your team has Naga and you have Human it's your duty to build a tower to avoid base pushes.
-CF is a TEAM GAME. If you have divine armor against you at your lane and you can't build chaos damage units, ask a team mate to help you with chaos instead of trying it yourself. Also ask teammates to build towers if you cannot build 'em.
NOTE: You find a list of FAQ and some more hints on my page!
About
Unfortunately this questlog hasn't got enough space to write all useful information into it. So, for a detailed documentation visit http://www.eeve.org. There, you also find the latest downloads and changelogs. In addition there is a forum, where you can discuss about CF and other maps made by me (like eeve! TD) or report bugs that you find.
Download the latest version only from there because CF is getting faked frequently and i want you to have the latest "real" version without cheats!
The recommended gamemode is 4on4 with 2 wins (to ensure that nobody with a slow pc lags out).
Map and current AI was made by gex, the old AI by Nav and the corrupted race by Natac. The loading and preview screen pictures were made by Alex Popescu.
Big thanks go to all additional helpers, the german mapping community, all people that had a good idea on my board, all beta testers and all people i forgot.
Show all items (13)
GoldBlast StaffGreater Blast StaffDrum'n'Bass Bass DrumsCheeseScroll of StoneOrb of LightningQuad DamageDouble DamageRune of RepairDrum'n'Bass Bassline GeneratorNuke LauncherExplode Mine
Map Specifications
Terrain Dimensions96 × 96
Playable Area56 × 88
Suggested Players2,4,6,8,10,12
Max Slots12 slots
Size703.48 KB
Script EngineJASS
Graphics ModeSD & HD
Lobbies355
Author's description
Original in-game description by gekko aka. geXAn epic battle between the two castles!
Recommended gamemode is 4on4 with 2 wins.
hf!

