CHFootsLatest Release
CHFoots v4.1c Beta8
Author: Bond009
Patch Compatibility:
1.24e - 1.27a LAN: Compatible1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
Terrain minimap
What's in the map file
Extracted from the map file205 chat commands20 quest entriesScript: JASS
Chat Commands (204)
-load-Herorptest xp-dmg-SS-Avg-Clear-c-1st-vk-Sheep-crash-NWDtime bomb-killffs im bbiga-Zombie-UIM-RMV-Pool-Swap-Lock-dcShow all (204)
-Income-Income all-test-Shadow-Shadow ghost-Jamie-Jame-Share 6v6-Unshare 6v6-share-unshare-team-control-team me off-time-repick-pet-KD-zoom-draw-Discord-3v3v3v3-fresh-runes-Halloween-Snow-Fire-Naga2-main runes-chill-lava-Naga-gold on-gold off-kick-DGS-tourny-flag-Gold-Wood-Kill-return-save-wins-cheat-lumber-setname-clearkeys-Team AI-PK-no stats gold-No SG-No Pet Owner-Mass at Dawn-no auto-No Pet-Pool On-Pool Off-No pool-TT-No CD-No Base Protection-NBP-No Mass-No Mind Rape-No WW-Trap Pet-thief-msall41-Repick-Reset Repick-RR-hero-hero1-hero2-CHF-1v1-1v1 Old-1v1v1v1Game auto setting to Classic Mode.-Classic OG-SDS Mode-6vs6 Mode-6vs6 across-ARS Mode-SSD Mode-4k Mode-7k Mode-10k Mode-CTF Mode-CTF-test ctf-Team Name-Bonds FTD-Next-leveltest crt-6v6-ARS-SSD-FTD-CRT-Classic-10K-SDS-SET-Checksum-No Unit xp-MR fix-fix tome-Nuke Ping on-Nuke Ping off-fix bars-main-win off-show MB-AI-team me all ai-team me all-team me reset-Test Buying-up-base 25-test ai ups-Chaos AI-Mix Races-Mass medebug AIdebug AI off-Test afk-Gold Blue-Gold Teal-Gold Red-wood-No TKcc-full sharebrbk backim backRedBond-Music-Debug Online-Debug CHF-Test Heros-spp-codes-pause-unpause-max gold-test gold-test woodisee..nosee..isee.. offnew base-Test Itemslvl upmanano CDpet rezneed wwmake unitunit mineskill pt-Make Hero-test cat-last lvl-color-red-pink-purple-blue-black-gold-black mixname-StatsQuest Log (F9)
Game Modes
Admin(Red) Mode Commands:
-6v6 (Vote tally for 3v3's or 6v6)
-SSD (Super Sudden Death, Votes on Hero xp rate 150% or 300%)
-ARS (All heros get Random Skills)
-CTF (Vote on Capture the Flag)
-FTD (Vote on "Footies TD" Mode)
-CRT (Vote on "Clone Random Teams" Heros)
-SDS (Vote on Single Draft Skills)
-10K (All start with 10K Gold, also 4K and 7K option. Pooling is Off at start)
-Classic (Sets hero builds to Classic style Footmen Frenzy.)
Game Modes 2nd
Red pick Modes:
-DGS (Dimension Gate Sacrifice, Every 6 mins a Gate appears at middle to send feed to for some gold/xp)
-TT (Team Teching, shares attack/defense upgrades with whole team)
-No CD (Turns off Cooldowns for all spells on all units)
Vote Commands for All: (*all need 4-6 votes*)
-Sheep (Turns everyones Hero to Sheep)
-NWD (No Hero can pick WW or D-Shield those are removed.)
-Zombie (Changes all footies into zombies, they are a bit stronger.)
-UIM (Unit Income Mode, when an enemy kills your unit you gain income.)
-RMV (Remove Middle Vision, no one has vision of middle arena.)
-Thief (Allows using Peasants to go in other base's store area to steal items!)
Commands (Red)
Admin Commands:
-No Unit XP (Disables all Unit XP and Rank level gaining)
-AI (When playing with Computers this will make them fight)
-Mix Races (After -AI is typed, this will make random races)
-Chaos AI (After -AI is typed, this makes AI harder)
-Rocks (Adds the middle Rock guards at game start.)
-No SG (Turns off the Win Stats 25 Gold given to players with Stats Code)
-No Mass (No Early Mass at dawn)
-No Pet Owner (Highest win stats wont become pet owner)
-Trap Pet (Traps pet in team base for first 4 mins of game)
-No Pet (Removes Base Pets from game for no mana)
-No Mind Rape (Removes Mind Rape ability from the game)
-No WW (Removes Wind Walk ability from the game)
-No Base Protection or -NBP (Removes base shield protection)
-Pool Off (turns off pooling to allies, needs 2 win codes)
-SFX off (Turns off killing sounds exp. "Double Kill!")
-no auto (Turns off auto scroll for mass and gives normal gold back)
Commands (Everyone)
Commands for All:
-Full Share (Will allow you to give FULL shared units to the allies u already have shared units checked for in F11.)
-Gold 'color' (When a player has Left the game this will give you that 'left' players gold. ex. "-gold blue")
-Kill 'color' (When a player has Left the game and u dont want his units, this will kill all their units. ex. "-kill blue")
-Repick (Will allow you to get a different Hero 3 times)
-MS (Shows your Heros Movement Speed)
-Zoom 1k-3k (Zooms your camera out, e.g. -zoom 2500)
-Test afk (does a 1 min test on your team mates, if one's afk you get their gold and full control)
-PK / -KD ('Player Kills' shows all total Hero/Unit kills/deaths)
-Dmg (Shows list of players Given Hero Damage/Dmg Taken)
-Stats (shows all players winning stats, a way to rank who's pr0!)
-SS ('Show Stats' shows saved players total saved Hero and Unit kills)
-Avg ('Shows all players average kills per win)
-Clear / -C (clears your screen of text)
-No TK (No TeamKill, Stops allies from attacking you)
-Team AI (Gives control of Comp's on your team)
-Music (Shows the Music Menu *requires 25 wins*)
-Pet (Pings where your pet is on the map)
-Time (Shows in-game time)
-Income (Shows Income "only in Mode -UIM" also -Income all)
-Show MB (Shows the Skills MultiBoard)
Unit XP Ranks
Each XP point gained adds an extra 20HP to the unit and a small bonus in movement speed.
There are 3 ranks, each giving a bonus of critical strike, added defense, and at rank 3, magic resistance.
Novice: 14xp
Rank 1: +6 armor, 20% chance - 2x damage.
Warrior: 30xp
Rank 2: +12 armor, 35% chance - 2x damage.
Master: 50xp
Rank 3: +20 armor, 50% chance - 2x damage, & magic resistance.
Winning Stats:
Footies is already a competitive game, I wanted to add even more to it. Now when a team wins they will get their own Save code that will show upon Victory! This will keep track of a players win stats and ranking and also serve as another way to tell who's pr0 and who's not!
-Stats (shows all players winning stats, a way to rank who's pr0!)
-Load (Loads your save code, exp. -load 2B61 6Q7g p3yd)
There's a Program on the site to auto save your Codes!
Codes give rewards such as starting gold and secret heros and more.
Loading Win Stats does not only give you your total wins for all to see, but give you starting gold = to your win # however it caps off at 25 gold for reasons of preventing imbalance. Even if you reach 1619 wins you will still get 25 starting gold. If you are host and you dont like this, a command can turn it off, -No Stats Gold
The fastest way to copy code is press enter type it in chat then pess Shift+Home key(which highlights text) then press Ctrl C (to copy it) Then paste it in a text file to save it to enter at begining of next game.
6 vs.6 Rules:
Top 6 vs. bottom 6 players
Or
Teams vs. Across (T1+T3 vs T2+T4)
-To share with whole team in 6v6 type -Share 6v6
-To un-share with whole team in 6v6 type -Unshare 6v6
-To share unit control with 1 Player type -Share
-To un-share control with 1 Player type -Unshare
-Once any of the 4 base has either; all players left from it or all 3 bases are destroyed it will become empty land no longer assisting 1 of the 2 teams.
-The -kill and -gold team commands will still work for any ally of a (left player) and entire team will gain full control of a left player as it is in normal 3v3v3v3 games.
-All Players of the winning team will get a win stats save code upon victory.
-The -6v6 command must be typed by Host before 3 mins of game time.
-Once a 6vs6 game has been decided its locked, no going back to a 3v3v3v3 game.
-For 6v6 command to work at least 2 players must be on each of the 4 teams.
-The team portals will allow any units through except footmen, just in case footies bleed into that area.
Capture the Flag
CTF Mode Info:
--It can be played along with any other Mode including 6v6 mode (Top vs Bottom)
--Returning a Flag is worth 350 gold and 300xp for teams heros
--Units holding the flag are not able to cast abilities or go in portals
--All Bases are invulnerable always in this Mode
--Can not be holding a TP scroll or Ninja's Stealth Cloak when holding flag.
--Winning Codes arnt given to games under 20 Points
--Heros will be invulnerable for 10 sec's after they revive
--If your base is filled with enemies and theres nothing you can do get the Base Secret Weapon item.
FTD Mode
Footies TD Mode Info:
--Sets the game up like a Base Seige type game and can be very fun, Also has new commands shown at bottom.
--Extra items store is made in each base.
Hint early cannon tower helps a lot.
-Next (Shows what wave and unit is in the next round.)
-Return (If your wave wanders off this command can help bring them back to your base)
1v1 or 3v3v3v3 Modes
Game Mode 1v1:
-This can only take affect when Player 1 slot and Player 7 slot are the only players on their team.
-This Modes makes an attempt to try and make a team game playable with 1 player per team and simulate real game team balances.
-Team 2 and Team 4 will become observer slots
-Player 1 and 7 will get an extra 950 gold, xp rate will become 120% and each player will get an extra 12 units for mass than normal.
-Player 1 and 7 must both type -1v1 within 1 min of game time.
Game Mode 1v1v1v1:
-Player 1 and another must both type -1v1v1v1 within 1 min of game time to simulate full 3v3v3v3 game.
-Players must be in the team lead slots (Red, Purple, Green, Light Blue)
Game Mode 3v3v3v3:
-Player 1 and another must both type -3v3v3v3 within 1 min of game time to simulate full 3v3v3v3 game.
-As long as at least 1 user is on each team this will auto fill any empty player slots with player units to control for FH 3v3v3v3 game.
DGS Mode
Dimension Gate Sacrifice Mode Info:
--Creates a Dimension Gate every 10 mins in the middle of the map to sacrifice your unwanted units to another Dimension! (Lasts 45 secs).
--Units sent through the gate will be gone forever but will provide you with 10 gold each and a small amount of XP to your heroes.
--The logic behind this mode is to encourage players to not just send all their feed to the canon thus removing much potential gold and XP out of the game. It creates a risk and reward factor for keeping your feed alive but rewarding you when it's gone on your own terms.
This should also help the game from stagnating sometimes when it's too evenly matched both by creating another mass to the middle when this Gate is spawned but also having more units around in bases and rewarding more attacks!
--Creeps, T4, and T5 units won't go through the portal gate.
-DGS (Turns on Dimension Gate Sacrifice)
Computer AI:
Easy Comps - Is quite easy to beat.. they have to pay for everything, the only perk they get is not having to pay the first 1900 gold to buy a hero. They have to pay for the upgrades for units, upgrading towers etc..
Normal Comps - These play pretty well, and have fair micro. They dont have to pay for unit upgrades they are all timed. So the main perk this level gets is starting 1900 gold and free unit up's (but they do still pay for teching and everything else)
Insane Comps - These play very very well, and have good micro. They dont have to pay for unit upgrades they are all timed. So the main perk this insane AI gets is the starting 1900 gold and free unit attack/defense up's (but they do still pay for teching and everything else)
The difference between Insane and Normal is that Insane is just overall much better and more aggressive. They upgrade towers earlier. They buy items earlier, And they use their gold better especially in late game they buy game ending things like pengs and Nukes and Alter of gods etc.. They are also more on top of things when it comes to saving themselves from being base killed.
One more thing Insane AI get is extra gold for killing a unit. Like WC3 Ladder Insane Comps Get double the gold per run to gold mines. My AI get an extra 10-20 gold per unit killed. (Early game this helps them but Late game this doesn't matter as much.)
To turn on comp ai type -AI then -Mix Races
Debug Codes:
(Come ask on discord for the debug code to check stuff out in single player.)
-test gold (Gives the player 2,000 gold.)
-test wood (Gives the player +100 lumber.)
-spp (Gives a list of all players property *gold*)
isee.. (Gives full visibility of the map.)
nosee.. (Takes away full visibility of the map.)
lvl up (Levels up the clicked hero.)
-kill (Kills a unit you clicked on after typing it.)
no cd (takes away cd on spells of unit clicked on after.)
pet rez item (gives new item for pet to clicked Hero.)
need ww (gives ww to picked hero.)
unit mine (makes clicked unit yours owned.)
skill pt (gives u last skill as if u were lvl 21.)
-Make Hero (makes a custom hero from a unit u click on. *could be any unit could turn a foot into a hero click'n on it.*)
-Test Heros (Gives you 1 of each Hero to test)
Also unlocks all Win Stats Code perks.
-Test Items (Gives good items at base)
Introduction
INTRODUCTION:
This is the Footmen Frenzy Custom version! meaning you can pick a random hero and use -repick if needed, but then pick all your own hero powers for almost any Hero. Units can fight to level up so when surviving battles units will live on and grow and increase in stats and gain abilities kinda like heros do, a footmen as an example; will become a stronger higher class footie.
This game has amazing balance and counters to virtually everything, but if you find issues report it to me. Also when building your hero to fit your play style the players and the teams determine the balance on a game by game basis. Itâs always changing and always evolving! This provides an incredibly high replay value.
The most important things in this game is Team-Play and game Knowledge, skill and micro ability are also a big factor.
If you are new and get crushed by pro teams, ask players for help or play solo vs -AI and learn the game. Start with easy then move up!
Credits
Game & All Coding made by - Bond009
------------------------------------------------------------
Loading Screen made by - Vexslasher & Hoodie
Custom model skins used by: General Frank, Dionesiist
Special Icons by: KelThuzad,-BerZeKeR-,ChevronSeven,CRAZYRUSSIAN,NFWar,bloodyroadkill,Roflcoptor,Mr.Goblin,PeeKay,Direfury,Darkfang,Vexslasher
A thanks to Nestharus for new code system
also to Pharaoh_ for helping me fix a spell.
Beta Testers: Bond009, ltsOver9000, ShadowHunter94, and many from ClanHPMM
-- Some standard item and unit stat settings mimicked and basic land terrain based from classic foots to help speed up the first version game release. Everything else all custom and new Made by Bond009.
Do not use any material or ideas from my map without permission directly from me and giving credit.
Under Intellectual Property Law
CopyrightŠ All Rights ReservedŽ to B. D. Biga (aka Bond009)
Help Description
-In This Ver.: For all units in a base to be killed either all 3 main bases need to be killed or all 3 players from that team have left the game, last team with base units is victor.
-To Play Footies: Use strats with your Heroes, units, creeps, and towers to micro your way to victory killing all other teams.
-Picking Hero: your first hero when leaving the 2nd power picking stage will get items.
-Powers to Pick? Use common sense.. powers that are for ranged, if your melee Dont pick.. simple as that, also make sure spells compliment eachother!
-When using blizzard if you have devine shield active it will cancel after 1 blizzard full cast.
-Many more tips and info at chf.ucoz.com
Suggestions
Have any cool ideas you think would be neat in the game?
Whisper Bond009 and let me know. it better be good though.
Email is 8ond009@gmail.com (I dont check often though)
For Future Tournaments check out the new Forum:
chf.ucoz.com
Feel free to sign up make postings let me know what you like/dont like or whatever it may be.
Courtesy in the Game
Courtesy Request
Just play by agreed fair rules.. other than that..dont care.
Also if your allies are trying to base kill you, then type -no tk
And if they tried to bk you, try listening and playing as a team.
Donations
You can donate for perks below or just as a thanks to help support this project!
- New Hero: can be $50-100, these are a limited resource for space in the map and the amount of work/time spent to create new things.
- Rename a Hero after you: $35-50, this can only be done on Heroes that are available to rename, just make a request to find out if what you want is available.
- Ability to use âChill, âLava, âFresh -Runes -Naga -Naga2 -Fire -Main Runes and -Snow to change the map land: $35 to make your name in the map do this.
- Win codes: I have had people donate for this before, the range varies based on amount of wins. Win codes can unlock their own set of perks such as a chance at hero models to play with in âAR, and getting the pet at start, and taking Full share control of pub allies etc.
- An advertisement message at some time during game: $25-100 depending what it is and how long.
- Changing units color: $15, only works on T1.
Keep in mind most of these require a map update so you may have to wait a while before a new version can be made and released with these updates.
Change Logs
Current New Version 4.1c (2021)
All new version Change logs will be on site.
Check chf.ucoz.com then click Forum to view the Change Logs. Enjoy :)
Consider joining and making an account while you're there :)
Also join our Discord group: https://discord.gg/awYES7Q
Change logs from 2.8 till now are on site.
Map Specifications
Terrain Dimensions96 × 64
Playable Area84 × 52
Suggested Players1-12 Players
Max Slots24 slots
Size7.81 MB
Script EngineJASS
Graphics ModeSD & HD
Lobbies7,497
Author's description
Original in-game description by Bond009Made by: Bond009
- This Footies is 100% Custom while retaining balance!
- Save Code for saving Winning Stats - F9 to learn more
- Check chf.ucoz.com & discord.gg/awYES7Q
- Come join our community! :D
