Commanders TD Beta 7b2
Author: Watsine
Patch Compatibility:
1.24e - 1.27a LAN: Compatible1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
Terrain minimap
Lobby Preview
Preview image from the map file
What's in the map file
Extracted from the map file15 heroes8 items4 chat commands5 quest entriesScript: JASS
Heroes (15)
FootmanIce MageArcherCrusaderShamanTaurenBandit LordSpell BreakerAbominationFlesh GolemPaladinDefender
Show all (15)
Fire MageDemonNinja
Chat Commands (4)
gl hf-zoom-camera pan-unstuckQuest Log (F9)
Commands
To change your camera distance, type "-zoom X"
X = 2000-4000
Want to turn on or off the camera pan at the start of battle? type "-camera pan"
Any units stuck? -> type "-unstuck"
Patchnotes
Commanders TD Beta 7b Changes
General:
Fixed a bug where ghosted units wouldn't get abilities.
Fixed a bug where ghosted units wouldn't get items.
Fixed a bug where second place wasn't awarded properly.
Periapt of Vitality now grants 500 HP when aquired instead of just max hp.
Unit:
Abomination:
Meat Shield has been merged with Living Flesh
Living Flesh now reduced the Abominations armor by 25% but Abominations armor applies to spell damage.
Living Flesh additionally creates a Flesh Golem when the Abomination loses 500 HP with 1/2 the Aboms stats and its skills.
Abomination 1st Skill is now cannibalize.
Abominations Ultimate is now Disease Cloud which deals spell damage to foes around it for 1/2 its damage per second.
Crusader:
Endurance Training now gives bonus HP equal to 5x armor.
Conviction now heals the Crusader for 10x Damage when the ability ends.
Spell Breaker:
Removed armor and healing from Siphon.
Added healing to feedback equal to damage dealt to source.
Commanders TD Beta 7b1 Changes
Fixed the second place bug (hopefully for reals this time)
Fixed a bug with Cannibalize.
Fixed a bug where the fighting would stop but the round wouldn't end.
When a unit enters the arena its max health is now set to its current health.
Commanders TD Beta 7b2 Changes
At the start of battle armies will be more inclined to fight in a specific direction.
Fixed some incorrect unit tooltips.
Fixed a bug where ankh would stack.
Fire Mage Scorch no longer targets dead units.
Added message to indicate when players get items and what to do with them.
Added a message to round 8 giving a brief explination to unlocking evolutions.
Special Thanks
Pyro - gaming.youtube.com/c/pyrop - He often streams on Youtube so check him out! Nice small community and a lot of Legion TD and other custom maps action! (also part of the reason why this TD exist)
Norre - Came up to me with the "heal and buff the attack of units to let them fight"-concept.
Zero9195 - Developer who worked on Pyro TD. Gave me the version I based this TD on.
Rave - Creator of Pyro TD
Drewc3 - Introduced me to Pyro TD and got me in contact with the community. Often streams on Twitch at https://www.twitch.tv/drewc3 and plays tons of TD's and the like. Wouldn't have this map without him.
Saken - Provided to terrain for this map and gave me a fun theme to work with.
Discord Link
Enjoy the game and want to get more involved? Come join the reforged creations community where you can get the latest updates and discuss with others about this map and more.
https://discord.gg/Ktx8ZP7
Commanders TD by Watsine
Models
Models:
"HeroGlow" by assasin_lord
Mage Hat by Sunchips
Show all items (2)
Belt of Giant Strength +15Boots of Quel'Thalas +20
Map Specifications
Terrain Dimensions160 × 160
Playable Area144 × 130
Suggested PlayersEven Numbers
Max Slots9 slots
Size2.55 MB
Script EngineJASS
Graphics ModeSD & HD
Lobbies1,018
Author's description
Original in-game description by WatsineFill your maze with towers to improve your units. Once your units make it out of your territory the battle royale begins. Who wins the most rounds, wins the game.
Created by Watsine, terrain by Saken. Inspired by Pyro TD.

