Custom Hero Survival 2020 2.8c
Author: Aduxxor, MustBeSummer
Patch Compatibility:
1.24e - 1.27a LAN: Compatible1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
Terrain minimap
Lobby Preview
Preview image from the map file
What's in the map file
Extracted from the map file11 chat commands19 quest entriesScript: JASS
Chat Commands (11)
-creator-zoom-camera-cam-clear-hint-level-ms-pt-time-kickQuest Log (F9)
Custom Hero Survival
Customize your hero to the perfect war machine and survive as long as possible. Purchase abilities and items from the shops and slay your enemies. Survive longer than all other players to win!
Custom Hero Survival 2020 is all about balance. It doesn't have candy-dandy look and interface, it doesn't have lots of junk items and game breaking recipes. It doesn't have too OP abilities and heroes. Here you need to build your hero in a smart way in order to prevail.
Changelog 2.8
-Rebalanced Acid Spray and Bash
-Buffed Avatar and Howl of Terror
-Increased info lenght about special for heroes to 30 seconds
-Buffed Orb of Corruption, Orb of Fire, Sword of Mana Burn and Jewel of Mana Drain
-Fixed Stasis Trap stun and fixed Blink description
-Added special for heroes: Fallen Ranger, Head Hunter, Ranger and Demon Hunter
-Nerfed Tinker a little, but buffed Mortar Team
-Buffed Greater Ankh of Reincarnation
-Nerfed Phase Shift
-Added 2 new items to Special item Shop (Pocket Factory and Wand of Cyclone)
-Buffed a little Lava Spawns, Wolves and Water Elementals, but increased cooldown of Bear
-It's impossible to balance the map perfectly, but every new version brings it closer to the perfection.
Strength Heroes - 1
Azgalor, Hasemeth (Pit Lord) - 35% Cleave
Base Str: 40 (+3.50)
Base Agi: 25 (+2.25)
Base Int: 12 (+2)
Zaron (Lieutenant) - Highest starting armor
Base Str: 25 (+3.75)
Base Agi: 24 (+2)
Base Int: 15 (+2.5)
Bernstein (Abomination) - Disease Cloud
Base Str: 23 (+4)
Base Agi: 15 (+2.1)
Base Int: 7 (+1.9)
Bubba, Neo (Hastehunter) - Crazy attack speed
Base Str: 10 (+1.25)
Base Agi: 10 (+1.5)
Base Int: 0 (+0)
Chaomao, Drappo (Druid of the Claw) - Angry Druid
Base Str: 20 (+4)
Base Agi: 22 (+2.8)
Base Int: 14 (+2.2)
Mad Hedwig, Kirill Soulshaker (Mauler) - Item refund
Base Str: 42 (+4.5)
Base Agi: 3 (+2)
Base Int: 3 (+2)
Strength Heroes - 2
Mau'yo, Mulgor Totemheart (Tauren) - Additional 15% magic resist
Base Str: 29 (+4)
Base Agi: 32 (+2.75)
Base Int: 24 (+3)
Zenji (Head Hunter) - Fastest HP reg
Base Str: 22 (+3.5)
Base Agi: 23 (+2)
Base Int: 29 (+1.1)
Beast Master
Base Str: 25 (+4.5)
Base Agi: 14 (+2.5)
Base Int: 15 (+2)
Worgoth (Skeletal Brute) - Minions from corpses
Base Str: 24 (+4.5)
Base Agi: 14 (+2.5)
Base Int: 14 (+2)
Crunchy (Ursa Warrior) - Powerful Bear
Base Str: 10 (+3)
Base Agi: 25 (+3)
Base Int: 15 (+1.5)
Brutillus, Coporob (War Golem) - Rage when low on HP
Base Str: 95 (+2)
Base Agi: 1 (+1)
Base Int: 1 (+2)
Agility Heroes - 1
Diana (Avatar of Darkness)
Base Str: 15 (+2)
Base Agi: 16 (+4)
Base Int: 12 (+1)
Blade, Azurewrath (Demon Hunter) - Fastest starting MS
Base Str: 14 (+2)
Base Agi: 24 (+4)
Base Int: 9 (+2)
Vlad, Ivan (Dreadlord) - Heals upon killing
Base Str: 17 (+2.75)
Base Agi: 23 (+4)
Base Int: 20 (+2.25)
Gorgutz (Pyromancer) - AoE attack
Base Str: 15 (+2)
Base Agi: 11 (+4)
Base Int: 14 (+2.2)
Agility Heroes - 2
Green Steve, Calico Jack (Wolf Rider)
Base Str: 22 (+3.8)
Base Agi: 16 (+3.6)
Base Int: 15 (+2)
Slash, Samajoko (Blade Master) - Dmg bonus when using an item
Base Str: 20 (+2.5)
Base Agi: 30 (+4)
Base Int: 1 (+3)
Sasha (Fallen Ranger) - Silence upon attack
Base Str: 12 (+2.5)
Base Agi: 32 (+4)
Base Int: 13 (+2.5)
Naisha (Huntress) - 4 target bouncing attack
Base Str: 15 (+2)
Base Agi: 15 (+4)
Base Int: 35 (+2)
Aurora (Ranger) - CD reset when revive
Base Str: 13 (+2.5)
Base Agi: 28 (+4)
Base Int: 15 (+2)
Intelligence Heroes - 1
Raymond, Porter (Mage) - Fastest mana reg
Base Str: 12 (+2.5)
Base Agi: 14 (+1)
Base Int: 35 (+4.5)
Charles & Shaggy (Mortar Team) - Longest attack range and splash damage
Base Str: 7 (+4)
Base Agi: 29 (+3.5)
Base Int: 38 (+3)
Savvy, Eliza (Naga Siren) - Enormous amount of mana
Base Str: 1 (+1.5)
Base Agi: 1 (+1)
Base Int: 100 (+6)
Aurdir (Mystic) - Faerie Dragon
Base Str: 10 (+3)
Base Agi: 15 (+2)
Base Int: 20 (+4)
Intelligence Heroes - 2
Beatrix, Terminatrix (Thunder Witch) - AoE attack
Base Str: 8 (+2.5)
Base Agi: 14 (+1.3)
Base Int: 28 (+3.3)
Grizwald (Tinker) - 4.5 stats per level
Base Str: 10 (+4.5)
Base Agi: 10 (+4.5)
Base Int: 10 (+4.5)
May (Sorcerer) - Periodic Heal
Base Str: 13 (+2)
Base Agi: 14 (+1)
Base Int: 18 (+5.5)
Marley (Witch Doctor) - Exp bonus when using an ability
Base Str: 20 (+3)
Base Agi: 12 (+2)
Base Int: 19 (+4)
Changes - v2.7
-Added 2 new items to Special Item Shop (Templar's Might and Jewel of Mana Drain).
-Decreased damage of most dangerous creeps.
-Cooldown of some summons was decreased.
-Lumber cost of Entangling Roots was increased to 20, also increased damage a bit.
-Decreased gold cost of Staff of Stasis Trap.
-Increased cooldown of Faerie Fire.
-Nerfed Curse.
-Buffed Volcano.
-Other minor changes.
Ability Changes - 1.6
Whirlwind now deals damage based on the maximum of either 25 x SkillLevel or SkillLevel x 7% x Attack Damage
Devastating Blow flat damage reduced to 50 per level
Ability Changes - 1.2
Made Mana Shield and Whirlwind unlearnable.
Incinerate should now properly work with any order of learning crit, cleave and bash.
Replaced Brilliance Aura with Drain Aura.
Added a new ability, Drain Aura. Costs 10 lumber. Drain aura reduces nearby enemy hit point regeneration by 15 per level.
Removed Dark Ritual.
Added a new ability, Avatar. Costs 30 lumber. 10 damage per level, 2 armor per level, 100 hp per level and spell immunity. Cooldown starts at 34 seconds, scales down one per level down to 15 seconds at rank 20. Lasts 5 seconds.
Added a new ability, Reset Time. Costs 30 lumber. Resets all other ability cooldowns. Cooldown starts at 29 seconds, scales down to 10 seconds. Costs 50 mana per level, max 1000.
Immolation damage increased to 20 per second, maximum 400.
Ability Changes (part 1)- 1.1
Added a new ability, whirlwind. Instant aoe, damage scales by 50 per level.
Heavily reworked incinerate stacking and explosion damage, suggest trying it out.
Ensnare duration lowered to 3.5 seconds, cooldown starts at 16 seconds and scales down 0.5 seconds per level.
Healing ward heals for a flat amount of 10 per level.
War Drums scales with flat 15 damage per level.
Trueshot aura and command aura now stack for both melee and ranged.
Trueshot aura and command aura scale by 5% damage per level.
Pulverize damage reduced to 30 damage per level.
Thorns return damage scales by 2% per level.
Spiked Carapace armor scales by 3 per level, return damage 1% per level.
Thorns aura return damage scales by 2% per level.
Wind walk duration reduced to 3.5 seconds, damage increased to 200 per level.
Endurance aura attack speed bonus now scales by 10% per level.
Cleave now scales by 0.05% per level. Still ignores all damage reduction, can't change that.
Evasion scales by 2% per level.
Curse scales by 3% per level.
Ability Changes (part 2)- 1.1
Rain of Fire damage increased to 20 per level and burn damage 5 per level and radius increased.
War stomp duration now lasts 2.5 seconds. 6 second cd.
Impale duration now 2 seconds. 9 second cd.
Stampede 20 damage per level.
Acid spray cooldown increased to 5 seconds.
No ability has a minimum cooldown below 3 seconds.
Reworked all summons. Lowest cost is 20 lumber.
Banish cooldown 15 seconds. Duration starts at 5 seconds, scales by 0.1 per level.
Bash chance scales 0.01% per level, damage 15 per level, duration 0.01 second per level starting at 6.
Devotion aura scales by 4 per level.
Stormbolt stun duration reduced to 1.5 seconds per level.
Entangle scales 15 damage per second, duration lowered to 5 seconds, cooldown increased to 10 seconds.
Ability Changes (part 3)- 1.1
Volcano damage reduced to 100 damage per level, lumber cost increased to 30.
Blink maximum distance increased, minimum cooldown decreased to 3 seconds.
Drunken Haze miss percentage scales by 2% per level.
Breath of Fire burn damage over time to targets effected by Drunken Haze increased to 20 per level.
Howl of Terror armor reduction increased to 2 per level, now also reduces attack damage dealt by 2% per level.
Battle Roar damage increased to 10 per level, now also gives 2 armor per level.
Infernal scales 100 damage/1000 hp per level. Lumber cost decreased.
Phoenix scales 75 damage/500 hp per level. Lumber cost decreased.
Mountain giant scales 50 damage/2000 hp per level. Lumber cost decreased.
Immolation damage increased to 15 per level.
Flamestrike cast time removed, radius increases per level, damage increased to 45 per level.
Finger of Death scales 150 damage per level.
Item Changes - 1.1
Added recipes for early game armor and damage items.
Amulet of spellshield (item shop 1 before first pvp) cd is 10 seconds.
New Item - Runic Bracers (5000g) - Added after first pvp. 30 armor, 10 second cd spell shield, 10% reduced magic damage taken.
Hero Changes - 1.1
Created a new hero, Pit Lord, that has an innate 35% cleave.
Created a new hero, Blade Master, has decent stat growth.
Created a new hero, Huntress, has a bouncing ranged attack.
Increased all hero base stat growths to be more fair.
Removed Xesil.
Commands
Camera Distance: -camera <distance>, -cam <distance>
Display Hints (on/off): -hint
Movement Speed: -ms
Playtime: -pt, -time
Clear Screen: -clear
Kick Player (Game Master Only): -kick <player name>
Credits
Original Map created by Aduxxor (he did most of the work), SlashNDash, Satariel (authors of 2019 version) and MustBeSummer, author of 2020 version.
Game Mode
(null)
Map Specifications
Terrain Dimensions96 × 96
Playable Area84 × 84
Suggested Players8
Max Slots10 slots
Size1.64 MB
Script EngineJASS
Graphics ModeSD & HD
Lobbies1,008
Author's description
Original in-game description by Aduxxor, MustBeSummerv2.8c: Push F9 for changelog.
Customize your hero to the perfect war machine and survive as long as possible. Purchase abilities and items from the shops and slay your enemies. Survive longer than all other players to win!

