Divine RoguelikeLatest Release
Divine Roguelike v19.7.0
Author: Philip Kruglyakov
Patch Compatibility:
1.24e - 1.27a LAN: Unsupported (Lua)1.32 - 1.36 Reforged: Compatible (Lua)3.0.x Definitive: Untested
Terrain minimap
What's in the map file
Extracted from the map file14 chat commands3 quest entriesScript: Lua
Chat Commands (14)
/disableDecor/decorDisable/enableDecor/decorEnabletest/rerollDebugPrintWavesTestWavesStopWaves/kill/save/load/forever/seeQuest Log (F9)
Game loop
The game is divided into cores (runs) and metas. After each run, you contribute wood to the meta, which you can spend on upgrading souls. After that, you can start the next run with new, stronger heroes.
Chat Commands
The most popular commands are listed here.
Saving in multiplayer
Autosave is used in multiplayer games. To load the game:
1) Open the save file Documents\Warcraft III\CustomMapData\roguelike\Save_1.pld
2) Copy the code between the [[ and ]] symbols
3) In-game, use the -load command.
Example: -load B80UgQfWagIfLBKMJyKAAAEACAEQAZEAAAA
Map Specifications
Terrain Dimensions160 × 192
Playable Area148 × 180
Suggested Players1-4
Max Slots5 slots
Size2.03 MB
Script EngineLua
Graphics ModeSD & HD
Lobbies398
Author's description
Original in-game description by Philip KruglyakovThe world is relatively young. The gods carefully monitor its formation.
Oral memories have not yet been forgotten about how in the past era Heroes, by the will of the Gods, destroyed once prosperous civilizations.
