Divine RoguelikeLatest Release

Divine Roguelike v19.7.0

Author: Philip Kruglyakov

Patch Compatibility:
1.24e - 1.27a LAN: Unsupported (Lua)1.32 - 1.36 Reforged: Compatible (Lua)3.0.x Definitive: Untested
Divine Roguelike v19.7.0 terrain minimap
Terrain minimap

What's in the map file

Extracted from the map file
14 chat commands3 quest entriesScript: Lua

Chat Commands (14)

/disableDecor/decorDisable/enableDecor/decorEnabletest/rerollDebugPrintWavesTestWavesStopWaves/kill/save/load/forever/see

Quest Log (F9)

Game loop
The game is divided into cores (runs) and metas. After each run, you contribute wood to the meta, which you can spend on upgrading souls. After that, you can start the next run with new, stronger heroes.
Chat Commands
The most popular commands are listed here.
Saving in multiplayer
Autosave is used in multiplayer games. To load the game: 1) Open the save file Documents\Warcraft III\CustomMapData\roguelike\Save_1.pld 2) Copy the code between the [[ and ]] symbols 3) In-game, use the -load command. Example: -load B80UgQfWagIfLBKMJyKAAAEACAEQAZEAAAA

Map Specifications

Terrain Dimensions160 × 192
Playable Area148 × 180
Suggested Players1-4
Max Slots5 slots
Size2.03 MB
Script EngineLua
Graphics ModeSD & HD
Lobbies398

Author's description

Original in-game description by Philip Kruglyakov
The world is relatively young. The gods carefully monitor its formation. Oral memories have not yet been forgotten about how in the past era Heroes, by the will of the Gods, destroyed once prosperous civilizations.