Doommaul
Author: Duke-Wintermaul
Overview
Doommaul is a tower defense map for ten players split into two teams, played on a 96 by 96 battlefield. The goal is to build towers that stop the Doomsday Minions from getting through, across 30 levels with five bonus stages and more than 45 distinct towers. The map is organized around five themed sets of towers: Hall of Justice, Volcano, Bar, Military, and Ancients. Players should avoid building mazes around the structure where their builder is produced, since enemy units can walk past it. Chat commands let players check for updates or help, test chat, or remove a player by color. The quest log lists recent balance changes, including difficulty settings, a tweaked pathing system, and adjusted cooldowns and costs for several towers.
Summary written from the contents of Doommaul's map file
Version History & Releases
Direct download is available for selected archive releases. Other versions are cataloged for reference.
| Version | Compatibility (Inferred) | Size | Lobbies | Downloads | Action |
|---|---|---|---|---|---|
| Doommaul | 1.26a: CompatibleReforged: Compatible3.0.x: Untested | 103.37 KB | 133 | 33 | Download .w3x |
| DoommaulLatest | 1.26a: CompatibleReforged: Compatible3.0.x: Untested | 92.21 KB | 9 | 18 | Download not available yet |
DoommaulTier C | 1.26a: CompatibleReforged: Compatible3.0.x: Untested | 108.46 KB | 1 | 21 | — |