Element TD 4.0 Public Beta

Author: Karawasa & MrChak

Patch Compatibility:
1.24e - 1.27a LAN: Compatible1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
Element TD 4.0 Public Beta terrain minimap
Terrain minimap

Lobby Preview

Element TD 4.0 Public Beta lobby preview

Preview image from the map file

What's in the map file

Extracted from the map file
3 chat commands7 quest entriesScript: JASS

Chat Commands (3)

-kick-boot-random

Quest Log (F9)

Basics
Element TD is a survivor TD. Depending on your difficulty level, creeps have more or less HP and Armor. If they leak they walk around again with their current health. After any player has defeated all of the creeps in his area, the next round will begin for all players. You get 1 lumber each 5 rounds. Spend it at the Elemental Summoning Center - summon an elemental and you can then infuse its element into towers. By mixing elements you can create towers with special abilities. By focusing on one element you can build strong pure elemental towers. To build level 5 single elemental towers you need to support it with an elemental essence, which costs 1 lumber. Most spawned creeps have elemental armor. Each element is strong against one armor type and weak against another. See the tower descriptions for specifics. Every 15 seconds you get extra cash based on your unspent gold (interest). Your interest rate starts at 2.0% and you can spend lumber to increase it. You can sell towers too. 100% refund for non-elemental towers, 75% for elemental towers. Type "-random" before the end of level 5 to have your lumber randomly spent for you. Not for the inexperienced.
Commands
Player Commands: -kick/boot <player name>: Will start a vote kick process against the person you select -random: Typed before level 5 ends will put you on random mode. When you gain lumber it will be spent randomly. -this: Tells you what type of spawns are in this level. -next: Tells you what type of spawns will be in next level. -<classification>: tells you what levels will be that type. Classifications are "mechanical," "undead," "fast," "healing." -<element>: Tells you what levels will have the specific armor. Elements are: "Water, Darkness, Earth, Fire, Light, Nature."
Credits
-MrChak for his blessing and ideas -Karawasa for the updates -emjlr3 for JASS coding -Cisz for his valuable contributions -MagicalHacker for his programming -Rao Dao Zao for terrain -Oni Kinew for the loading screen -cohadar for both his PUI and DD systems -Sancdar, 13est, 0rb3r, 1mpulse, jolin012, and holepercent for their support
Ability Types
Speed Reduction Armor Reduction Damage Amplification Tower Amplification Damage Spell Special Spell
1 Element Towers
Darkness - Slow attack but high, long range damage. Contaminates water (200% damage), but is weakened by light armor (50% damage). Earth - Average speed, large splash damage. Earth obscures the light (200% damage to light armor), but is broken up by nature (50% damage). Fire - Fast attack, low range medium splash damage. Burns up nature armor (200% damage) but is extinguished by water (50% damage). Light - Fast speed, long range. Attacks the Darkness (200% damage!) but is clouded up by earth (50% damage). Nature - Fast speed, medium range, pretty good damage. Breaks up the earth (200% damage), but is burned by fire armor (50% damage). Water - Very fast speed, good range with small splash. Extinguishes fire (200% damage), but is weakened when attacking darkness (50% damage).
2 Element Towers
Gunpowder (D+E) None Magic (D+F) Magic Damage Trickery (D+L) Conjure Disease (D+N) Plague Poison (D+W) Contamination Blacksmith (E+F) Fire Up Quark (E+L) Teleport Mushroom (E+N) Spore Cloud Hydro (E+W) Erupt Electricity (F+L) Conjure Lightning Flame (F+N) Sunburn Kindle (F+W) Roast Life (L+N) Afterlife Ice (W+L) Freeze Spring (N+W) Spring Forward
3 Element Towers
Flamethrower (D+E+F) Napalm Laser (D+E+L) Diffusion Roots (D+E+N) Gaia's Wrath Muck (D+E+W) Sludge Jinx (D+F+L) Time Warp Voodoo (D+F+N) Maledict Corrosion (D+F+W) Spew Acid Oblivion (D+L+N) Summon Hail (D+L+W) Storm Drowning (D+N+W) Instant Death Gold (E+F+L) Arbitrage Quaker (E+F+N) Pulverize Zealot (E+F+W) Wrath Enchantment (E+L+N) Faerie Fire Polar (E+L+W) Frostbite Flesh Golem (E+N+W) Flesh Growth Nova (F+L+N) Explode Windstorm (F+L+W) Tornado Impulse (F+N+W) Impetus Tidal (L+N+W) Splash

Map Specifications

Terrain Dimensions160 × 150
Playable Area78 × 132
Suggested Players2-8
Max Slots12 slots
Size451.79 KB
Script EngineJASS
Graphics ModeSD & HD
Lobbies273

Author's description

Original in-game description by Karawasa & MrChak
Earth, Fire, Water, Nature, Light and Darkness elements come together in this survivor TD focused on combinations. Visit the site at http://www.eletd.com