Jungle Race 1.50

Author: Unknown

Patch Compatibility:
1.24e - 1.27a LAN: Compatible1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
Jungle Race 1.50 terrain minimap
Terrain minimap

Lobby Preview

Jungle Race 1.50 lobby preview

Preview image from the map file

What's in the map file

Extracted from the map file
2 heroes8 quest entriesScript: JASS

Heroes (2)

EyeYour Creep

Quest Log (F9)

Objective
At the start of the game you will get a Random racer unit, of which you must used to get to the end of the lane. Once you reach the end of the lane, or are killed, you are spawned with a new racer at the start of your respective lane (if you are killed you respawn at the start of the lane, if you finish a lane you respawn at the next lane) You MUST use your Racer's abilities to the most, all racers are useful in some way (apart from the farm) and make sure you use their uses! Critically, if the Eye has been enabled by Player Red you must use your Eye to hamper your opponent's efforts or use it to enhance your own. This will be the deciding factor.
Info
Original Concept: Kolli Modder: pick-a-chew I decided to recreate the map because it was a good concept and had potential, and is always a fun break from games you play constantly such as dota. All credit goes to Kolli for this awesome concept.
Suggestions
Got any suggestions for any Racers, Abilities, Eye Changes, Game Aspects ect. email; QUINHYDRONE@HOTMAIL.COM
Changelog v1.50
Version 1.50 (2015) NEW RACERS: Tornado Naga (slows nearby units). Spontaenous Combustion (explodes finishing racers). Priestitute (gains speed by healing/buffing) Ancestor (ethereal and spirit links) Horsie (gains speed by button mashing) REVAMPED RACERS: Detonator is now Free Mana and reaching the end of a zone grants the owner +100 mana. IMPROVEMENTS: Vanish now has floating text. FIXES: Tooltip Hotkey adjustments (Z, X, C, V model). Tooltip updates. Kill All should report the correct caster. Venge's Swap fixed. BALANCE: Abolish Magic now costs 35 mana (down from 40). Cheat now takes 30 seconds to complete (up from 10). Adjusted Health of some racers. Cripple now costs mana. Entangle now costs mana. Sleep now costs mana. Snipe's cooldown is now 15 seconds (up from 10). Step though Time's cooldown is now 4 seconds (down from 5). Gem of True Sight no longer has divine armour. Poison Touch now deals 10 damage (down from 15). Frost Wyrm chill lasts 10 seconds (down from 15). Slow Poison movement slow is now 30% (down from 50%).
Changelog v1.30a
Version 1.30a There are numerous undocumented changes including a few new racers. MAJOR BALANCE: Tree of Lol no longer blocks flying units. All racers now have 4 bands of Health: 1HP 10HP 100HP 200HP Leoric's Damage has been reduced to 100. Crypt Fiend's Damage has been reduced. Pulverizer's Damage has been reduced. Siege Engine's Damage has been reduced. Attack speed has been increased. Long Range Mortar's Damage has been reduced. SPELL BALANCE: Stasis Trap Stun duration reduced from 20 seconds to 10 seconds. Doom damage reduced from 5 per second to 4 per second. Cool down increased by 1 second. Banish cooldown increased from 1 second to 1.5 seconds. Chilly's Aura reduced from 25% slow to 20%. Cripple's Duration decreased by 50%. Cooldown reduced by 1 second. Cyclone's Duration decreased by 50%. Immolation deals 10 damage per second (down from 25). Polymorph lasts 10 seconds and has a 1.5 second cooldown (down from 12 seconds and up from 1.0 second) Pulverize now has a 50% chance to deal 100 damage (down from 250 damage) Barrels now last approximately 12 seconds (down from 20 seconds). Anti-air now does 20 damage per second (down from 20). MOVE SPEED BALANCE: Detonator's move speed is now 250 (up from 100). Sandman's move speed is now 175 (up from 150). Doom's move speed is now 175 (up from 150). Banisher's move speed is now 200 (up from 200). Archimonde's move speed is now 175 (up from 150). Tree of Lol (uprooted) move speed is now 100 (up from 75). EYES: Global Transformation can now also turn Racers into your current Racer.
Changelog v1.20
Version 1.20 - Fixed a critical bug which a Player's Eye may die when another player left (If this bug is found to persist I will study the problem further and hopefully find the root error) - Fixed Detonate not working - Increased Detonate's AOE, and now burns more mana - Barrels correctly targeted as Buildings - Barrel Degeneration decreased (25hp/ps --> 20hp/ps) - Kill All (Eye) kills everything now - Kill All (Eye) now works with Innocence - Invisibility (Eye) affects all of the player units (e.g Barrels) - Made the trigger which stops Transmute against Phoenix trigger before the Greedy Goblin uses his mana - Frosticles now does damage (10 Piercing) - Innocence removed from Ability Keeper but added Kill All (Archimonde) and Build Barrel - Projectile Speed of Sniper increased by 200 - Necromancer movespeed increased by 25 - Eehar movespeed increased by 25 - Test of Patience movespeed is now 25 (was 50) - Eehar mana reduced by 2 - Mortar Range increased by 500 - Cyclone duration decreased by 2 seconds - Cripple % speed decreased has been reduced (75%-->60%) - Regenerator has 10HP with 10HP/PS regeneration but has divine armour - Vanisher Mana decreased by 5 (10-->5) - Sacrifice Mana cost is now 0/10/20/30/40/50/60/70/80 instead of 0/20/40/80 - All ability hotkey on Racer units are Z - Added new unit "Troll Trapper"
Changelog v1.00
Version 1.00 - Restored "Builder Bob" who builds Barrels - Stasis Trap stun hits air units - Transmute can no longer be cast on Phoenix (caused bugs) - 20 Second Stun is now magic immune - Global Transformation Mana Cost lowered (600 --> 500) - Fixed Immortal effect - A message comes up if a player uses Immortalise, Invisibility, Kill All or Global Transformation - Evolve removed from eye - Fixed a bug related to leavers - Fixed Player Teal's name being green instead of teal - Leavers are now removed from the Leaderboard - Updated the Leaderboard a bit
Changelog v0.85
Version 0.85 - Added Detonate to Detonater (wisp) - Added a Visual Effect to 'Immortalise' - Increased Sheep HP by 5 - Mana cost of Kill All is now 350 - Mana cost of Global Transformation is now 600 - Added "Abolish Magic" to the Eye - Transmute can target Buildings - Archimonde "Kill All" works on Banished units and now has a visual effect - Leaver units are destroyed and their eye mana is distributed amongst remaining players.

Map Specifications

Terrain Dimensions64 × 64
Playable Area20 × 52
Suggested PlayersAny
Max Slots12 slots
Size237.15 KB
Script EngineJASS
Graphics ModeSD & HD
Lobbies205

Author's description

Original in-game description by Unknown
Nondescript