Farmer vs. Hunter S2! Final

Author: LectureKillu520 . MaloneZ_Family

Patch Compatibility:
1.24e - 1.27a LAN: Compatible1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
Farmer vs. Hunter S2! Final terrain minimap
Terrain minimap

Lobby Preview

Farmer vs. Hunter S2! Final lobby preview

Preview image from the map file

What's in the map file

Extracted from the map file
3 heroes38 items46 chat commands3 quest entriesScript: JASS

Heroes (1)

Hunter

Chat Commands (46)

-clearkeys-kick-progame-dahost-h test-i-cam-kick pink-kick brown-kick gray-clear-clear animal-ca-income-speed-auto attack off-aa off-auto attack on-aa on-undeny-deny-gg-givegold-set red
Show all (46)
-set blue-set teal-set purple-set yellow-set orange-set green-set pink-set gray-set brown-music 1-music 2-music 3-music 4-music 5-music 6-music 7-music 8-music 9-music 10-music special-music off-kick mhker1

Quest Log (F9)

Credits
Farmer vs Hunter Remastered! Season 2! Final Version Created by rednek a.k.a. Mufanza a.k.a Basomti Kombucha a.k.a whatever nickname I come up with next... and Parafrazor! Special thanks for great feedback goes to: Sheep! Based on the original map by hatschi3 aka dai-oma!
Info
This map is based on the original Farmers vs Hunters. We really enjoyed playing the original map and appreciated it's fun concept, but in our humble opinion, some bugs and mechanics kept it from being what it truely could be. Since we could not open the original map and fix these things there, we decided to create a whole new version - the one you're playing right now! Innovations: •New map! - We let you decide if it's better than the old one or not, but in any case - it's new :D See, the old one was fine, but it was played so many times that it couldn't surprise anymore. •No more cheats! - Keeping your cattle from moving with Hold Position or stucking yourself on places where Hunters can't get you is no longer possible. •Different latagame style - While there was no better sight than your army marching through the mountains to finally get those bastards, it was really hard to control all those units effectively. Plus warcraft engine is just not fit for such numbers and having many players with many units led to some really nasty response issues. •Game mechanics adjusted to different strategies - Turtling in one base or hidding livestock all around the map? Runnin away from lategame farmers or repeling them with an army of your own? All styles have their pros and conds, and the map is adjusted accordingly! •Much more! - You will find that many other things have improved from the original version! We are also super thankful for any feedback you can hammer on us! - feel fry to contact us, for example on the Hiveworkshop.com! Remember, this map is no longer in it's beta stages, but that doesn't mean we're not working on it anymore!
Commands
•Host can type -progame in the first 15 seconds of the game. This will switch the game mode into a more ballanced, but also harder to play version. Activating this mode makes the Hunters level up faster, have some income over time and it basically makes them stronger. It is recommended to turn on this mode only when playing with good players (or at least with good Farmers). •Host can kick other players with command: -kick <player color> (for example: -kick orange) If the host player is a Farmer and the player desired for kick is one of the Hunters, the rest of the Hunter's team will be asked to vote for his booting. They can pass the vote by typing the same command, -kick <player color> •Farmers can type -i to check their current income. •Every player can change his/her camera distance with command: -cam <desired value here>. For example: -cam 1600 is about default value.
Show all items (27)
Potion of Wind WalkGoblin Land MineStaff of TeleportationFlare GunSkull MaskGem of True SightMHHeavy MaceBallanced SwordGravity RodExploding PotionPoison CoatingCritic's KeyPotion of Wind Walk Progame Edition!Illusion StaffHoly StaffPaladin's noteDivine ShieldSword of the MawindaBallanced Sword(custom)Heavy Mace(custom)Poison Coating(custom)Web of TrappedSpeed PotionSilence PotionDivinity PotionBook of Permanent Invisible

Map Specifications

Terrain Dimensions160 × 167
Playable Area142 × 149
Suggested Players|c0000F0FF6v2 or 7v3|r
Max Slots12 slots
Size6.4 MB
Script EngineJASS
Graphics ModeSD & HD
Lobbies7,602

Author's description

Original in-game description by LectureKillu520 . MaloneZ_Family
Date Updated: April 20, 2018 Fixed some minor bugs. This will be the final version of Season 2! There will be no further updates.