Farmer vs Hunter S2.08b
Author: Iansdoor
Patch Compatibility:
1.24e - 1.27a LAN: Compatible1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
Terrain minimap
Lobby Preview
Preview image from the map file
What's in the map file
Extracted from the map file3 heroes39 items66 chat commands5 quest entriesScript: JASS
Heroes (1)
Hunter
Chat Commands (66)
-kick-progame-dahost-h test-i-cam-kick pink-kick brown-kick gray-income-warning off-wards-shop-clear animal-ca-speed-taunts offNubZiansdoorhowplaytryhardwooshhelploveShow all (66)
trydieclubbingsave usnoobwarcryannoygive upkingofthehillthisoneislongafmindtrustpurgecptbigschlongdutchkroket-clear-undeny-deny-gg-givegold-set red-set blue-set teal-set purple-set yellow-set orange-set green-set pink-set gray-set brown-music 1-music 2-music 3-music 4-music 5-music 6-music 7-music 8-music 9-music 10-music special-music offQuest Log (F9)
Commands
Host:
-speed (adds 1 gold per second to all players until one hunter gets pillage upgrade)
-progame (adds 20% more experience to all future kills and +1 gold bounty)
-taunts off (tunrs off the noise from taunts)
Players:
-ca or -clear animals (clears all animals owned by a player to reduce feeding gold and experience)
-undeny (stops other players from killing you)
-deny (allows other players to kill you)
-set [color] (sets a player for you to give gold to)
-gg [xxxx] or -give gold [xxxx] (gives x amount of gold to a player you pre-seted)
-cam [xxxx] (moves camera to set distance away from the screen example: -cam 1100 is what I play)
-votekick [color]
-yes
-no
Taunts:
iansdoor / NubZ / howplay / tryhard / woosh / help / love / try / die / clubbing / noob / save us / warcry / annoy / kingofthehill / thisoneislongaf / mind / trust / purge / cptbigschlong / dutchkroket
Hunter hints
Hunters at all stages of the game, are able to kill Farmers and their bases.
This just requires creative action and vision on their part.
1st Step: there is potion shop located on the bottom side of the middle base. Grab 3 to 4 free mana potions and begin warding high places and cliffs on the map. always have your wards on cooldown
2nd Step: determine if you want to focus on upgrading your hero to kill bases, upgrading towers to siege bases and limit the flow of where peasants can go on the map, or began buying units (headhunters, grunts, sappers, shadow grunts) and partol them into areas that cut or areas of future problems
3rd Step: If you haven't ended the game in first 20 minutes, you need protect yourself by using boomtraps across the map, using grunts against mercs or towering, and denying animals through the use of bombard towers to slow farmers down.
Ultimately, you just need to survive 40 minutes to win and you may do whatever
Farmer hints
Farmers are able to make 12 animal buildings and max animal count for 4+ player game is 200
There isn't much of a gameplan other than -set [color] and -gg xxxx This is a team game for Farmers.
You need to actively determine where your gold should be going at all times in the game. If someone has upgrades and lack the funding to base themselves. Pool them.
The sooner a player can base and provide safety to their animal income, the easier the game becomes to win for Farmers
Also, Trees don't grow back, so be advised when cutting into high ground areas for they are bases. If you keep dying to Hunters, odds are they have that area lit up with wards. (which is free for them)
You must kill all Hunters before 40 minutes is up.
So don't leave when you are constantly dying. there will be a point in the game where you can provide valuable vision to
Map description
This map is edited by Iansdoor aka Deekin scalesinger aka Lansdoor
I know that season 3 of FvH was continued project of the original editors.
However, the FvH community and I couldn't deal with the maphacking with it's "debug" hunters or the fact that on their website was a hacked map.
Season 2 is special in regards of balance, but there were very big issues with how the map was made that several abilities on Farmer and hunter side weren't working as intended.
My maps will be unprotected in hopes for more ideas and quality of life changes made by the people that love this brutal map. If you catch me or a host online, please join our discord. We would love to have you.
Thank you all for playing this map.
Credits
Thank you for helping the map with ideas and voting.
azngunzfoo
Augis
CptBigSchlong
DutchKroket
Eren_Jaeger
PlasticDuckie
ShandoSK
trapClap
This list will grow in time and I plan to do little buffs with people interested in community.
Show all items (26)
Potion of Wind WalkGoblin Land MineStaff of TeleportationFlare GunSkull MaskGem of True SightMHHeavy MaceBallanced SwordExploding PotionPoison CoatingCritic's KeyPotion of Wind Walk Progame Edition!Illusion StaffHoly StaffPaladin's noteDivine ShieldSword of the MawindaBallanced Sword(custom)Heavy Mace(custom)Poison Coating(custom)Web of TrappedSpeed PotionSilence PotionDivinity PotionBook of Permanent Invisible
Map Specifications
Terrain Dimensions160 × 160
Playable Area142 × 149
Suggested Players|c0000F0FF6v2 or 7v3|r
Max Slots12 slots
Size5.78 MB
Script EngineJASS
Graphics ModeSD & HD
Lobbies3,975
Author's description
Original in-game description by IansdoorDate Updated: 1-15-2020
Old kick system and camera system in

