Footman Wars Elite Rev02

Author: Bombz

Patch Compatibility:
1.24e - 1.27a LAN: Compatible1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
Footman Wars Elite Rev02 terrain minimap
Terrain minimap

Lobby Preview

Footman Wars Elite Rev02 lobby preview

Preview image from the map file

What's in the map file

Extracted from the map file
20 heroes3 chat commands8 quest entriesScript: JASS

Heroes (20)

WarchiefArchdruidShandrisSentryOrc WarlockFist FighterGhastly SpiritFallen ArcherUrsa WarriorBerserkerCavalierOrc Warlord
Show all (20)
AbominationShamanHunterSorceressSummonerShadow HunterWardenDruid

Chat Commands (3)

-help-kick-score

Quest Log (F9)

Phat Lewt info
In one out of 25 games, the Sheep will drop Phat Lewt. ---The Phat Lewt gives an extra 2 gold per interval to the player holding it, and 1 gold per interval to teammates. ---In exchange, the hero carrying the Phat Lewt has its armor reduced by 2 and is clearly identified both on the map and on the scoreboard. ---If the carrier dies, the Phat Lewt is dropped and can be acquired by other players/teams.
Community Forum
To find more help, report problems, or just discuss games, visit the forum: http://bombz.informe.com
Basic Tips
Heroes: A good team requires a balance of different types of heroes and teamwork among them. If you're playing to win, talk to your teammates. Proper gold usage: You should typically spend the majority of your gold on upgrades, and some on items. Your hero is the catch, since support heroes put more gold into upgrades, and you should save at least some gold in case your hero dies. You can cancel upgrades to get gold back, but you cannot sell items if your hero is dead. Keeping your hero alive: Run away if you're in a bad spot, and if you can't get away, use a Town Portal. The Center Shop sells additional Town Portals, Health Stones, Ankhs, and other items that will help you stay alive. Getting gold: You are awarded gold for killing enemy units. You lose gold for killing your own or your teammates'. The more units you have (starting at 20), the less gold you get per kill, shown at the top-right corner of the screen. All players receive a small amount of gold over time, which increases as a subtle handicap effect. Orbs: In most games, it is beneficial to purchase one Orb, which should depend on circumstance. Lightning Orb can be used to dispel both enemies and teammates, Mask of Death helps keep high-damage heroes alive, Frost Orb is excellent for assassin heroes, and Fire Orb helps against generic units. Mercenaries: Shadow Priests, Shades, Steam Tanks, Mortar Teams, and Doom Guards can be acquired from shops to aid you, each with unique purpose. Trolls and Doom Guards can dispel magic, while Tanks and Mortar Teams may be necessary to raze enemy bases.
Commands/Hosting
Special commands (enter in chat): -help: Displays visual help tips for the various structures. Enter again to turn it off. -score: Hides or shows the leaderboard. -kick: Removes malicious teammates from the game. This can only be used if the map flags your teammate as a problem. Hosting information: All Random: Enable Random Races/Heroes in the Advanced Options before creating the game, and all players will be forced to use a random race and/or hero. You may enable either or both.
Changes in Rev. 01-2
--- New Features --- -Players are allowed to spectate until the entire team is defeated -Players controlling AI teams are only removed if the AI dies also [X]Leavers' items can now be retrieved with a button at the Base -Leaver/Defeat gold is now increased based on upgrade count -Added a "-score" command to show/hide the scoreboard -Allowed basic hero viewing without opponents --- Bug & Error Fixes --- -Victory now registers correctly when defeating the last opponent -Fixed the "Observers on Defeat" crash bug (not tested) -Reincarnating heroes no longer reappear after a player leaves -Fixed an error affecting the "Items Obtained" score-screen field --- Balance & Gameplay Changes --- -Bases rearranged so corner players are less protected -Increased the day/night cycle speed by 10% -Reduced Orc unique upgrade costs at all levels -Divine Shield blocks damage correctly and cannot be dispelled -Thunder Clap damage cap removed -Thunder Clap and War Stomp area of effect reduced -Shockwave max damage per target reduced -Sleep cooldown increased and invuln time decreased by 50% -Hunter (Rifleman) stats reduced significantly -Cavalier's Sleep replaced with Thunder Clap -Summoner abilities and stats redone for balance -Druid's Bear attack rate and abilities enhanced greatly -Druid's Bear armor increased slightly, type changed to Hero -Troll Priest and Doom Guard spells improved -Necromancer replaced with the new Shade -Various graphical fixes and updates
Changes in 9.99 Elite
Changes in version 9.99 Elite: -Fixed Blizzard and Rain of Fire damage bug -Fixed a bug causing auras to help allies after a player left -Fixed various graphical issues for some heroes -Gold is now automatically distributed to teammates upon defeat -Added details and new icons to race selection -Position-based hotkeys added to all shops (QWER/ASDF/ZXC) -Fixed Fletching tooltip -Fletching upgrade now provides a slight damage boost -Increased Blade Wind casting range slightly -Increased attack rate slow amount for anti-camp -Baby Booms and Workers can no longer be team-killed freely -Fixed resale price for Ring of Superiority
Changes in 9.98 Elite
Changes in version 9.98 Elite: -Fixed multiple bugs involving players leaving -Fixed some graphical issues with heroes -Fixed hero name display for several heroes -Fixed button disable at Camp -Fixed tooltip error for Sanctuary -Increased mana cost of Serpent Ward to 35 -Added a damage cap of five units to Thunder Clap -Added a sixth copter to Air Support -Increased splash damage of Mana Burst -Increased cooldown and duration for Shaman's Bloodlust -Reduced Starfall damage significantly and lowered cooldown -Reduced Shadow Strike D.O.T. and increased slow duration -Reduced Summoner's skeletons' hit points by 20 -Modified abilities for Berserker and Ursa Warrior -Modified pricing for Grunt Berserk upgrades -Replaced move bonus for Berserk with greater attack speed -Increased attack rate of level 1 and 2 Haunting Defense -Slightly increased Fletching range bonus -Reduced time requirement of Base upgrades -Fixed visual effects of Sanctuary upgrades -Reduced slow effect of Guard Tower poison -Increased Sobi Mask price to 250 and effect to 60% -Anti-Magic Shield now defends against ultimate spells -Animated units and Owl Scouts can now be dispelled -Leaving players' gold is now automatically given to teammates -Normalized starting gold -Changed visual effects for Anti-Magic Tower
Changes in 9.97 Elite
Changes in version 9.97 Elite: -Added a unique unit and base upgrade for each race -Fixed and increased Mana Burst splash damage -Fixed Spoofer display on scoreboard -Fixed leaver display on post-game scorescreen -Fixed starting issues with Random Heroes mode -Hero buttons at Camp now disable while training -Fixed Necromancer attack -Fixed Hero attack bug that occurred when a player lost -Reduced armor of Town Hall, Great Hall, and Necropolis -Increased area of effect for Disease Cloud -Reduced movement bonus of Endurance Aura -Reduced hit point bonus of Avatar -Reduced mana cost of Invisibility -Reduced potency of Frost Nova -Greatly reduced cooldown for Summon Bear -Increased stats of Bear summons -Improved Bloodlust abilities for Shaman and Warden -Slightly increased attack cooldown of Rifleman -Modified copter attacks for Air Support -Reinstated a modified version of Divine Shield for Paladin -Pit Lord can now auto-cast Frost Armor -Reworked statistics for Summoner -Reduced Giant Skel Warrior HP and increased attack damage -Changed Anti-Magic Tower damage type to Hero -Fixed Feedback visual effect -Added art to Mask of Death -Animate Dead and Invisibility no longer affect Mortar Teams -Coil and Light now work correctly on Abomination -Dark Ritual no longer causes a gold penalty

Map Specifications

Terrain Dimensions64 × 64
Playable Area54 × 54
Suggested Players4 teams
Max Slots12 slots
Size366.49 KB
Script EngineJASS
Graphics ModeSD & HD
Lobbies1,884

Author's description

Original in-game description by Bombz
See Advanced Options for 'All Random' features. This version and all legitimate Elite versions are created by Bombz. Forum: http://bombz.informe.com