Frozen TD [Circle] v2.5
Author: YouBeDead
Patch Compatibility:
1.24e - 1.27a LAN: Compatible1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
Terrain minimap
Lobby Preview
Preview image from the map file
What's in the map file
Extracted from the map file22 chat commands24 quest entriesScript: JASS
Chat Commands (22)
-help-air-mech-boss-mix-bonus-levels-weather help-sun-rain-fog-snow-wind-no weather-night-day-red gay-blue gay-teal gay-purple gaylolhahaQuest Log (F9)
Frozen TD [Circle]
The selected difficulty is N O R M A L !
-- You have 30 lives as a team
-- The creeps do 3/4 of the circle; you only lose lives if they enter the region between opposite of and their spawning one!
-- Type -help to see all the commands in the game.
-- You are not allowed to build in other players' regions!
-- You can change the weather effect by writing the specific commands, to see a list of them, simply write -weather help.
-- If you build the last levels of all of his towers (excluding Frozen Tower), all of them will get a chaos attack! (and the ones that you build later)
-- Writting 'lol' or 'haha' as a substring will make some sounds, try that!
By: YouBeDead
About the map...
-- There are 33 levels.
-- 1 creep (normal, air, mechanical) = 1 life
1 creep (boss) = 5 lives
-- This is how the spawning looks like:
Normal levels: 20 creeps
Air and mech levels: 15 creeps
Bonus levels: 10 creeps
Boss levels: 2 creeps
Mixed Levels: 15 creeps (7 air, 7 mech and 1 boss creep)
-- Bonus units give you a lot of gold, but are really strong and fast, that's why they don't take any of your lives if you leak them. Bonus Levels are: 5, 14, 23, 31 and 32.
-- Air units can only be hit by certain towers, but there are also towers that can only hit ground. Air Levels are: 6, 15, 24 and 33.
-- Mechanical units can't be hit by 'organic' attacks, have a higher hp and stronger armor, but also have lower move speed and no hp regeneration. Mechanical Levels are: 7, 16, 25 and 33.
-- Boss units are the most powerful units in the game but that's why only 2 of them are spawned on boss rounds. Boss Levels are: 8, 17, 26 and 33.
-- Mixed level is contained from 15 units - 7 air, 7 mechanical and 1 boss (all of those are from the previouse levels). Mixed Levels are: 9, 18 and 27.
Contact
If you have any comments, suggestions, critics or anything else related to the map feel free to send me a mail at :
you-be-dead@hotmail.com
Version 1.0
Version 1.0:
-- almost everything you can see in the present versions was started in this one
Version 1.1
New in version 1.1:
-- few minor bugs removed
-- edited most of the tooltip and other text mistakes
Version 2.0
New in version 2.0:
-- various balance changes and fixes
-- many terrain changes
-- the next level tower done really nicely - example:
Archer Tower Level 1
Damage: 5-10 (Pierce)
Cooldown: 1.00 (Fast)
Range: 700
Spec.Ability: Critical Hit
Attacks land and air units.
-- edited a current tower display to each tower (on the same way like the next tower - look above), it is useful while comparing the current and the next tower level
-- fixed all known bugs (at that time)
Version 2.1
New in version 2.1:
-- some balancing done
-- added the automatic unstucking system
-- added 3 new levels
-- weakened stun and frozen tower
-- improved the strength of most of the creeps
-- removed 2 bugs (fixed all at that time)
-- many details edited (changed, removed, added); take a look at the new boards, upkeep text, this quest log, weather effects... and many more small details all over the game!
-- many things about the special effects and other things (that could help with this) edited with a goal of reducing the lag in the game
Version 2.2
New in version 2.2:
-- as usually, some balancing done...
-- fixed a bug when you would lose lives for creeps that shouldn't take away your lives
-- the 'Lives Board' was shown only to player red, so it was fixed too
Version 2.3
New in version 2.3:
-- minor balance changes
-- changed lumber into kills and food to lives
-- small changes done all over the map
-- major trigger changes
Version 2.4
New in version 2.4:
-- after discovering some problems with the automatic unstucking of creeps, the 'AntiStuck' ability was added to 'Spirits'
-- fixed a problem when a player would leave, player red's units would be destroyed (regardless of which player left)
Version 2.5
New in version 2.5:
-- some text messages changes
-- edited some english grammar mistakes
-- minor balancing done
-- added a map description and some hints in the loading screen
Frozen TD [Circle]
The selected difficulty is E A S Y !
-- You have 40 lives as a team.
-- The creeps do a whole circle; you only lose lives if the creeps enter the region where they were spawned! (after doing a whole circle)
-- Type -help to see all the commands in the game.
-- You are not allowed to build in other players' regions!
-- You can change the weather effect by writing the specific commands, to see a list of them, simply write -weather help.
-- If you build the last levels of all of his towers (excluding Frozen Tower), all of them will get a chaos attack! (and the ones that you build later)
-- Writting 'lol' or 'haha' as a substring will make some sounds, try that!
By: YouBeDead
Frozen TD [Circle]
The selected difficulty is N O R M A L !
-- You have 30 lives as a team
-- The creeps do 3/4 of the circle; you only lose lives if they enter the region between opposite of and their spawning one!
-- Type -help to see all the commands in the game.
-- You are not allowed to build in other players' regions!
-- You can change the weather effect by writing the specific commands, to see a list of them, simply write -weather help.
-- If you build the last levels of all of his towers (excluding Frozen Tower), all of them will get a chaos attack! (and the ones that you build later)
-- Writting 'lol' or 'haha' as a substring will make some sounds, try that!
By: YouBeDead
Frozen TD [Circle]
The selected difficulty is H A R D !
-- You have 20 lives as a team
-- The creeps only do one half of the circle; you lose lives each time a creep enters the region opposite of it's spawning one!
-- Type -help to see all the commands in the game.
-- You are not allowed to build in other players' regions!
-- You can change the weather effect by writing the specific commands, to see a list of them, simply write -weather help.
-- If you build the last levels of all of his towers (excluding Frozen Tower), all of them will get a chaos attack! (and the ones that you build later)
-- Writting 'lol' or 'haha' as a substring will make some sounds, try that!
By: YouBeDead
About the map...
-- There are 33 levels.
-- 1 creep (normal, air, mechanical) = 1 life
1 creep (boss) = 5 lives
-- This is how the spawning looks like:
Normal levels: 20 creeps
Air and mech levels: 15 creeps
Bonus levels: 10 creeps
Boss levels: 2 creeps
Mixed Levels: 15 creeps (7 air, 7 mech and 1 boss creep)
-- Bonus units give you a lot of gold, but are really strong and fast, that's why they don't take any of your lives if you leak them. Bonus Levels are: 5, 14, 23, 31 and 32.
-- Air units can only be hit by certain towers, but there are also towers that can only hit ground. Air Levels are: 6, 15, 24 and 33.
-- Mechanical units can't be hit by 'organic' attacks, have a higher hp and stronger armor, but also have lower move speed and no hp regeneration. Mechanical Levels are: 7, 16, 25 and 33.
-- Boss units are the most powerful units in the game but that's why only 2 of them are spawned on boss rounds. Boss Levels are: 8, 17, 26 and 33.
-- Mixed level is contained from 15 units - 7 air, 7 mechanical and 1 boss (all of those are from the previouse levels). Mixed Levels are: 9, 18 and 27.
Contact
If you have any comments, suggestions, critics or anything else related to the map feel free to send me a mail at:
you-be-dead@hotmail.com
Version 1.0
Version 1.0:
-- almost everything you can see in the present versions was started in this one
Version 1.1
New in version 1.1:
-- few minor bugs removed
-- edited most of the tooltip and other text mistakes
Version 2.0
New in version 2.0:
-- various balance changes and fixes
-- many terrain changes
-- the next level tower done really nicely - example:
Archer Tower Level 1
Damage: 5-10 (Pierce)
Cooldown: 1.00 (Fast)
Range: 700
Spec.Ability: Critical Hit
Attacks land and air units.
-- edited a current tower display to each tower (on the same way like the next tower - look above), it is useful while comparing the current and the next tower level
-- fixed all known bugs (at that time)
Version 2.1
New in version 2.1:
-- some balancing done
-- added the automatic unstucking system
-- added 3 new levels
-- weakened stun and frozen tower
-- improved the strength of most of the creeps
-- removed 2 bugs (fixed all at that time)
-- many details edited (changed, removed, added); take a look at the new boards, upkeep text, this quest log, weather effects... and many more small details all over the game!
-- many things about the special effects and other things (that could help with this) edited with a goal of reducing the lag in the game
Version 2.2
New in version 2.2:
-- as usually, some balancing done...
-- fixed a bug when you would lose lives for creeps that shouldn't take away your lives
-- the 'Lives Board' was shown only to player red, so it was fixed too
Version 2.3
New in version 2.3:
-- minor balance changes
-- changed lumber into kills and food to lives
-- small changes done all over the map
-- major trigger changes
Version 2.4
New in version 2.4:
-- after discovering some problems with the automatic unstucking of creeps, the 'AntiStuck' ability was added to 'Spirits'
-- fixed a problem when a player would leave, player red's units would be destroyed (regardless of which player left)
Version 2.5
New in version 2.5:
-- some text messages changes
-- edited some english grammar mistakes
-- minor balancing done
-- added a map description and some hints in the loading screen
Map Specifications
Terrain Dimensions64 × 64
Playable Area58 × 58
Suggested PlayersTD players
Max Slots5 slots
Size251.31 KB
Script EngineJASS
Graphics ModeSD & HD
Lobbies154
Author's description
Original in-game description by YouBeDeadChoose one of the 3 difficulties and survive through 33 levels of creeps using 33 towers in this great team survival Tower Defense.
![Frozen TD [Circle] v2.5 terrain minimap](/img/frozen-td-v1-3/frozen-td-circle-v2-5-32265-minimap.webp)
![Frozen TD [Circle] v2.5 lobby preview](/img/frozen-td-v1-3/frozen-td-circle-v2-5-32265-preview.webp)