Frozen TD [Circle] v2.5

Author: YouBeDead

Patch Compatibility:
1.24e - 1.27a LAN: Compatible1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
Frozen TD [Circle] v2.5 terrain minimap
Terrain minimap

Lobby Preview

Frozen TD [Circle] v2.5 lobby preview

Preview image from the map file

What's in the map file

Extracted from the map file
22 chat commands24 quest entriesScript: JASS

Chat Commands (22)

-help-air-mech-boss-mix-bonus-levels-weather help-sun-rain-fog-snow-wind-no weather-night-day-red gay-blue gay-teal gay-purple gaylolhaha

Quest Log (F9)

Frozen TD [Circle]
The selected difficulty is N O R M A L ! -- You have 30 lives as a team -- The creeps do 3/4 of the circle; you only lose lives if they enter the region between opposite of and their spawning one! -- Type -help to see all the commands in the game. -- You are not allowed to build in other players' regions! -- You can change the weather effect by writing the specific commands, to see a list of them, simply write -weather help. -- If you build the last levels of all of his towers (excluding Frozen Tower), all of them will get a chaos attack! (and the ones that you build later) -- Writting 'lol' or 'haha' as a substring will make some sounds, try that! By: YouBeDead
About the map...
-- There are 33 levels. -- 1 creep (normal, air, mechanical) = 1 life 1 creep (boss) = 5 lives -- This is how the spawning looks like: Normal levels: 20 creeps Air and mech levels: 15 creeps Bonus levels: 10 creeps Boss levels: 2 creeps Mixed Levels: 15 creeps (7 air, 7 mech and 1 boss creep) -- Bonus units give you a lot of gold, but are really strong and fast, that's why they don't take any of your lives if you leak them. Bonus Levels are: 5, 14, 23, 31 and 32. -- Air units can only be hit by certain towers, but there are also towers that can only hit ground. Air Levels are: 6, 15, 24 and 33. -- Mechanical units can't be hit by 'organic' attacks, have a higher hp and stronger armor, but also have lower move speed and no hp regeneration. Mechanical Levels are: 7, 16, 25 and 33. -- Boss units are the most powerful units in the game but that's why only 2 of them are spawned on boss rounds. Boss Levels are: 8, 17, 26 and 33. -- Mixed level is contained from 15 units - 7 air, 7 mechanical and 1 boss (all of those are from the previouse levels). Mixed Levels are: 9, 18 and 27.
Contact
If you have any comments, suggestions, critics or anything else related to the map feel free to send me a mail at : you-be-dead@hotmail.com
Version 1.0
Version 1.0: -- almost everything you can see in the present versions was started in this one
Version 1.1
New in version 1.1: -- few minor bugs removed -- edited most of the tooltip and other text mistakes
Version 2.0
New in version 2.0: -- various balance changes and fixes -- many terrain changes -- the next level tower done really nicely - example: Archer Tower Level 1 Damage: 5-10 (Pierce) Cooldown: 1.00 (Fast) Range: 700 Spec.Ability: Critical Hit Attacks land and air units. -- edited a current tower display to each tower (on the same way like the next tower - look above), it is useful while comparing the current and the next tower level -- fixed all known bugs (at that time)
Version 2.1
New in version 2.1: -- some balancing done -- added the automatic unstucking system -- added 3 new levels -- weakened stun and frozen tower -- improved the strength of most of the creeps -- removed 2 bugs (fixed all at that time) -- many details edited (changed, removed, added); take a look at the new boards, upkeep text, this quest log, weather effects... and many more small details all over the game! -- many things about the special effects and other things (that could help with this) edited with a goal of reducing the lag in the game
Version 2.2
New in version 2.2: -- as usually, some balancing done... -- fixed a bug when you would lose lives for creeps that shouldn't take away your lives -- the 'Lives Board' was shown only to player red, so it was fixed too
Version 2.3
New in version 2.3: -- minor balance changes -- changed lumber into kills and food to lives -- small changes done all over the map -- major trigger changes
Version 2.4
New in version 2.4: -- after discovering some problems with the automatic unstucking of creeps, the 'AntiStuck' ability was added to 'Spirits' -- fixed a problem when a player would leave, player red's units would be destroyed (regardless of which player left)
Version 2.5
New in version 2.5: -- some text messages changes -- edited some english grammar mistakes -- minor balancing done -- added a map description and some hints in the loading screen
Frozen TD [Circle]
The selected difficulty is E A S Y ! -- You have 40 lives as a team. -- The creeps do a whole circle; you only lose lives if the creeps enter the region where they were spawned! (after doing a whole circle) -- Type -help to see all the commands in the game. -- You are not allowed to build in other players' regions! -- You can change the weather effect by writing the specific commands, to see a list of them, simply write -weather help. -- If you build the last levels of all of his towers (excluding Frozen Tower), all of them will get a chaos attack! (and the ones that you build later) -- Writting 'lol' or 'haha' as a substring will make some sounds, try that! By: YouBeDead
Frozen TD [Circle]
The selected difficulty is N O R M A L ! -- You have 30 lives as a team -- The creeps do 3/4 of the circle; you only lose lives if they enter the region between opposite of and their spawning one! -- Type -help to see all the commands in the game. -- You are not allowed to build in other players' regions! -- You can change the weather effect by writing the specific commands, to see a list of them, simply write -weather help. -- If you build the last levels of all of his towers (excluding Frozen Tower), all of them will get a chaos attack! (and the ones that you build later) -- Writting 'lol' or 'haha' as a substring will make some sounds, try that! By: YouBeDead
Frozen TD [Circle]
The selected difficulty is H A R D ! -- You have 20 lives as a team -- The creeps only do one half of the circle; you lose lives each time a creep enters the region opposite of it's spawning one! -- Type -help to see all the commands in the game. -- You are not allowed to build in other players' regions! -- You can change the weather effect by writing the specific commands, to see a list of them, simply write -weather help. -- If you build the last levels of all of his towers (excluding Frozen Tower), all of them will get a chaos attack! (and the ones that you build later) -- Writting 'lol' or 'haha' as a substring will make some sounds, try that! By: YouBeDead
About the map...
-- There are 33 levels. -- 1 creep (normal, air, mechanical) = 1 life 1 creep (boss) = 5 lives -- This is how the spawning looks like: Normal levels: 20 creeps Air and mech levels: 15 creeps Bonus levels: 10 creeps Boss levels: 2 creeps Mixed Levels: 15 creeps (7 air, 7 mech and 1 boss creep) -- Bonus units give you a lot of gold, but are really strong and fast, that's why they don't take any of your lives if you leak them. Bonus Levels are: 5, 14, 23, 31 and 32. -- Air units can only be hit by certain towers, but there are also towers that can only hit ground. Air Levels are: 6, 15, 24 and 33. -- Mechanical units can't be hit by 'organic' attacks, have a higher hp and stronger armor, but also have lower move speed and no hp regeneration. Mechanical Levels are: 7, 16, 25 and 33. -- Boss units are the most powerful units in the game but that's why only 2 of them are spawned on boss rounds. Boss Levels are: 8, 17, 26 and 33. -- Mixed level is contained from 15 units - 7 air, 7 mechanical and 1 boss (all of those are from the previouse levels). Mixed Levels are: 9, 18 and 27.
Contact
If you have any comments, suggestions, critics or anything else related to the map feel free to send me a mail at: you-be-dead@hotmail.com
Version 1.0
Version 1.0: -- almost everything you can see in the present versions was started in this one
Version 1.1
New in version 1.1: -- few minor bugs removed -- edited most of the tooltip and other text mistakes
Version 2.0
New in version 2.0: -- various balance changes and fixes -- many terrain changes -- the next level tower done really nicely - example: Archer Tower Level 1 Damage: 5-10 (Pierce) Cooldown: 1.00 (Fast) Range: 700 Spec.Ability: Critical Hit Attacks land and air units. -- edited a current tower display to each tower (on the same way like the next tower - look above), it is useful while comparing the current and the next tower level -- fixed all known bugs (at that time)
Version 2.1
New in version 2.1: -- some balancing done -- added the automatic unstucking system -- added 3 new levels -- weakened stun and frozen tower -- improved the strength of most of the creeps -- removed 2 bugs (fixed all at that time) -- many details edited (changed, removed, added); take a look at the new boards, upkeep text, this quest log, weather effects... and many more small details all over the game! -- many things about the special effects and other things (that could help with this) edited with a goal of reducing the lag in the game
Version 2.2
New in version 2.2: -- as usually, some balancing done... -- fixed a bug when you would lose lives for creeps that shouldn't take away your lives -- the 'Lives Board' was shown only to player red, so it was fixed too
Version 2.3
New in version 2.3: -- minor balance changes -- changed lumber into kills and food to lives -- small changes done all over the map -- major trigger changes
Version 2.4
New in version 2.4: -- after discovering some problems with the automatic unstucking of creeps, the 'AntiStuck' ability was added to 'Spirits' -- fixed a problem when a player would leave, player red's units would be destroyed (regardless of which player left)
Version 2.5
New in version 2.5: -- some text messages changes -- edited some english grammar mistakes -- minor balancing done -- added a map description and some hints in the loading screen

Map Specifications

Terrain Dimensions64 × 64
Playable Area58 × 58
Suggested PlayersTD players
Max Slots5 slots
Size251.31 KB
Script EngineJASS
Graphics ModeSD & HD
Lobbies154

Author's description

Original in-game description by YouBeDead
Choose one of the 3 difficulties and survive through 33 levels of creeps using 33 towers in this great team survival Tower Defense.