Legion TD v1.80 BETA 34.A
Author: Spucki - Clan Legion TD Classic
Patch Compatibility:
1.24e - 1.27a LAN: 8MB+ Bypass1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
Terrain minimap
Lobby Preview
Preview image from the map file
What's in the map file
Extracted from the map file139 chat commands7 quest entriesScript: JASS
Chat Commands (139)
-summon-scores-ac-autocls-acoff-autoclsoff-vk-votekick-worker-barracks-forceout-Admin-show value-hide value-show next-hide next-help on-help off-costs-show resources-hide resources-help-pierce-normalShow all (139)
-magic-chaos-siege-autosend on-autosend off-fortified-heavy-light-medium-unarmored-air-range-boss-spell-next-sylvan-hakkar-orct1-orct2-orct3-orct4-orct5-orct7-orctall-dan-star-aspen-harvest-Highblade-balance-info-lvl-start-zoom-king-value-lumb-cls-debug-gold-lumber-food-foodmax-toggleincome-income-spawnall-spawn-buildall-levelcine-abil-clear-cleare-clearw-repick-restart-heal-heale-healw-pause-p-resume-r-ike-ikw-debugadmin-ShowMe-fight-end fight-enable abilities-disable abilities-dualmodeadmin-aimodeadmin-show ups blue-show ups 2-show ups purple-show ups 4-show ups orange-show ups 6-show ups pink-show ups 8-hide ups blue-hide ups 2-hide ups purple-hide ups 4-hide ups orange-hide ups 6-hide ups pink-hide ups 8-autosend on blue-autosend on 2-autosend on purple-autosend on 4-autosend on orange-autosend on 6-autosend on pink-autosend on 8-autosend off blue-autosend off 2-autosend off purple-autosend off 4-autosend off orange-autosend off 6-autosend off pink-autosend off 8-costs 2-costs blue-costs 4-costs purple-costs 6-costs orange-costs 8-costs pink-sc-summon controlQuest Log (F9)
Dual Mode
Everything you need to know:
How to activate
- Slots 1, 3, 5 and 7 must be player-controlled.
- Slots 2, 4, 6 and 8 must be empty or closed.
- The game will then automatically activate the "Dual Mode".
What is the "Dual Mode"
- The game will be some kind of a 2v2.
- Each player controls the two lanes on one side.
- Each player has the opportunity to play with 2 builders.
- The resources within the players remain almost as separated as before.
- This mode allows you to build "Dual" to your heartscontent.
What is different to the normal game
!!!The second player can only send summons that player 1 would also have enough lumber for!!!
->Example: red has 100 lumber, blue has 300 lumber.
This means that blue can only send units that cost a maximum of 100 lumber. But he can do this until his lumber is used up.
- It is possible to use only the barracks of player 2 (stats are adjusted for player 1).
- Autosend is activated by default for player 2.
- The lumber from player 2 is always used first for King upgrades. Stats are adjusted.
- If the lumber of player 1 is not sufficient to upgrade the King, no upgrade can be done with player 2. But there is the possibility to perform special upgrades with player 2 in dual mode. If player 1 does not have enough lumber. Activated by command: -Show/ Hide Ups [name or color]
What commands are there
- Most commands automatically include the data from player 2.
- Autosend on/ off [number or color]
- Show/ hide ups [number or color]
Summons
Using Summons
- Summons can be purchased at your Barracks or Advanced Barracks.
- Summons cost lumber and do not cost food.
- Summons automatically attack the opposing team at the beginning of each round. Like Fighters, you do not need to control them.
- Summons add to your income. See the Income panel for more details.
Fact Sheet
- Each summon has a unique trait: some have abilities, some are flying, some move fast, etc.
- Killing a summoned unit rewards a player gold equal to its income for one level. For example, killing a Militia will reward the killing player with 1 gold.
Income
Income
- Income is earned every level.
- Purchase summons with lumber to add to your income.
Fact Sheet
- Most summons add 5% of their lumber cost, in gold, to your income. Other summons add less income, but have special abilities.
- If playing one-side only, income is disabled.
King
King
- Protect your King longer than your opponents can protect theirs to win
- You can purchase upgrades for your King at your Town.
- You can attack the enemy King by summoning units. See the Summoned Units information panel for details.
- You can control your King by clicking on it.
Fact Sheet
- Upgrades for your King cost lumber.
- Your King also automatically upgrades in armor and attack speed.
- After each round, each player receives gold equal to his team's king's gold divided by 4. The King's gold is then reset to 0.
- Your King learns an ability at level 4, 12, 20, and 28.
Level 4: Immolation, Shockwave, or War Stomp
Level 12: Cripple, Entangling Roots, or Frost Attack
Level 20: Command Aura, Devotion Aura, Endurance Aura, Thorns Aura, or Trueshot Aura
Level 28: Evasion, Bash, or Critical Strike
- If a team is empty (no players), their King will receive a "Sword of Pwnage," a very powerful item, to compensate. The playing team can try to kill the empty team's King as an alternative way of winning.
Game Modes
Game Modes
Game modes are typed at the start of the game by Player 1.
Primary Game Modes (only 1 allowed)
-ap: All Pick. All players can pick their race. This is the default mode.
-ar: All Random. All players are given a random race.
-ah All Hybrid. All players have to pick hybrid race
-fr: Fixed Random. Each player receives a race chosen at random. No two players will have the same race.
-sd: Single Draft. All players are given 2 random races to choose from.
-rd: Random Draft. Players take turns picking races from a fixed pool. Teams alternate picking. The order of picking within each team is random.
Secondary Game Modes (can be combined)
-sm: Short Mode. Less time between rounds, all units attack and move 15% faster. King is 30% weaker.
-mm: Master Mind. Restricted vision and limited scoreboard information.
-ni: No Income. Income is disabled.
-hg: Hourglass: You receive gold for enemy leaks.
-AI: AI : Enables Computer player
-t7:Tier 7: Enables Tier 7 Buildings and Swift Worker.
-nm: No Middle: Enemies that reach the middle (Dark Grass) give no gold when killed.
Credits
Credits
Map by Lisk, edited by pFL.Spuuuuucki.
The Testing Team:Tassadar66, Morgoth, Vxd, Beastmode), zotle and Zeuerfeug.
Special thanks to the following for feedback and support: Paul von Oberstain, KongK, Tassadar66, Idontfeed, Morgoth, Vxd and DerLadeBalken
Special thanks for support with editing: onlylucknoob, TNT, Slayer1999
Models are taken from Hive, Chaosrealm and WC3 Underground and are not my own creations.
Thank you to all others, who have supported me with this project. There are just too many names to list here.
Visit Clan DE for more maps like this.
Debug Commands
-debug = enables -debug mode
-gold X = set your gold to X
-lumber X = set your gold to X
-food = set food to 100 (max in a normal game)
-foodmax = set food to 200
-toggleincome = toggles income on/off
-income X = set your income to X
-spawnall = toggle all spawns on/off
-spawn X = toggle spawn for lane X
-buildall = toggle building in other players' areas
-start = force a level to start
-level X = changes level to X where X is an integer
-clear = explodes all current enemies
-cleare = explodes all east enemies
-clearw = explodes all west enemies
-repick = repicks your builder
-abil = gives your King a random ability
-heal = heals both Kings
-heale = heal East King only
-healw = heal West King only
-restart = restarts the game (mostly). Red only.
-ike = make East King invulnerable
-ikw = make West King invulnerable
-pause or -p = pause Spawn Timer
-resume or -r = resume Spawn Timer
Map Specifications
Terrain Dimensions121 × 135
Playable Area99 × 106
Suggested Players2v2, 3v3, 4v4
Max Slots10 slots
Size77.05 MB
Script EngineJASS
Graphics ModeSD & HD
Lobbies7,131
Author's description
Original in-game description by Spucki - Clan Legion TD ClassicA Legion TD modeled after the original Legion TD by Lisk, further developed by Spucki. This version contains more races, more tiers, more waves and an improved income system to improve the overall gaming experience.
Clan Legion TD Classic

