Legion TD War v1.70 07.22

Author: Lisk - LegionTD.com

Patch Compatibility:
1.24e - 1.27a LAN: 8MB+ Bypass1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
Legion TD War v1.70 07.22 terrain minimap
Terrain minimap

Lobby Preview

Legion TD War v1.70 07.22 lobby preview

Preview image from the map file

What's in the map file

Extracted from the map file
14 heroes4 items69 chat commands6 quest entriesScript: JASS

Heroes (14)

Draenei ChieftainDragon TurtleMagnataurThe KRAKENMegapodAncient LeviathanAncient Leviathan FlyingAncient Leviathan 3 playerAncient Leviathan 2 playerAncient Leviathan 4 playerAncient Leviathan1PMaul
Show all (14)
Lord VaderDarth Revan

Chat Commands (69)

-scores-ac-autocls-acoff-autoclsoff-vk-votekick-help-pierce-normal-magic-chaos-siege-autosend on-autosend off-fortified-heavy-light-medium-unarmored-air-range-boss-spell
Show all (69)
-next-sylvan-hakkar-orct1-orct2-orct3-orct4-orct5-orct7-dan-info-lvl-start-zoom-king-value-lumb-cls-debug-gold-lumber-food-foodmax-toggleincome-income-spawnall-spawn-buildall-levelcine-abil-clear-cleare-clearw-repick-restart-heal-heale-healw-pause-p-resume-r-ike-ikw

Quest Log (F9)

Summons
Using Summons - Summons can be purchased at your Barracks or Advanced Barracks. - Summons cost lumber and do not cost food. - Summons automatically attack the opposing team at the beginning of each round. Like Fighters, you do not need to control them. - Summons add to your income. See the Income panel for more details. Fact Sheet - Each summon has a unique trait: some have abilities, some are flying, some move fast, etc. - Killing a summoned unit rewards a player gold equal to its income for one level. For example, killing a Militia will reward the killing player with 1 gold.
Income
Income - Income is earned every level. - Purchase summons with lumber to add to your income. Fact Sheet - Most summons add 5% of their lumber cost, in gold, to your income. Other summons add less income, but have special abilities. - If playing one-side only, income is disabled.
King
King - Protect your King longer than your opponents can protect theirs to win - You can purchase upgrades for your King at your Town. - You can attack the enemy King by summoning units. See the Summoned Units information panel for details. - You can control your King by clicking on it. Fact Sheet - Upgrades for your King cost lumber. - Your King also automatically upgrades in armor and attack speed. - After each round, each player receives gold equal to his team's king's gold divided by 4. The King's gold is then reset to 0. - Your King learns an ability at level 4, 12, 20, and 28. Level 4: Immolation, Shockwave, or War Stomp Level 12: Cripple, Entangling Roots, or Frost Attack Level 20: Command Aura, Devotion Aura, Endurance Aura, Thorns Aura, or Trueshot Aura Level 28: Evasion, Bash, or Critical Strike - If a team is empty (no players), their King will receive a "Sword of Pwnage," a very powerful item, to compensate. The playing team can try to kill the empty team's King as an alternative way of winning.
Game Modes
Game Modes Game modes are typed at the start of the game by Player 1. Primary Game Modes (only 1 allowed) -ap: All Pick. All players can pick their race. This is the default mode. -ar: All Random. All players are given a random race. -ah All Hybrid. All players have to pick hybrid race -fr: Fixed Random. Each player receives a race chosen at random. No two players will have the same race. -sd: Single Draft. All players are given 2 random races to choose from. -rd: Random Draft. Players take turns picking races from a fixed pool. Teams alternate picking. The order of picking within each team is random. Secondary Game Modes (can be combined) -sm: Short Mode. Less time between rounds, all units attack and move 15% faster. King is 30% weaker. -mm: Master Mind. Restricted vision and limited scoreboard information. -ni: No Income. Income is disabled. -hg: Hourglass: You receive gold for enemy leaks. -AI: AI : Enables Computer player -t7:Tier 7: Enables Tier 7 Buildings and Swift Worker. -nm: No Middle: Enemies that reach the middle (Dark Grass) give no gold when killed.
Credits
Credits Map by Lisk, edited by pFL.Spuuuuucki. The Testing Team:Tassadar66, Morgoth, Vxd, Beastmode), zotle and Zeuerfeug. Special thanks to the following for feedback and support: Paul von Oberstain, KongK, Tassadar66, Idontfeed, Morgoth, Vxd and DerLadeBalken Models are taken from Hive, Chaosrealm and WC3 Underground and are not my own creations. Thank you to all others, who have supported me with this project. There are just too many names to list here. Visit Clan DE for more maps like this.
Debug Commands
-debug = enables -debug mode -gold X = set your gold to X -lumber X = set your gold to X -food = set food to 100 (max in a normal game) -foodmax = set food to 200 -toggleincome = toggles income on/off -income X = set your income to X -spawnall = toggle all spawns on/off -spawn X = toggle spawn for lane X -buildall = toggle building in other players' areas -start = force a level to start -level X = changes level to X where X is an integer -clear = explodes all current enemies -cleare = explodes all east enemies -clearw = explodes all west enemies -repick = repicks your builder -abil = gives your King a random ability -heal = heals both Kings -heale = heal East King only -healw = heal West King only -restart = restarts the game (mostly). Red only. -ike = make East King invulnerable -ikw = make West King invulnerable -pause or -p = pause Spawn Timer -resume or -r = resume Spawn Timer
Show all items (4)
Sword of PwnageTome of 400 hpTome of 4 DamageUnkillable

Map Specifications

Terrain Dimensions112 × 144
Playable Area90 × 106
Suggested Players2v2, 3v3, 4v4
Max Slots10 slots
Size12.17 MB
Script EngineJASS
Graphics ModeSD & HD
Lobbies47,239

Author's description

Original in-game description by Lisk - LegionTD.com
Team survival tower defense. Towers become fighters during each round and defend your King. Harvest lumber and use it to summon units. Survive and outlast the opposing team to win. www.legiontd.com