Zombie Defense
Author: Unknown
Patch Compatibility:
1.24e - 1.27a LAN: Compatible1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
Terrain minimap
What's in the map file
Extracted from the map file1 hero16 items14 chat commands2 quest entriesScript: JASS
Heroes (1)
Survivor
Chat Commands (14)
zombiesgoboomhelpblueredgreentealpurpleorangeyellowpinklight bluedark greengraybrownQuest Log (F9)
Defend and Survival
Survive the timer and don't let a single Undead into the portal into the Home Realm. At any cost. Prepare for many creatures and huge monsters being summoned from the Nether World.
Beastiary
A breakdown of all the monsters we are going to have to face.
Zombie: A basic, weak, unit that fills the majority of the plauge.
Abomination: A massive tank unit made from poorly sewn together human parts. Deals lots of damage and leaves a bloody trail.
Ghoul: A quick and medium strength monster capable of surrounding a hapless soldier and tearing him to shreds.
Nerubian Lord: A strong armored arachnid shooting painful webs and leading the rest of the army. When they die, smaller pests eat their way out and continue fighting.
Atrocian: A huge lumbering war beast with absolutely no sense of mercy or pain. This creature will recklessly fight until it is taken down. This beast has been known to cause whole armies to collapse before it dies.
Doom Gaurd: A hulking demon that wants nothing more than to bring pain to all of its opponents.
Mayhem: A giant skeleton gladiator.
Mutated Beast: A large monsterous beast that uses its claws to mutilate its enemy.
Warlock: A horrid manifestation that casts spells upon its foe's.
Dark Spirit: A dark ball of energy that breaks apart the atoms in its enemies bodies.
Map Specifications
Terrain Dimensions64 × 64
Playable Area52 × 52
Suggested PlayersNick Myers.
Max Slots4 slots
Size53.89 KB
Script EngineJASS
Graphics ModeSD & HD
Lobbies74
Author's description
Original in-game description by UnknownFight Zombies, survive half a hour.. Thats no too bad right?
