MicroTournamentTFTLatest Release
MicroTournamentTFT V2.2
Author: XPuPPeT
Patch Compatibility:
1.24e - 1.27a LAN: Compatible1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
Terrain minimap
What's in the map file
Extracted from the map file1 item1 chat command4 quest entriesScript: JASS
Chat Commands (1)
-readyQuest Log (F9)
ELIMINATION MODES
Single Elimination is where all players have 2 minutes to choose a one off team to battle players randomly untill all have been Eliminated, leaving one champion.
Double Elimination is similar to single except each player has two chances to battle although there is no Re-Pick option available.
Tripple Elimination is the same as Double except that each player has 3 chances to play with their one chosen team.
Two Game Tournament is where players choose a team of units and then battle eachother for one round similar to Single Elimination. The Difference however is that after the tournament has finished, players can then choose an entirely different army - ANY RESTRICTIONS STILL APPLY!
Three Game Tournament is exactly the same as Two Game Tournament except that there is an extra opportunity to choose your units thus providing another round.
ARMY SIZES
Small Army is up to 15 food which means a player can choose any units they wish provided the total is less than or equal to 15. Players are also given 100 wood which can be spent on a hero if RED chooses not to restrict such units.
Medium Army is the same as Small Army except players are permitted up to 24 food. Players are given 100 wood.
Large Army allows players to choose units which total 35 food and also are given 200 wood, this means that 2 heros can be chosen provided that RED does not restrict such units.
Huge Army allows up to 52 food to use on training the player's army. 300 wood is given to every player meaning that 3 heros can be chosen.
HEROS ARE SPAWNED AT LEVEL 3 REGARDLESS OF GAME MODE
RESTRICTIONS
No Restrictions means exactly what it says: choose any unit you like!
No Heros means Heros can NOT be chosen by any player in any game mode. All other Non-Hero units Can be chosen however.
No Air means that all air units will NOT be able to be chosen by any player making it an all out Ground War!
No Casters removes all Non-Hero units which cast spells, including spell breakers etc. creating a ballet of Micromanagement.
No Air or Casters is exactly as explained above. All Air units and all Caster units are Removed from the Game.
UPDATES
2.0 Added The Frozen Throne Units
2.1 Added Triggers
2.1b Added Custom Units
2.1c De-Bugged and Tested
2.1d Removed Custom Units from De-Bugged Version
2.2 Refurbished the Landscape
To Do:
1) Re-Introduce Custom Heros & Balance them
2) Introduce Custom Units Such as Creeps
3) Add Triggers Giving RED the Option to Make Players Choose a Race. This means that only units from that race can be used therefore giving the opportunity to fairly try out new tactics, hopefully!
Show all items (1)
Architecht
Map Specifications
Terrain Dimensions64 × 96
Playable Area84 × 58
Suggested PlayersUP TO 8
Max Slots9 slots
Size96.03 KB
Script EngineJASS
Graphics ModeSD & HD
Lobbies199
Author's description
Original in-game description by XPuPPeTSelect your army and battle it out in a Microwars tournament!
