Mini TD v3.8
Author: Fenixd84
Patch Compatibility:
1.24e - 1.27a LAN: Compatible1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
Terrain minimap
What's in the map file
Extracted from the map file25 chat commands6 quest entriesScript: JASS
Chat Commands (25)
-air-immu-fast-invis-hard-breakkick02kick03kick04kick05kick06kick07kick08kick09kick10run01run02run03run04run05run06run07run08run09Show all (25)
run10Quest Log (F9)
Gameplay
Thank you for playing Mini TD !!
These are the keys to win this game :
- Built a path with little cost towers (Arrow)
- Improve only one tower at the time
If you follow these simple rules, you will come far in the game.. But not yet to the end. Improve your skills, there are many ways to win the game.
Tower Prices :
Type 1 :
5 - 15 - 30 - 60 - 90 (200) (Arrow, Spike)
10 - 30 - 60 - 120 - 180 (400) (MachineGun, Death, Poison)
15 - 45 - 90 - 180 - 270 (600) (Rocket)
Type 2:
20 - 20 - 40 - 40 - 80 (200) (Canon, Frozen, Sniper, Lightning)
40 - 40 - 80 - 80 - 160 (400) (Blade)
60 - 60 - 120 - 120 - 240 (600) (Mine)
Type 3:
40 - 40 - 40 - 40 - 40 (200) (Aura)
100 - 100 - 100 - 200 - 200 (700) (Fire)
Level by level
Fast Levels : Need Frozen or Slow Towers
Invisible Levels : Need Vision Tower, Baby Panda or Samouraï/Fighting Panda
Immunized Levels : Any non-magic Towers
Air Levels : MachineGun or Arrow Towers with Frozen if possible
Hard Levels : Big maze, with best Towers in the middle
Break Level : low cost Tower in front, heavy Towers behind.
Tips - Command
-invis for Invisible levels
-fast for Fast levels
-air for Air levels
-hard for Hard levels
-immu for Immunized levels
Version
Made by Fenixd84 on the 4th of January 2005 (first version)
Version 3.8 of Mini TD (May 24th 2005)
Completely renewed !!
New Icons, style and positions
NEW !! Spike Tower
NEW !! Rocket Tower
NEW !! Mine Tower
NEW !! Chaingun Tower
NEW !! Blade Tower
NEW !! Lightning Tower
Note : this is the BattleNet Version (Light)
Report any bugs at fenixd84@hotmail.com - If you help us making it better.
Best Scores
You think that you are a Pro of Mini TD ?
Send a shot with your score in MPEG format to Fenixd84@hotmail.com and if you are in the 10 Best players (by Time Keeper), your nick-name and score will come up everygame !!!!!!
Note : Only counts on Level Medium
Note : If you aren't under 15 minutes, it's worthless
Good Luck !! -Fenixd84-
Kick'n Go
The 1st player can kick the players he wants, by typing kickXX
For exemple, to kick player 2, the first player should type kick02
The 1st player can also unstuck some players, by launching their next wave. To do so, he has to type runXX (same as kick)
All the players can actually try to kick someone by writing the same kickXX, but they can only do it once, and the player asked to be kicked must receive three kick votes to get off the game.
The 1st Player can't be kicked that way.
Map Specifications
Terrain Dimensions64 × 61
Playable Area52 × 49
Suggested PlayersNo Freaks
Max Slots11 slots
Size130.4 KB
Script EngineJASS
Graphics ModeSD & HD
Lobbies144
Author's description
Original in-game description by Fenixd84Type : Tower Defense (Solo)
Slots : 1 - 10 Players
Time : 2 - 15 Minutes
Thanks for Hosting this Game -Fenixd84-
