Missile WarLatest Release
Missile War v0.67
Author: TKF & Exilus5
Patch Compatibility:
1.24e - 1.27a LAN: Compatible1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
Terrain minimap
Lobby Preview
Preview image from the map file
What's in the map file
Extracted from the map file53 items78 chat commands6 quest entriesScript: JASS
Chat Commands (78)
gimmedemoteleporttttunitinfouicaminfocicamdistcamfarzcamfovcamaoacamrollcamrotcamresetclonedispelgotoxgotoygotoxygotounitblackmaskbmdifficultyShow all (78)
fingerofdeathsiloshijamtoxictimejumpmothership-test-test2-test3-test4-test5-test6-test7-test8-test9-kick-check-movescript-trigger run Unit_Move_Code-trigger run Unit_Move-move-rush-r-highincome-hi-nodeathspore-nds-bounty-b-ceasefire-cf-fog-nopassivemissiles-npm-noplasmatowers-npt-strongstartshields-sss-suddendeath-sd-fragilemode-fm-quicktech-qt-nobeacon-nb-nocontrolcenter-ncc-help-boot-stats-mode-zoomQuest Log (F9)
Latest Changelog
0.67 - 23 Mar 2016
Added mode dialog selection for blue player
Strong starting shields is now default
Energy spike do now cost 3000 energy to use
Increased cost of control center to 3000
Radar scan will drain 200 energy in fog mode
Nerfed Control centers energy drain ability
Fixed a missile bug with vessels taking to much damage
Fixed a bug with gravity vortex kicking out players
Fixed a fatal error bug with bunkers
Fixed small multiboard bug
0.66 - 19 Mar 2016
Added -fog mode: Fog of War enabled
Added -npt mode: Disables Plasma Defense Tower
Added -ncc mode: Disables Control Center building
Added build effect on rocket launchers now
Increased energy storage by 50%
Reduced build time on anti missiles
Space vessels slightly cheaper
Anti Missiles is now ineffecive against vessels and vortex
Some ship control functions is available earlier now
Extended multiboard to show number of enemy missiles
Radar Scan replaces EM Slow field for control center
Fixed a bug with quick tech mode not working
Fixed a bug that could disable mode commands for host
0.65 - 5 Apr 2013
Added alternative regen upgrades to shield boosters
Shield Inner Maxer does add 200% more shield hp, but cost more
Shield Outer Maxer do add 100% more shield hp
Shield Inner Regenerator do add 100% more regen bonus
Shield Outer Regenerator do add 200% more regen bonus, but cost more
Added new mode: -quicktech, halves the delay of time restrictions
Novaliths are now more resistant to jamming
Extended top area at top ship to match bottom ship
25% faster default gold income at normal mode
Recharge outer is now available after only 5 mins
Entire changelog written at hiveworkshop.com/maps
Search for "Missile War"...
Mode Commands
Only blue (Player 2) can use these commands at start.
-quicktech (-qt: halves time restrictions on structures)
-fog (Enables fog of war)
-highincome (-hi: doubles gold spawn rate)
-rush (-r: rush mode removes time restrictions on structures)
-nodeathspore (-nds: Disables Death Spores)
-nopassivemissiles (-npm: Disables the launchers passive missile fire)
-suddendeath (-sd: Shield boosters cannot be built)
-fragilemode (-fm: All units and structures hp is halved)
-noplasmatower (-npt: Plasma Defence Tower is disabled)
-nocommandcenter (-ncc: Control Center is disabled)
-nobeacon (-nb: Orbital beacon is disabled)
Strong start shields is now default.
Those commands has to be entered before 2 first minutes of the game has elapsed.
Commands
-stats (Displays the best players awards in each category)
-mode (Displays the current game modes)
-zoom x (x is the view distance. 1000 min, 6000 max)
-kick x (x is the player number)
Blue=2, Teal=3, Purple=4, Yellow=5, Orange=6, Pink=8, Grey=9, Cyan=10, Dark Green=11, Brown=12
These commands can be entered by everyone.
Credits
Credits to: Exilus (Original map)
Me, TKF have used this map as template and continued his map and added a lot of features. Feedback can be reported at hiveworkshop.
Procyon helped me to deal with return bug after 1.24 version.
Imported Resources
Credits to: WILLTHEALMIGHTY for the BTNSharkMissile icon
Credits to: Kofi_Banan for the RocketMissile-2- model
Credits to: RightField for the laser model
Credits to: ? for the blue shield bubble
Feedback
Report feedback and bugs at www.hiveworkshop.com.
Under maps section, search for "missile" and you should find the map further down the list. You can comment and put feedback to the map there.
Show all items (53)
Advanced - Book of Town PortalAdvanced - Untargeted Dummyitem AAdvanced - Untargeted Dummyitem BAdvanced - Untargeted Dummyitem CAdvanced - Untargeted Dummyitem DAdvanced - Untargeted Dummyitem EAdvanced - Untargeted Dummyitem FAdvanced - Untargeted Dummyitem GAdvanced - Untargeted Dummyitem HAdvanced - Untargeted Dummyitem IAdvanced - Untargeted Dummyitem JAdvanced - Untargeted Dummyitem KAdvanced - Untargeted Dummyitem LAdvanced - Point Targeted Dummyitem AAdvanced - Point Targeted Dummyitem BAdvanced - Point Targeted Dummyitem CAdvanced - Point Targeted Dummyitem DAdvanced - Point Targeted Dummyitem EAdvanced - Unit Targeted Dummyitem AAdvanced - Unit Targeted Dummyitem BAdvanced - Unit Targeted Dummyitem CAdvanced - Unit Targeted Dummyitem DAdvanced - Unit Targeted Dummyitem EWeapon - Sniper RifleAssault RiffleShotgunSniperFlamethrowerAssault Riffle AmmosPlasma PistolSniper ammosPistolPistol AmmosNeedlerNeedler ammosFuel Rod gunRocket LauncherRocketsRed FlagBlue FlagGrenadesShotgun AmmosFlamethrower AmmosHealthOverShieldCamouflageBuy WeaponsLeft Lateral Canon 1-2Upgrade Mothership's ShieldsUpgrade Mothership's WeaponsNaquadah GeneratorZero Point ModuleRight Lateral Canon 3-4
Map Specifications
Terrain Dimensions64 × 54
Playable Area123 × 49
Suggested Players2-8
Max Slots12 slots
Size252.21 KB
Script EngineJASS
Graphics ModeSD & HD
Lobbies4,842
Author's description
Original in-game description by TKF & Exilus5This is a missile war. You have to protect your ship and also send missiles at your enemy. In order to win, you have to destroy the two energy generators on your opponents ship or kill the ship crew. Report feedback and bugs at www.hiveworkshop.com.

