Mr. Shroom (beta v.26p)Latest Release
Mr. Shroom (beta v.30p)
Author: Kite
Patch Compatibility:
1.24e - 1.27a LAN: Compatible1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
Terrain minimap
Lobby Preview
Preview image from the map file
What's in the map file
Extracted from the map file14 heroes61 items19 chat commands12 quest entriesScript: JASS
Heroes (1)
Drug Dealer
Chat Commands (19)
-settings-lives-boot-changequota-continue-quota-myquota-allquotas-hintsoff-hintson-prices-p-a-sales-s-help-?I am blackI am invisibleQuest Log (F9)
Difficulty Differences
Each of the different difficulties obviously has its unique variables/events/effects. Some variables/events/effects may remain constant throughout all difficulities. Here is where you can find all this information out.
Each difficulty has a more/less powerful cop & narc.
The column of quests above are scrollable. Scroll down to see the variable settings in each difficulty.
* CONSTANTS *
- You can always sell drugs for 120% their original worth.
- You will always gain the experience from a drug at purchase.
- Drugs will give you the same exp despite differences in prices.
- Your hero's maximum level is 20
Extremely Easy
- No choice over game-type
- No citizen will ever be a Narc
- 100% chance of drug outbreak
- 5x normal drug experience
- 4 cops patrol the map
- Maximum of 1 high priced drug
- Quota of $5000/player
- 60 starting gold
- No time limit
- Health/Mana regeneration is instant.
- Don't need a life to revive.
- No gold is lost upon death.
Easy
- No choice of game-type.
- Chance of citizen being a Narc is decreased 5%
- Narcs disappear after 15 seconds
- 60% chance of drug outbreak
- 2.5x normal drug experience
- 6 cops patrol the map
- Maximum of 2 high priced drugs
- Quota of $5000/player
- 45 starting gold
- 30 minute time limit
- Health/Mana regeneration is instant.
- Don't need a life to revive.
- 20% of gold is lost upon death.
Normal
- Game-type may be chosen by Player 1.
- Personal quota is selectable.
- Normal chance of citizen being a Narc
- Narcs disappear after 20 seconds
- 50% chance of drug outbreak
- 1.5x normal drug experience
- 8 cops patrol the map
- Maximum of 3 high priced drugs
- Choice of personal quota
- 30 starting gold
- 25 minute time limit
- Health/Mana regeneration is instant.
- Don't need a life to revive.
- 40% of gold is lost upon death.
Hard
- Game-type may be chosen by Player 1.
- Personal quota is selectable.
- Normal chance of citizen being a Narc
- Narcs disappear after 30 seconds
- 40% chance of drug outbreak
- 1x normal drug experience
- 10 cops patrol the map
- Maximum of 3 high priced drugs
- Choice of personal quota
- 20 starting gold
- 25 minute time limit
- Health/Mana regeneration is instant.
- Don't need a life to revive.
- 50% of gold is lost upon death.
Very Hard
- Game-type may be chosen by Player 1.
- Personal quota is selectable.
- Chance of citizen being a Narc increased 15%
- Narcs disappear after 45 seconds
- 25% chance of drug outbreak
- .9x normal drug experience
- 12 cops patrol the map
- Maximum of 4 high priced drugs
- Choice of personal quota
- 20 starting gold
- 45 minute time limit
- Health/Mana regeneration is not instant.
- Need a life to revive.
- 30 lives
- 75% of gold is lost upon death.
Impossible
- Game-type may be chosen by Player 1.
- Every citizen is a Narc
- Narcs never disappear
- 5% chance of drug outbreak
- .5x normal drug experience
- 20 cops patrol the map
- Maximum of 10 high priced drugs
- Quota of $100,000/player
- 5 starting gold
- 30 minute time limit
- Health/Mana regeneration is not instant.
- Need a life to revive.
- 15 lives
- All gold is lost upon death.
Drug Information
The maker of this game in no way supports the use of illegal drugs.
Drugs can be very dangerous. Many people who start drugs do not know what they are getting themselves into. Many times, people don't even know the physical and emotional consequences that can result from using a drug. Be safe, be smart. Respect yourself, inform yourself.
Visit the following web sites for true drug information:
http://www.whitehousedrugpolicy.gov/drugfact/index.html
http://www.nida.nih.gov/DrugPages/
http://www.usnodrugs.com/marijuana-harmful-effects.htm
http://www.drug-rehabs.com/high-school.htm
http://www.drug-effects.com/heroin-effects.htm
http://www.publicagenda.org/issues/factfiles.cfm?issue_type=illegal_drugs
Chat Commands
Chat Commands:
-continue continue playing the game after victory/defeat.
-help display help menu.
-settings displays current game settings.
-lives displays # player lives left. (only very hard, impossible)
-quota display collective quota.
-myquota display your share of quota.
-allquotas display all players' individual quotas.
-changequota change your quota (only normal, hard, very hard).
-prices display current drug prices.
-p
-sales display current profits chart.
-s
-a advanced sales & prices chart
-hintsoff turn hints&tips off for you.
-hintson turn hints&tips on for you.
-boot bring up the boot player dialog.
-????? turns character black.
-????? turns character invisible.
How To Play
Visit http://kites_shroom.tripod.com/ for a full set of instructions.
The goal of this game, "Mr. Shroom", is to meet your quota within your time constraints.
Mr. Shroom is the extra large mushroom shop at the top left of the map where you begin. You can buy drugs from there. Buying drugs gives your Drug Dealer experience. You get the same amount of experience for each drug despite whether the drug is priced normally, high, or low. Yes drug prices do fluctuate throughout the game. There will not always be a low.
Once you have your drugs, you need to sell them. To sell a drug, move your Drug Dealer to one of the cities on the map. Find a citizen (multicolored villagers). Now single right-click the drug in your Drug Dealer's inventory and then single left-click on the citizen you want to sell it to.
Now return to Mr. Shroom and repeat the process. The more drugs you sell, the more experience and money you get. With larger amounts of money you can buy bigger and badder drugs. Drugs will always return you 120% their original worth upon a sale.
When selling drugs, type -sales or -s to make sure that you are not losing profits. Negatives mean you are losing profits.
Avoid confrontations with cops. Occasionally citizens will turn into Narcs (Narcotics agents). You want to stay away from these guys too. Many law enforcement units have some type of ability to impeed your movement (such as poison or frost). They also have special abilities such as slow and shadow strike.
Credits
Visit http://kites_shroom.tripod.com/
Idea contributions by tarts, nuG, and paul
I could never thank tarts enough for all the times he's helped me debug, beta-test, and improve this game.
Migrating Cats
You know you're screwed up when you start seeing cats that are migrating down dark alleyways.
Show all items (13)
AcidEcstasyCocaineMarijuanaHeroinOpiumMorphineCrystal MethShroomsAngel DustSalvia DivinorumSpeedPeyote
Map Specifications
Terrain Dimensions64 × 67
Playable Area57 × 60
Suggested Players1-8
Max Slots10 slots
Size323.31 KB
Script EngineJASS
Graphics ModeSD & HD
Lobbies150
Author's description
Original in-game description by KiteYou are a drug dealer for Mr. Shroom. Buy drugs from him and sell them to citizens out on the streets. Be wary of police and narcs as they will attempt to prevent your sales. Meet your quota before time runs out!

