Night of the Dead II FinalLatest Release
Night of the Dead II Final
Author: FM_Bilouxi & FM_Osiris
Patch Compatibility:
1.24e - 1.27a LAN: Compatible1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
Terrain minimap
What's in the map file
Extracted from the map file18 heroes50 items6 chat commands10 quest entriesScript: JASS
Heroes (7)
MarineArachnithidFlesh CompositeLeviathanGargoyleDevourerSlasher
Chat Commands (6)
is a tk-kick-save-code-check-loadQuest Log (F9)
Map Information
Night of the Dead II Version Final 1.1
Current player commands:
-load xxxxxx-xxxxxx loads points, medals, and rank
-save gives save code at end of session
-code displays save code generated by -save
-check xxxxxx-xxxxxx checks an entered code against -code
Host Commands:
## is a tk removes units of a teamkiller and revives those killed
-kick ## (explanation) kicks a player and displays short explanation
Help
This section contains general gameplay tips.
Unit Lock Glitch: This is a Warcraft III glitch, seemingly relating to having large numbers of items present in a map. This glitch will appear randomly, but almost always occurs at some point during the game - you will lose control of your
Medic:
The medic is one of the mainstays of a group. Without a medic, a group will most likely succumb to minor injuries, bleeding, and fractures. The medic should try to stay in the middle of the group at all times, usually in the company of a heavy support or grunt.
Recon:
Recon is the quickest but most fragile character. The recon is the best character for finding ammunition and other items, as well as tracking enemy movement. The recon should stay within range of the group and work with a marksman as anchor.
Demolitions:
The demolitions class is the most prone to teamkilling. It's skills are geared toward controlling large areas as opposed to surgical strikes. Explosives should not be used anywhere in close proximity to the team.
Firebat:
The firebat is the best class for close in sustained crowd control. He is capable of handling large groups of units using burst fire and napalm. It is often beneficial to switch targets often as the firebat to allow his damage over time abilities to reach their maximum effect.
Grunt:
The grunt is the jack of all trades character. He recieves slightly increased damage over average, slightly larger damage radius, and a faster reload time. The grunt also has limited self healing and area of effect damage capacity.
Heavy Support
Heavy support is the main damage dealing class. He has the greatest damage over time with a larger damage radius and faster rate of fire. Heavy Support is most effective in a defensive position and requires covering fire to retreat in a moving engagement.
Marksman
The Marksman is a precision damage dealer, targeting a large amount of damage to individual targets. He is also capable of firing at extremely long ranges to support recon as well as to intercept possible threats and support teammates in a scattered formation.
Engineer
The engineer is the most useful technical support for the group. Without an engineer the group could be easily beaten up cause they lack on ammo, shells, nades or law ammunition. Additional hes givin the team a big benefit having a better energy regeneration rate. He also can be a good helping hand in really dangerous situation converting his energy into pure firepower. The engineer should try to stay in the middle of the group at all times, usually in the company of a heavy support or grunt.
Show all items (49)
Ammunition BoxAP AmmunitionU-238E AmmunitionGLMG-87 GremlinLAW IIML-90 TrinityM-207 HecateM16a4 AR / M203a2 RMGLHK-104DBlack Arrow .50M16a4 ARMedkitStimpackM16a4 AR / RMS-8HFT-87 HadesMinigunClipKevlar VestKevlar Composite ArmorReactive Body ArmorEKNRS ArmorM203A2 RMGLRoad FlaresXML-90F ShivaML-82C VesperClaymoresSatchelsChain ExplosivesFibrin BandageBenelli RMS-8Shotgun ShellsEnergy CellAntiVenomBrowning RMS-12APilkington LF29 Laser DesignatorCMO-7 Optical ScopeM16a4 AR / RMS-12AM16a4 AR / CMO-7 OSM16a4 AR / PLF29 LDG3C ARM-72C LAW II Rocket LauncherRifle GrenadesLAW II rocketsChain ExplosiveClaymoreSatchelArclite M23 HecateM-29C Black Arrow .50ML-90 Shiva
Map Specifications
Terrain Dimensions224 × 224
Playable Area212 × 212
Suggested Players6-10
Max Slots12 slots
Size1.1 MB
Script EngineJASS
Graphics ModeSD & HD
Lobbies178
Author's description
Original in-game description by FM_Bilouxi & FM_OsirisSequel to Night of the Dead (NOLD) from Reign of Chaos
Version Final 1.1
