Night of the Dead III.E

Author: PvSvN, AssassinInc, Muhahahahaaa

Patch Compatibility:
1.24e - 1.27a LAN: Compatible1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
Night of the Dead III.E terrain minimap
Terrain minimap

Lobby Preview

Night of the Dead III.E lobby preview

Preview image from the map file

What's in the map file

Extracted from the map file
4 heroes26 items13 chat commands16 quest entriesScript: JASS

Heroes (4)

DevourerSlasherMucopyoceleDead Lord

Chat Commands (13)

-hotkey-h-clear-c-roff-ron-rtk-kick-save-code-check-load

Quest Log (F9)

Map Information
Commands: -c [ Clears the screen of text messages ] -load xxxxxx-xxxxxx [ Loads points, medals and rank ] -save [ Gives save code of your current points and medals ] -code [ Displays save code generated by -save ] -check xxxxxx-xxxxxx [ Checks an entered code against -code ] -h [ Sets the hotkey of actions to Z; only available during wave 1 ] -r #### [ Sets the current acquisition range of your hero to #### ] [ Maximum: All classes: 1800 except Firebat: 800 and Marksman: 3850 ] -ron [ Activates the rain ] -roff [Deactives the rain ] Host commands: ## is a tk [ Removes units of a teamkiller and revives those killed ] -kick ## (explanation) [ Kicks a player and displays explanation ]
Help
This section contains general gameplay tips and other useful informations. General Tips: - The AI usually targets the unit with the lowest health, if you have the lowest health in the group, try to stay behind other players or in the middle of the group - if you are left behind or head out in front it is very likely you will be attacked while being alone. - Try to cover as much ground as possible to gather the maximum amount of items possible. To reach this you should drop your items at a certain position and move on to gather more. After that you have enough equipment to stay at base and hold the ground. - Always stay with the group! Even as recon you should be close enough to reach your squad in time in case of emergency. - Listen to more advanced people
Survival Mode
In this mode, at least one member of your team must survive through 15 waves of enemies to win.
Nightmare Mode
Nightmare mode is a harder mode to test your skills against overwhelming enemies. It features several new bosses. Have fun. Don't play this mode with less than 8 experienced people.
New player Mode
New player mode is a easyer mode to show you how to playe the game and learn how to use the skills without killing your team. It features tips to help you out. Good Luck And Have Fun.
Grunt Mode
Grunt Mode is a special survival mode. Maximum 4 players allowed at a minimum of 3 grunts. Additional supplies will be dropped after a certain time. In addition your clipsize will be increased to 75. Start the game as survival and pick grunts in order to start it.
Credits
Credits for Night of the Dead III. All Night of the Dead II Versions before and including version Beta 1.0b, were created by FM_Osiris and FM_Bilouxi. Night of the Dead III Versions made by AssassinInc. & PvSvN & Muhahahahaaa Special thanks to FM_Osiris and FM_Bilouxi for making Night of the Dead II Additional thanks goes out to the NotD community for making this game as popular as it is. Visit clan NotD (Northrend) at www.notd.tk. Also special thanks to www.wc3sear.ch for some custom models, PitzerMike for the Widgetizer, and Vexorian for the Wc3 Map Optimizer. Thanks to all the people at www.hiveworkshop.com for your nice work on your models they go well in the map.
Medic:
The medic is one of the mainstays of a group. Without a medic, a group will most likely succumb to minor injuries, bleeding, and fractures. The medic should try to stay in the middle of the group at all times, usually in the company of a heavy support or grunt.
Recon:
Recon is the quickest but most fragile character. The recon is the best character for finding ammunition and other items. The recon should stay within range of the group and work with a marksman as anchor.
Demolitions:
The demolitions class is the most prone to teamkilling. It's skills are geared toward controlling large areas as opposed to surgical strikes. Explosives should not be used anywhere in close proximity to the team.
Firebat:
The firebat is the best class for close-in sustained crowd control. He is capable of handling large groups of units using burst fire and napalm. It is often beneficial to switch targets often as the firebat to allow his damage over time abilities to reach their maximum effect.
Grunt:
The grunt is the jack of all trades character. He recieves slightly increased damage over average, slightly larger damage radius, and a faster reload time. The grunt also has limited self healing and area of effect damage capacity.
Heavy Support
Heavy support is the main damage dealing class. He has the greatest damage over time with a larger damage radius and faster rate of fire. Heavy Support is most effective in a defensive position and requires covering fire to retreat in a moving engagement.
Marksman
With focused precision, the marksman deals significant damage to his target with each carefully aimed shot. He is also capable of firing at extremely long ranges to support recon as well as to intercept possible threats and support teammates in a scattered formation.
Engineer
In a hostile combat environment, the Field Engineer provides a marine squad with the necessary logistics to hold their ground. The Engineer uses his expertise to assemble ammunition for most combat weapons used in the field. Additionally, the engineer inspires the team with his technical ability.
Radio Operator
The Radio Operator is a highly skilled in air support and artillery at any range. In addition he is able to track enemy units and improves the communication between the group members and between the squad and the command.
Show all items (3)
NanobotsBackpackParachute

Map Specifications

Terrain Dimensions256 × 256
Playable Area256 × 256
Suggested Players6-10
Max Slots12 slots
Size4.76 MB
Script EngineJASS
Graphics ModeSD & HD
Lobbies2,896

Author's description

Original in-game description by PvSvN, AssassinInc, Muhahahahaaa
Night of the Dead III