Nightstalker TD v1.15

Author: Uberubert balanced by:

Patch Compatibility:
1.24e - 1.27a LAN: Compatible1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
Nightstalker TD v1.15 terrain minimap
Terrain minimap

What's in the map file

Extracted from the map file
1 hero1 chat command4 quest entriesScript: JASS

Heroes (1)

1337 |-|4c|<3r

Chat Commands (1)

nohint

Quest Log (F9)

General Rules
This game is about being the last survivor. You loose when there are more than 50 creeps in your circle. Every 25 seconds, you will automatically send a wave of creeps to the player next to you (or the next available in line). Upgrade creeps and towers! Upgrades are the key to winning!
This TD explained
-Every 25 seconds all players send out their creeps (automatically) to another player. -You gain gold whenever an opponent kills your creeps. -Upgraded creeps yield more gold. -Being offensive gives a better income than being defensive. Example: Killing another players "Skelly" gives you 5 gold, but you gain 10 gold when another player kills you "Skelly"!
Other info
If you wish to modify this map in any way, make sure you deal credit wherever credit is due. If you DO deal credit where it is due, you are free to do with this map as you please. Bugreports/suggestions, etc: dakillo34@hotmail.com
About
This map was made by Uberubert It took about 60+ hours to learn to make, make and balance this game. Due to the lack of experience in WC3-mapmaking, my triggersystem is horrible. If you manage to understand it, you are my hero. Bugreports/comments/suggestions: dakillo34@hotmail.com

Map Specifications

Terrain Dimensions128 × 96
Playable Area84 × 116
Suggested Players2-6
Max Slots7 slots
Size134.01 KB
Script EngineJASS
Graphics ModeSD & HD
Lobbies33

Author's description

Original in-game description by Uberubert balanced by:
Keep the creeps out while harassing your opponents! -Creepwars!