Undead Assault II 1.6.5b
Author: Unknown
Patch Compatibility:
1.24e - 1.27a LAN: Compatible1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
Terrain minimap
Lobby Preview
Preview image from the map file
What's in the map file
Extracted from the map file16 heroes43 items39 chat commands15 quest entriesScript: JASS
Heroes (16)
RiflemanMachine GunnerForward ObserverNavy CorpsmanAssaultmanDesignated MarksmanGhostDetachment CommanderRQ-7B Global HawkCombat EngineerCyborgHeavy Support
Show all (16)
FlamethrowerGrenadierScout ReconnaissanceM2A3 Bradley
Chat Commands (39)
-tl-ms-t-dead-st-s-r-v-save-load-rifle-outbreak-clear-c-load G3NER@L-hard-kick blue-kick 2-kick teal-kick 3-kick purple-kick 4-kick yellow-kick 5Show all (39)
-kick orange-kick 6-kick green-kick 7-kick pink-kick 8-kick gray-kick grey-kick 9-kick light blue-kick lightblue-kick 10-kick dark green-kick darkgreen-kick 11Quest Log (F9)
Difficulty: Normal
Normal mode offers average enemy statistics and experience rewards.
Current Objective
Search the area for civilians and guard the police barricade. If you find any civilians, bring them to the police barricade.
Current Objective
Initial airborne reconnaissance drones have picked up at least 5 Spore Colonies operating in your sector. While not the greatest threat, these colonies could severely destabilize the sector if left unchecked. Hostile units are bearing down on your location and we estimate that you have 9 minutes to purge these colonies before you have greater issues to deal with.
Current Objective
Airborne surveillance of the surrounding area has revealed that 2 Gonarchs and 4 class B zombies are closing in on your sector. In order to prevent the area from being overrun, we have begun bombardment with specialized shells containing T-Virus samples and we have enough ammunition to keep this assault up for 9 minutes. While we suggest that you use the T-Virus clouds to your advantage, your mission is to destroy them by any means available.
Current Objective
We have picked up 4 distress signals shortly after your arrival. Airborn surveillance has detected them to be police either pinned down or set up at road stops. Find the police officers and prepare them to be escorted to one of the 2 towns.
Current Objective
Bravo Company's convoy was ambushed by an overwhelming number of hostiles recently and was destroyed. A few marines survived the attack, however we cannot afford to send aircraft to look for them as we now need our helicopters to ferry supplies to replace those that have been lost. Therefore, we have redirected the survivors to your sector, where the task of escorting them through the hostile area to their extraction point falls to you.
Current Objective
Hold off Umbrella soldiers, patrol the roads and await further orders.
Commands
The following commands will either enhance your gameplay or provide you with important information.
-v ## Sets the camera distance for the number entered. 20-30 is recommended.
-tl Pings the locations of your team members on your digital map.
-dead Pings the locations of dead team members on your digital map.
-ms Displays the current movement speed of all team members.
-t Displays information about your team and your experience gained this session.
-st Displays the statistics of you and your team.
-clear (-c) Clears all text messages on your screen.
-kick color (Player 1 only) kicks the player of the entered color. i.e. "-kick yellow"
-kick number also works, i.e. "-kick 5" to kick Yellow.
Colors are: (1) Red, (2) Blue, (3) Teal, (4) Purple, (5) Yellow, (6) Orange, (7) Green, (8) Pink, (9) Gray/Grey, (10) Light Blue and (11) Dark Green.
The Infestation Level
The infestation level is seen at the top-right portion of your screen
(where food should be.)
You want to stay in the controlled level, which is at or below the second number. When that number has been exceeded, it will turn red and the infestation effects will begin. The controlled level varies on difficulty settings.
High infestation levels will cause mutations to occur more frequently and soldiers will begin taking damage over time. Soldiers can die from infestation damage.
Keeping the infestation level at a controlled level will offer bonus experience points over time.
Weapons Information
This guide shows what weapons MOSes and their unit-counterparts can use.
PTR-5: Rifleman, Navy Corpsman, Grenadier, Designated Marksman, Assaultman & Detachment Commander
Designated Marksman benefit the most from the PTR-5. Be sure your DM gets the first one available.
XM35 MAR: Rifleman, Navy Corpsman, Grenadier, Assaultman & Detachment Commander
G89: Cyborg & Machine Gunner
MP5: Forward Observer & Scout Reconnaissance
Q-35: Ghost & Heavy Support
Missile Module: RQ-7B Global Hawk & M2A3 Bradley
SA Shotgun: Combat Engineer
Scorch Flamethrower: Flamethrower
Marine Ranking
There are a total of 19 attainable ranks. Each rank gives you a small boost to your damage and movement speed but also reduces your maximum hit points.
EXP = Rank - Unlocked MOSes:
0 = Private - Navy Corpsman & Rifleman
250 = Private First Class - Grenadier, Machine Gunner & Scout Recon
500 = Lance Corporal - Designated Marksman & Flamethrower
2500 = Corporal - Combat Engineer
5000 = Sergeant - Heavy Support
8000 = Staff Sergeant - Assaultman
12000 = Gunnery Sergeant - Cyborg & RQ-7B Global Hawk
20000 = Master Sergeant - Forward Observer
30000 = Sergeant Major - Ghost
40000 = Warrant Officer
50000 = Chief Warrant Officer
60000 = 2nd Lieutenant
70000 = 1st Lieutenant
80000 = Captain - Detachment Commander
100000 = Major
130000 = Lieutenant Colonel
190000 = Colonel - M2A3 Bradley
300000 = Lieutenant General
500000 = General
Navy Ranking
There are a total of 19 attainable ranks. Each rank gives you a small boost to your damage and movement speed but also reduces your maximum hit points.
Navy ranks are purely aesthetic, they share the same experience and unlocks with Marine ranks. You will only have these ranks if you pick Navy Corpsman.
EXP = Rank - Unlocked MOSes:
0 = Seaman Recruit - Navy Corpsman & Rifleman
250 = Seaman Apprentice - Grenadier, Machine Gunner & Scout Recon
500 = Seaman Enlisted - Designated Marksman & Flamethrower
2500 = Petty Officer 3rd Class - Combat Engineer
5000 = Petty Officer 2nd Class - Heavy Support
8000 = Petty Officer 1st Class - Assaultman
12000 = Chief Petty Officer - Cyborg & RQ-7B Global Hawk
20000 = Senior Chief Petty Officer - Forward Observer
30000 = Master Chief Petty Offcier - Ghost
40000 = Command Master Chief Petty Officer
50000 = Master Chief Petty Officer of the Navy
60000 = Ensign
70000 = Sub-Lieutenent
80000 = Lieutenent - Detachment Commander
100000 = Lieutenant Commander
130000 = Commander
190000 = Captain - M2A3 Bradley
300000 = Vice Admiral
500000 = Admiral
Original Credits
Undead Assault 2 was made by illidan92, Banzaimonkey and John_S.
illidan92 - The original map maker
John_S - Created icons for the map
Banzaimonkey - Lead beta tester and website manager
Special thanks to Illidan(Evil)X for their modelling talent!
Thanks to Hellish Hybrid for their decapitated corpse model
Thanks to Punisher_X for their house rubble, street lamp, barrel, box and power line doodads
Special thanks to everyone at wc3jass.com for JASS help
The Original Beta Testers
John_S, Manze, therbeast, Arphe
1.6.5b Changelog
Updated on January 31, 2020
FIXES
- Designated Marksman minis use the correct firing sound.
- Removed numerous memory leaks related to sounds and effects.
- Removed redundant hotkeys in ability descriptions.
- Fixed various textures appearing as squares such as Ground Flares and Smoke Grenades.
CHANGES
- Leavers no longer need magazines to reload. Leaver Flamethrowers will never run out of fuel.
Umbrella Improved AI
Umbrella forces are utilizing dangerous tactics against you.
You receive a 10% gain in XP.
- Umbrella soldiers will pick up and use items against you. This includes weapons, armor, explosives, flares and sentry guns.
- Umbrella will destroy many items they don't use, including ammunition and healing items.
- Soldiers armed with flare guns or ground flares will use them to reveal attackers they cannot see.
- Umbrella will not drop their items upon death.
- Flamethrowers can identify where their attackers are firing from and will retaliate towards them.
- Some patrols are less predictable in their movements. You may run into Umbrella soldiers in unexpected areas.
Show all items (41)
MagazinesAim AssistantArmor Piercing RoundsMedical KitSaline SyringeM70 Sentry GunFrag GrenadeSatchel ChargeXM35 MARInterceptor Body ArmorStun RoundsOffice PapersFlashlightDragon Skin Body ArmorEnergy GeneratorMRLG89ResonatorBatteryMGL FragsMissile ModulePTR-5Plasma GrenadeSmoke GrenadeGround FlareLift BootsAmmo CaseCrateSA Combat ShotgunExplosive ChargeFlare GunMarine CorpseFake Magazine 1Fake Magazine 2Fake Magazine 3Fake Magazine 75M400 GLMP5Scorch FlamethrowerQ-35Scrap Metal
Map Specifications
Terrain Dimensions256 × 256
Playable Area244 × 244
Suggested Players3-11
Max Slots12 slots
Size7.12 MB
Script EngineJASS
Graphics ModeSD & HD
Lobbies6,317
Author's description
Original in-game description by UnknownYour platoon experiences heavy hostile activity during what was supposed to be a routine patrol mission. Enemies are numerous and your skills will be tested to their breaking point.

