Pudge Wars v2.03d
Author: Siraraz
Patch Compatibility:
1.24e - 1.27a LAN: Compatible1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
Terrain minimap
What's in the map file
Extracted from the map file4 heroes67 items11 chat commands7 quest entriesScript: JASS
Heroes (1)
Butcher
Chat Commands (11)
-clearkeys-ns-noheadshot-sb-swapboard-vb-clear-stats-hat party-rh-resethookQuest Log (F9)
Testing Commands
Each command has a long form and a short form,
Example: Flame would be -flame or ff.
Here is the list of available commands:
-thunder
th
Description: Creates the Thunder powerup effect on the selected unit.
-flame
ff
Description: Creates the Flame powerup effect on the selected unit.
-hyperspeed
hs
Description: Creates the Hyperspeed powerup effect on the selected unit
-bladebarrier
bb
Description: Creates the Blade Barrier powerup effect on the selected unit
-dynamite
dy
Description: Creates the Dynamite powerup effect on the selected unit
-reset
Description: This command will purge most effects from the selected unit
-pwtype x
Description: Set the type of powerup to spawn.
1 - Thunder
2 - Flame
3 - Hyperspeed
4 - Gold
5 - Blade Barrier
6 - Dynamite
Input "none" to set it back to random.
-pwspawn x
Description: Set how often the powerups will spawn. The minimum spawn time is 3 seconds.
Mode Selection
To select a mode, first choose -km or -rm for kills or rounds. Next comes the number of kills/rounds you want (must be 3 digits).
Finally, add any modifiers you want.
Current modifiers:
-nt: Enables No Timer mode; respawn times are always 5 seconds
-bm: Enables Boosted Mode; starting level is set to 5 and starting gold is set to 250.
-np: Enables No Powerup mode; powerups will no longer spawn.
-ho: Enables Hook Only mode; you may not upgrade your hook or purchase from the Items or Upgrades shop.
Example:
-km100nt
-km050ntbm
-rm020np
Powerups
Every 40 seconds, a random powerup will spawn from one end of the river and travel to the other end. Killing the powerup (by Meat Hook, or attacking, etc.) will reward the killer.
Here is the list of powerups that will spawn and a description of them:
Thunder: The Thunder powerup causes Pudge's hook to explode in a Lightning Nova, which releases a bolt of Chain Lightning upon anything it hits, dealing damage proportional to his Hook's speed.
Flame: Causes Pudge's Hook to catch fire, burning anyone close to it for damage proportional to his Hook's radius every second.
Bladebarrier: Creates a swarm of whirling blades which deflect incoming hooks around Pudge. The blades deal damage proportional to his Hook's range every second.
Gold: The Gold powerup gives you 50 gold.
Hyperspeed: The Hyperspeed powerup causes Pudge to accelerate to near superluminal velocities. Everything moves slowly compared to his incredible speed.
Dynamite: The Dynamite powerup attaches a ticking Time Bomb to Pudge. When it goes off, it deals damage proportional to the holder's current HP in a 500 range radius for the previous holder of the bomb, or the current holder if the current holder is also the one who caught the powerup.
Berserker's Blood: The Berserker's Blood powerup grants Pudge the blood of the Sacred Warrior for 30 seconds. During this time, Pudge is able to perform stronger and faster hooks. The increase in power is inversely proportional to his current health (or directly proportional to his missing health). For every 5% health missing, hook speed and damage is increased by 5%.
Spectral Dagger: The Spectral Dagger powerup causes Pudge's hooks to go beyond physical properties, allowing it to pass through structures and allies to reach his prey. The powerup lasts for 30 seconds.
Killing Players
The killing of the enemy units is fundamental to the game.
GENERAL NOTES ON KILLING
- Killing an ally is counted as a "deny" (as you're denying the enemy a kill).
- Killing an enemy is counted as a "kill".
- Killing yourself is counted as a suicide.
GENERAL NOTES ON KILLING ENEMIES
Killing Sprees
- For each consecutive kill you make on enemies, your spree is increased by one.
- Dying will result in your spree being reset to zero.
- A spree does not grant you extra gold in your kills, infact it does the opposite. If your spree is ended as a result of being killed by an enemy, they gain additional gold.
- The level of spree is significant after three consecutive kills and share the same system from DotA. The sprees starting from three consecutive enemy kills are: killing spree, dominating, mega-kill, unstoppable, wicked sick, monster kill, godlike, and beyond godlike.
- A "killing spree" provides 30 gold bounty when ended. The gold bounty increments by 10 for each succesful spree jump. For example, dominating is worth 40 gold, mega-kill is worth 50 gold, and beyond godlike is worth 100 gold.
Killing an Enemy
- When you kill an enemy hero, you gain a certain amount of gold. The total amount of gold you recieve is calculated as: 10 + (5 * (enemy level - 1) + spree gold).
Being Killed
- When you die, you do not lose any gold.
Upgrade Points
Upgrade Points are a resource you can earn and use to upgrade your Meat Hook's statistics. You earn Upgrade Points when you kill someone or when you level up. Upgrade points can be spent by clicking the "Choose Upgrades" icon on your Pudge.
Commands
-hat party (Host only): Starts a hat party. Use the command again to deactivate.
-sb: Switches between the personal board and the game board.
-camh x: Adjusts the camera distance to x. Other options for x are default, med and high.
-clear: Clears the screen of text messages.
-ns/-noheadshot: Disables/enables the Headshot sound from playing.
-rh/-resethook: Used as a temporary solution to the dreaded "Meat Hook retracted" bug. You must have no hooks active and the Meat Hook Retracted unit must be missing for this to work.
-showhint: Shows a random hint.
-stats: Displays the statistics of your hook.
-togglehints/-toghints: Toggles hints on/off.
-vb: Turns verbose damage text on and off.
Credits
RESOURCES
Coding
'Jesus4Lyf' for 'Hash, 'DummyCaster', Damage'
'kingkingyyk3'
'Vexorian' for 'Table', 'SimError', 'TimerUtils', 'FauxHandleVars'
'Anitarf' for 'SpellEvent'
'Rising_Dusk' for 'GroupUtils'
'Magtheridon96' for 'RegisterPlayerUnitEvent'
'BBQ' for 'PeriodicLoop'
'Tirlititi' for 'ClearItems'
'grim001' for 'GetProc'
'nestharus' for 'Event'
'kenny' for extracts of code I used from his 'Pudge Wars Meat Hook Revisited' resource
Art
'xXMephistoXx' for the 'Magic Hat' model (used for hat party command)
'kunkka' for the loading screen
TESTING
'BAkil', 'TrevorTheHoly', 'Orgetorox', 'Fire525108', 'aznshocktrooper'
SPECIAL THANKS
'kingkingyyk3'for developing the AI
'Mr_Bean' for continued support and managing the forums
'Tossrock' for developing this amazing map
Show all items (51)
Strygwyr's Claws - Level 1Techies' Explosive Barrel - Level 1Tiny's Arm - Level 1Grappling Hook - Level 1Increase StrengthN'aix's Jaws - Level 1Barathrum's Lantern - Level 1Lycan's Paws - Level 1Earthshaker's Totem - Level 2Barathrum's Lantern - Level 2Barathrum's Lantern - Level 3Barathrum's Lantern - Level 4Barathrum's Lantern - Level 5Lycan's Paws - Level 2Lycan's Paws - Level 3Lycan's Paws - Level 4Lycan's Paws - Level 5N'aix's Jaws - Level 2N'aix's Jaws - Level 3N'aix's Jaws - Level 4N'aix's Jaws - Level 5Strygwyr's Claws - Level 2Strygwyr's Claws - Level 3Strygwyr's Claws - Level 4Strygwyr's Claws - Level 5Grappling Hook - Level 2Grappling Hook - Level 3Grappling Hook - Level 4Grappling Hook - Level 5Tiny's Arm - Level 2Tiny's Arm - Level 3Tiny's Arm - Level 4Tiny's Arm - Level 5Techies' Explosive Barrel - Level 2Techies' Explosive Barrel - Level 3Techies' Explosive Barrel - Level 4Techies' Explosive Barrel - Level 5Earthshaker's Totem - Level 1Earthshaker's Totem - Level 3Earthshaker's Totem - Level 4Earthshaker's Totem - Level 5Ricochet Turbine - Level 1Ricochet Turbine - Level 2Ricochet Turbine - Level 3Ricochet Turbine - Level 4Ricochet Turbine - Level 5Azwraith's Lance - Level 1Azwraith's Lance - Level 2Azwraith's Lance - Level 3Azwraith's Lance - Level 4Azwraith's Lance - Level 5
Map Specifications
Terrain Dimensions32 × 32
Playable Area32 × 32
Suggested Players3v3
Max Slots10 slots
Size594.94 KB
Script EngineJASS
Graphics ModeSD & HD
Lobbies295
Author's description
Original in-game description by SirarazA mini-game where two opposing teams aim to achieve victory by scoring a certain amount of enemy kills or winning a certain amount of rounds first. This map is based off the character, Pudge the Butcher, from DotA, and his signature skill: Meat Hook.
