Pyro TD 0.21b
Author: Rave
Patch Compatibility:
1.24e - 1.27a LAN: Compatible1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
Terrain minimap
Lobby Preview
Preview image from the map file
What's in the map file
Extracted from the map file3 heroes5 items3 chat commands5 quest entriesScript: JASS
Heroes (3)
Direct damageWave damageSummon damage
Chat Commands (3)
-unstuck-zoom-getcontrolQuest Log (F9)
Commands
To change your camera distance, type "-zoom X"
X = 2000-4000
To get control about disconnected players -> type "-getcontrol"
Any units stuck? -> type "-unstuck"
Patchnotes
0.21a -> 0.21b
- Major bugfix created by 0.21a
0.21 -> 0.21a
--- Balance-Changes:
- Destroying a tower now refunds 50% of its total cost. (no gold for goldtowers)
- Frostmages now slow for 35% movementspeed (instead of 50%)
- Increased Cost for Priest rank 2 (30->35) and rank 3 (80->90)
- Reduced Cost for Chainweapon and Chainarmortower: (140->110 / 200->150 / 520->350)
- Reduced Cost for Chainhealth (70->55 / 100->75 / 260->175)
- Witchdoctor cost changed ( 70->140 / 170->160 / 550->375)
- Witchdoctor healing buffed( 1->2 / 3->4)
- Reduced Cost for Rulebreaker (30->25 / 40->35 / 160->150)
- Reduced Cost for Fast Rulebreaker (50->45 / 80->70 / 325->300 / 600->450)
- Increased the aoe-range of the meteor (150->200)
- Decreased the cost of the meteor (750+450xlvl -> 750+250xlvl)
- Buffed Bloodlust-Duration (7->11 seconds)
- Tower-Races can now be chosen after wave 8 (standard) and after wave 6 (gold) instead of after wave 7
--- Bugfixes:
- Units now get slowed by the first attack from frostmages coming out of the "hold attack"-state
- The full-upgraded rulebreaker no longer stays in his hold attack-state after attacking.
- Healthpack is now getting used when fighting against buildings.
- Added players (on uneven games) now also gain gold per second while playing goldmode.
Discord
If you want to get in touch with me, the small Pyro TD community or just play a round with skillful players, feel free to join the pyro td discord channel!
https://discord.gg/uSuySU3
Special Thanks
Pyro - gaming.youtube.com/c/pyrop - He often streams on Youtube so check him out! Nice small community and a lot of Legion TD and other custom maps action! (also the reason why this TD exist)
Norre - Came up to me with the "heal and buff the attack of units to let them fight"-concept.
Models
Models:
"oger_barracks" by SantoRayo[iP]
"HeroGlow" by assasin_lord
"Bloodelf Mage" by General Frank
"ChaosGate" by Kam and RightField
"High Elf Sanctuary" by matiS
"Beer Keg" by Yayoi
"Bier" by Frotty
"BeerGolem" by Firefoot
"Naga Royal Guard" by Tarrasque
"Dragonlings" by HappyTauren
"Lindormr Dragon" by Olof Moleman&Jigrael
"Deathwing" by Kwaliti
"Derivatives" by Ujimasa Hojo
"Orc Warlock" by Stefan.K
Icons:
"ArcaneVoid" by Eldin HawkWing
"MultiArrow" by The Panda
"Dice" by Amigurumi
"ArcaneProtection" by Helix-Magnus
"Headshot" by D.ee
"Meteor" by 67chrome
"TaurenShaman" by Mr.Goblin
"Deathwing" by Murlocologist
"Lindormr" by GhostThruster
Show all items (5)
Stone of HealthPotion of InvisibilityHoly HealpotSmall HealpotPotion of Invulnerability
Map Specifications
Terrain Dimensions256 × 256
Playable Area244 × 244
Suggested Players2-8 Players
Max Slots10 slots
Size1.85 MB
Script EngineJASS
Graphics ModeSD & HD
Lobbies9,875
Author's description
Original in-game description by RaveBuff your units and let them fight against the enemy wave.

