Random Farm TD 0.60 Beta

Author: moosnn

Patch Compatibility:
1.24e - 1.27a LAN: Compatible1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
Random Farm TD 0.60 Beta terrain minimap
Terrain minimap

Lobby Preview

Random Farm TD 0.60 Beta lobby preview

Preview image from the map file

What's in the map file

Extracted from the map file
25 chat commands6 quest entriesScript: JASS

Chat Commands (25)

-1-2-3-4-5-6-7=1=2=3=4=5=6=7=8=9@1@2@3@4@5-clearcam-save
Show all (25)
-load

Quest Log (F9)

Changelog
-- Version 0.60 Beta - Rebalance: Attack Range - Rebalance: Farm Upgrade - No limits for Changing Miracle Tower - Added Item Price Notification -- Version 0.57 - Fixed wrong gold when activating extreme in any difficulty other than New World - Increased difficulty a bit (100/140/180/220/260/300%) - Fixed abuse that allowed fished items to give a lot of gold when used - Added minor pause on farm upgrade rewards to avoid misclicks - Fixed some problems with multiboard and added boss count - Fixed some problems with towers' damage upgrade being incorrect - Miracles will keep their items when changing them with tower randomizer - Increased gold earned when killing enemies by a bit - Increased reward of "Wet Wood" and "Gold Box" fishing items - Increased starting fishing baits based on difficulty - Added -stats and -missions commands - Added bosses count to multiboard -- Version 0.56 - Added a "-clear" command (can be activated by pressing Esc) - Added difficulty and achievements to multiboard - Changed how achievements are shown when using the skill - Fixed achievements count issues - Added reward of each achievement in list - Improved autoselection of units - Fixed problems with skin changing and losing items or not showing proper masteries level - Fishing rod duplication abuse is no longer possible - Final points reward increase with more achievements - Miracle changer no longer can change a tower to itself - Added list of acquired skins in the save file
Save System
You can save Rating after each win to earn titles.\nYou can use it in your next game via save/load.\n\n* Save Folder: My Documents/Warcraft III/CustomMapData\n\n* The save system is based on Grabiti's RPG Creator.\n
Damage Types
Physical damage is done in proportion to the target's armor.\nMagic damage ignores armor.\n(The magic defense also increases slightly depending on difficulty.)\n\nEvery tower skill deals Magic Damage.\n(Physical damage is indicated separately)
Titles
<Rating increases by 1 for each win (depends on difficulty restriction)>\n: After [Scarecrow] provides vehicles according to the title.\n\n1~5: [Seed] / Easy\n6~20: [Scarecrow] / Easy\n21~40: [Farmer] / Normal\n41~60: [Farm Manager] / Hard \n61~80: [Farm Heir] / Hell\n81~99: [Miracle] / Hell\n100~149: [Transcendence] / New World\n150~249: [?] / New World\n250 [?] / New World
Item Selling
The value of items sold in the Town Hall varies depending on the damage your towers deal. To get better values, increase the level of the upgrades in your Town Hall. Some towers will make items sell for higher prices than others.
Credits
Author: heytruths, moosnn\n\n-extreme for Extreme Mode (300%)\nSpecial Thanks ELVOE Rebalance the Game

Map Specifications

Terrain Dimensions160 × 160
Playable Area148 × 148
Suggested PlayersHave Fun
Max Slots9 slots
Size2.25 MB
Script EngineJASS
Graphics ModeSD & HD
Lobbies5,263

Author's description

Original in-game description by moosnn
|CFFD4F4FA- Rebalance: Attack Range |CFFD4F4FA- Rebalance: Farm Upgrade |CFFD4F4FA- No limits for Changing Miracle Tower |CFFD4F4FA- Added Item Price Notification |CFFD4F4FA- Author: heytruths/moosnn |CFFD4F4FA |CFFD4F4FA- Special Thanks ELVOE |CFFD4F4FARebalance the Game