Splitter TD v3.20b
Author: Sisaroth.
Patch Compatibility:
1.24e - 1.27a LAN: Compatible1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
Terrain minimap
Lobby Preview
Preview image from the map file
What's in the map file
Extracted from the map file4 chat commands6 quest entriesScript: JASS
Chat Commands (4)
-name-clear-nextWho's the boss?Quest Log (F9)
Commands:
-name <newname> to change your name
-clear to clear screen of text messages
-next to get information of next level
Tips:
1) Expensive towers have more damage/gold than cheap towers.
-Example: -Ballista has 7dps and costs 10gold -> 0,7 dps/gold
-Plasma cannon has 1700dps and costs 700gold -> 2,5dps/gold + splash damage
2) Mazing is very important: a maze around a strong tower greatly increases its efficiency.
3) Find the perfect balance between expensive towers for killing and cheap towers for mazing.
4) Build your maze together with your teammates (in normal mode).
5) Be friendly to your teammates, you have less chance to win if its 3v4.
Splash
The AOE of a tower with splash is determined by 3 numbers written as (x,y,z).
x is the AOE of the full damage splash, units within this range of the exploding projectile take the full damage.
y is the AOE of the medium damage splash, units within this area take 50% of the damage.
z is the AOE of the small damage splash, units within this area take 20% of the damage.
Example: Small Splash, AOE = (65,110,150)
-100% damage to units in 0 - 65 range of projectile
-50% damage to units in 65 - 110 range of projectile
-20% damage to units in 110 - 150 range of projectile
How to play?
Construct towers to kill the creeps.
If you kill a creep , it's splitted into 2 creeps.
At the end of the round each team receives/loses lifes for having more/less leaks than the other team.
If you found bugs or if you want an unprotected version of the map (if you wonder how the triggers are) go to www.hiveworkshop.com, search for my map and post a comment.
Special Creeps
-Normal: creeps with 522 MS and normal hp
-Triple Split: +50% hp, +50% bounty, splits into 3 creeps.
-Hardening Skin: -30% hp, creeps get +1 armor when they split
-Endurance: +50% hp, 350 MS
-Anti-Splash: Creeps are 1 second invulnerable after split
-Spell-Resistant: 50% less damage from spells
-Regeneration: -30% hp, creeps have lvl² regen
-Anti-Maze: creeps have no collision for 1.5 seconds after split
Credits
-Child Of Bodom (hiveworkshop) for hidden resources tutorial.
-www.hiveworkshop.com WE and trigger forums
-SilverSoultaker for making a bad map based on a good idea
-PurplePoot (For not approving the map, increasing my determination to improve the map)
-Reaper2008, Cokemonkey11, ap0calypse, Dr Super Good, cedi (help on hive forum)
-Element Of Water (much help on hive forum)
-Saia Djin, Cheezeman (Reviewing my vJASS spell)
-TheWye, Zerzax (help on wc3c forum)
-Dan van Ohllus(Hex punishment model)
Map Specifications
Terrain Dimensions128 × 130
Playable Area122 × 124
Suggested Players8
Max Slots10 slots
Size120.01 KB
Script EngineJASS
Graphics ModeSD & HD
Lobbies395
Author's description
Original in-game description by Sisaroth.A new version of a TD, where you have to leak as many creeps as possible. When 1 creep dies, it splits into 2. Thus, they divide as they die. The side with the most leaks wins the round.
Original by SilverSoultaker
Edited by Sisaroth.
29-11-2009

