Stackerz TD FINAL
Author: Helemar
Patch Compatibility:
1.24e - 1.27a LAN: Compatible1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
Terrain minimap
What's in the map file
Extracted from the map file11 heroes36 items14 quest entriesScript: JASS
Heroes (4)
Hero TowerHero - StrengthHero - AgilityHero - Intelligence
Quest Log (F9)
Normal Game Mode
- Normal waves, leaks results in loss of lives.
- Gold is received at the end of every level.
Hero Game Mode
- Normal waves, leaks results in spawn of leak creep, which your hero must kill.
- Gold and experience for your hero is received at the end of every level. And 2 lumber every 5 levels.
- Special events enabled, killing spree, battle-hungry, and medic. You'll get lumber and experience for these events.
Race Game Mode
- Race mode, levels spawn as soon as someone finishes the level.
- Gold increases at the end of each level.
Stackerz TD Notes
- Air levels are 5, 10, 15, 21, 26, 31, 36
- All towers except for the Mazing Tower have no pathing map, and can be built on top of one another.
- Creeps in this TD have ZERO tolerance for blocking, if you block, you WILL get attacked.
- You will get 75% gold back from selling a tower, except for the Mazing Tower which you get a full refund for.
- You may cancel construction of a building or upgrade and get 100% gold back.
- Phenomena focuses on more specialized aspects of attacking, using multiple target attacks, gradual damage, etcetra.
- Geomantric focuses more on slowing down units and killing them gradually.
- Hellion focuses on sheer damage and splash, causing as much damage as quickly as possible.
- Mechanical is designed to be strategic. Upgrading and increasing efficiency with every step.
Version History
v1.0
- Initial Publish of Stackerz TD
v1.05
- Increased damage on Ju Ju Doctor
- Fixed some text bugs
- Fixed some Leaderboard bugs
- Fixed when a player leaves and a unit is stuck, then you can't do shit about it
- Added Difficulty setting
v1.1 - Part 1
-= Object Work =-
- Phenomena -
- Decreased effectiveness of Witch slightly, was too strong.
- Changed number of targets hit by Energetic to 6.
- Added ability to UFO: Aerial Dominance, has crits vs air.
- Increased the % damage given by the Alien Enhancer on the Alien Entity Hero.
- Increased area of effect on Shrink.
- Decreased time on Pain ward to 5 seconds.
- Geomantric -
- Slowed down Thunder Blasts' attack slightly.
- Fixed typos on both inferno buildings.
- Hellion -
- Vastly decreased refresh time on Nether Grasp/Shadow Grip.
- Gave Black Poison a slight splash area.
- Increased the area of effect on Corrode Armor.
- Increased % armor which Melt removed.
- Increased splash radius slightly on both Ultimate buildings, not heroes.
- Added critical strike ability for Cultist.
- Increased damage and splash of Flaming Demon.
- Increased damage of Fiery Enchantment.
- Increased splash radius on Shadow Spirit.
- Added a small splash to Black Spirit.
- Made ultimate towers have a large small damage splash.
- Creeps -
- Decreased movement speed of level 35 air.
- Decreased health of level 35 air slightly.
v1.1 - Part 2
-= Trigger Work =-
- Fixed a bug where the last level wouldn't function properly, notgoing into detail.
- Changed difficulties around, knocked everything up 15%.
- Few minor polish bugs.
-= Other =-
- Changed name of force from Monsters to Cannon Fodder.
- Increased movement reduction of frost attack types.
- Fixed a bug dealing with no exp from kills, now all kills give all heroes exp.
v1.2
-= Object Work =-
- Phenomena -
- Fixed a bug with Pain Ward where units became invincible after being hit with it.
- Changed Pain Ward into Anger Ward. Anger Ward increases damage of towers for 10 seconds.
- Geomantric -
- Fixed hotkey on Frost Exploder, was X, same as sell. It's now F.
- Mechanical -
- Added the race!
-= Trigger Work =-
- Fixed yet another bug on level 40. Could use Unstuck to stop final boss from attacking. Now you can't... MAHAHAHAHAHA!
v1.3
-= Object Work =-
- Mechanical -
- Added Coolant, a slowing measure for Mechanical.
- Removed the Aerial Defender's upgrade ability, it was useless.
- Modified Shrapnel, it sucked. It now does more damage.
- Added the ability Firing Solution to Missle Launcher, play and see what it does.
- Increased the damage upgrade on piercing, it now is 40 per upgrade.
- Phenomena -
- Fixed the really retarded bug on the Ju Ju Doctor which I refuse to discuss for sake of integrity.
- Creeps -
- Added a custom skin for Helemar, the last boss.
-= Trigger Work =-
- Added two bonus levels.
- Changed vote system, it is now a % instead of a set difficulty.
- Added "Vote Nader!" Feel free to figure out the trick with this.
- Added a new game mode: Hero Mode, lots of new stuff in this mode.
-= Misc =-
- As always, minor polish bugs not worth going into.
v1.31
-= Trigger Work =-
- Fixed the leaderboard bug, amazing how one little annoying bastard of a line can fuck up the entire game eh?
v1.32
-= Trigger Work =-
- Fixed a bunch of bugs from the 1.18 patch.
Abilities need to be targetted - this means microing a lot. Have fun.
FINAL
-= Terrain Work =-
- Changed the terrain to Sunken Ruins. Oooh, goldish!
- Removed terrain blockers, more room to maze with now.
-= Trigger Work =-
- Added an extra level at the beginning to get players accustomed to the change in terrain.
- Added a new game mode: Race Mode.
- Changed difficulty ratings, now there is an easier mode and a harder mode.
-= Object Work =-
- Every race has been changed in terms of strength, there should be a better all-around balance now.
- Reduced move speed of air levels by about 5.
- Added more skill levels to heroes.
Show all items (26)
Potion of Lesser HealingPotion of Lesser ManaPotion of HealingPotion of ManaTome of Lesser KnowledgeTome of Lesser ExperienceMantle of IntelligenceGauntlets of Ogre StrengthBoots of Quel'ThalasBelt of Giant StrengthRobe of the MagiCrown of KingsSlippers of AgilityPotion of Lesser RestorationPotion of Greater RestorationPotion of ProtectionPotion of PowerGreaves of HermesHelmet of TitansArcane StaffHelmet of the DestroyerTome of Agility +6Tome of Intelligence +6Tome of Strength +6Tome of Greater KnowledgeTome of Greater Experience
Map Specifications
Terrain Dimensions128 × 151
Playable Area61 × 116
Suggested Players1 - 7
Max Slots9 slots
Size256.95 KB
Script EngineJASS
Graphics ModeSD & HD
Lobbies819
Author's description
Original in-game description by HelemarA new twist into TD land, combining some old with a lot of new. New terrain!
