Tower Survivors v1.35
Author: Nethalythic
Patch Compatibility:
1.24e - 1.27a LAN: Compatible1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
Terrain minimap
What's in the map file
Extracted from the map file6 chat commands12 quest entriesScript: JASS
Chat Commands (6)
-seedgo-gostart-start-clearkeysQuest Log (F9)
Changelog v1.35
NEW
4 new upgrades:
Rejuvenating Petal: Health regeneration upgrade
Protruding Spikes: Spikes damage upgrade
Entangled Gold Mine: Income upgrade
Gold Ring: Bounty upgrade
CHANGES
You can now reroll the starting roll an additional 3 times
Reroll gold cost 200->100, gold cost increase per reroll 100->50, also increases by 250 per round after 10 minutes
Players now get an extra reroll at 3 minutes instead of at 15 minutes (Old: 6/9/12/15 minutes New: 3/6/9/12 minutes)
Enemy scaling is increased after 20 minutes
Duplicator now applies to Spikes Damage Upgrades
Toxic Poisons overhauled: Now applies a 3% stacking Poison Vulnerability debuff every time a Poison weapon attacks an enemy or an enemy takes Poison damage
Gems of Power no longer decays but also no longer applies to Magic Coins
Knives damage 150->200, Spikes Damage scaling 25%->5%
Thorn Spikes Damage scaling 33.33%->30%
BUFFS
All Spikes Damage increased by 16.66%
Dreadlord Fang healing 5->6
Energy Shield damage reduction 2% of max mana->3% of max mana, maximum damage reduction 50% of damage taken->75% of damage taken
Changelog v1.34
Hotfix for crash bug
Was an incorrect reference in the bad luck protection added to rerolls
Changelog v1.33
NEW
6 new skins
CHANGES
Kills on the multiboard replaced with Damage, works same as the Income value
Spiked Burrow challenge allows Thorn and Knives
Clear grants gold
Upgrade bad luck protection applies to rerolls
Ice Generator damage 1000->1500, Frost effect removed, +100% damage to enemies with Frost, area of effect 375->450
Snapper attack range 300->900, damage 100->50, Health Regeneration bonus damage removed, +100% damage to Poisoned enemies
Dreadlord Fang healing on hit 10->5, now scales healing with Sharpened Spikes
BUFFS
Chain Heal damage 3000->4500
Impaler area of effect 250->300
Ballista damage 3000->4500
Inferno Stone damage 8000->10000
Chaotic Spirit poison damage 150->250
Lesser Splash area of effect 125->150, Splash area of effect 250->300
All Vulnerability effects buffed by 50%
Deflection damage reduction from Spikes damage 4%->5%
NERFS
All Spikes damage reduced by 25% (Thorn and Knives scaling adjusted to compensate)
Flame Generator damage 50000->10000
Spikewheel Launcher Burning Oil damage 3000->2000
Reanimating Poison instant health regeneration 10->5 (weapons), 2->1 (upgrades)
Changelog v1.32
REMOVED
Gambler's Treasure
NERFS
Energy Shield damage reduction 3% of maximum mana->2% of maximum mana
Reanimating Poison healing unchanged for Weapons, but reduced to 2 for Upgrades
BUGFIXES
Loading and saving might work better now, and so players should ideally no longer lose their 600 or 900 range skins
300 range skin completion time is now actually 10 minutes
Changelog v1.31
BUGFIXES
Hotfix for game speed modes
Changelog v1.30
NEW
Skins
Added 600 and 900 range skins
Upgrades
Gambler's Treasure: Gambles 500 gold to potentially earn back more gold.
Moonwell: 2000 Gold Mana option that gives maximum mana over time
Energy Shield: 10000 Gold mana option that reduces damage taken by a % of max mana while Mana Shield is active
Spiky Armor: 5000 Gold Armor option that increases Spikes damage based on armor
Reanimating Poison: 2000 Gold Poison option that instantly regenerates health when dealing poison damage
Orb of Power: 10000 Gold upgrade that increases damage if enemies have both Poison, Frost and Stun effects
CHANGES
Health regeneration displayed is now modified by game speed
NERFS
300 range challenge completion time 12 minutes->10 minutes
BUGFIXES
Challenge completion message for 1200 range no longer incorrectly checks for 300 range completion status
Mana Shield should now work more consistently
Displayed attack ranges of various weapons fixed
Poison Armor no longer bugs out DPS tracking
Renew and Imbued Fortification now properly grant health regen gained/max hp gained
Changelog v1.29
NEW
5 New Upgrades
3 New Skins
CHANGES
The map now remembers your game speed preference
Chance for Epic upgrades doubled
Goblin Land Mines activation delay removed
Inferno Stone attack range 1200->900
Rifle attack range 900->1200
Soulstealer attack range 900->1200
Impaler attack range 600->300, DPS 450->600, Damage 4500->600, stun duration 2.0->3.0
Living Water attack range 600->300, DPS 150->200, Damage 450->600
BUFFS
Crypt Carapace % of damage taken reflected 20%->30%
Smiting Hand now applies to Dreadlord Fang's healing
NERFS
Dreadlord Fang healing on hit 15->10
BUGFIXES
The start message should hopefully be showing again, though I'm not sure what caused it to decide not to
Living Water stun duration tooltip fixed 1.0->2.0
Cluster Rockets now work in 1x
Poison Armor now scales with 2x and 3x
Changelog v1.28
CHANGES
Removed 1.5x, fully implemented 2x and 3x so everything is affected
Lowered volume of Healing Sprayer
BUGFIXES
Message for completing the No Healing or Regeneration challenge now displays
Blessed Armor bonus armor per round fixed
Healing Sprayer DPS counter fixed
Changelog v1.27
NEW
Added support for 1.5x, 2x and 3x modes - The host can use a command to enable these at the start of the game: -1.5x, 1.5x, 15x, 15 for 1.5x, -2x, -2, 2 for 2x or -3x, -3, 3 for 3x.
New Skins: Uncommon Weapons Only, No Income, No Healing or Regeneration
New Weapons: Seeker Axe, Snapper, Magic Bolt, Healing Sprayer, Chaos Web
New Upgrades: Spiky Growth, Blessed Armor, Smiting Hand, Duplicator
CHANGES
Anti-lag at 15 minutes now turns damage text off and map size increased to create more distance between players' areas
All health regeneration buffed by 33%, except Wisp's increase every second
Most healing buffed by 33% (healing from Weapons, minus Chaos Swarm) or 50% (healing from Upgrades)
Thorn damage 100->200, Spikes Damage scaling 12.5%->25%, range 1200->300
Bombs damage 400->200, Stun duration 1.5->0.75, now has the Lesser Splash ability
Net Thrower range 1200->900
BUFFS
Goblin Land Mines stun duration 2.0->3.0
Inferno Stone damage 10000->8000, attack cooldown and Infernal duration 10.0->8.0, stun duration unchanged but tooltip fixed
Blight Aura damage 50% of health regeneration->100% of health regeneration
NERFS
Dryad attack range 450->225
Changelog v1.26
v1.26
NEW
3 new skins:
Single Target Skin: Survive 12 minutes with only single target weapons
Splash Skin: Survive 12 minutes with only splash weapons
Survivor's Skin: Survive 20 minutes and beat the game
CHANGES
There is now a 0.5 second delay before the new shop is selected at the start of a round
Chain Heal damage 5000->3000, attack cooldown 5.0->3.0, DPS unchanged, healing 1% of maximum health->150
Healthstone damage 300->100, DPS unchanged, damage just occurs more often
BUFFS
Chaos Swarm healing per target hit 20->40
Cluster Rockets area 300->375
Mastercrafted Masonry 1% damage per 1000 max health->1% damage per 500 max health
Blight Aura 30% of health regeneration damage per second->50% of health regeneration damage per second
NERFS
Vengeful Coil damage 400->200, attack cooldown 2.0->1.0, bonus damage to enemies who attacked the Survivor's Tower 150%->100%
Corrosive Poison bonus poison damage 10%->0%
BUGFIXES
Ice Generator should be more consistent in applying Frost
Immolation damage fixed
Blaster target preference fixed
Splash weapons damage to primary target fixed
Living Water damage to Heavy armor fixed, tooltip fixed
Chaos Heart tooltip fixed
Serpent tooltip fixed
Splashfire tooltip fixed
Skin selection should no longer persist due to swapping pages before skins are added to the tower
Tower Ghost should actually properly spawn for the last player standing now
Discord link in the description is no longer cut off
Discord
https://discord.gg/eUMdqAGyrb
Credits
Codeless Save and Load (Multiplayer) - v3.0.1 by TriggerHappy
Find it here: https://www.hiveworkshop.com/threads/codeless-save-and-load-multiplayer-v3-0-1.278664/
BTNSteelSword, BTNPiercingArrows, BTNMagicMissile, BTNBoulderSiege and BTNChaosBolt by genin32/Blizzard Entertainment, also found on HiveWorkshop
Map Specifications
Terrain Dimensions128 × 128
Playable Area116 × 116
Suggested Players2-8
Max Slots8 slots
Size1.93 MB
Script EngineJASS
Graphics ModeSD & HD
Lobbies3,893
Author's description
Original in-game description by NethalythicVersion 1.35
- Discord: https://discord.gg/eUMdqAGyrb
- Press F9 ingame to find the Changelog and the Discord link
- Make sure you download your map from the Discord if you don't want to risk playing cheat versions
