Tower Survivors v1.50

Author: Nethalythic

Patch Compatibility:
1.24e - 1.27a LAN: Compatible1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
Tower Survivors v1.50 terrain minimap
Terrain minimap

What's in the map file

Extracted from the map file
5 chat commands7 quest entriesScript: JASS

Chat Commands (5)

-seedgo-gostart-start

Quest Log (F9)

New
===========NEW========== - Loading Screen: New loading screen made by Eregbueye - Skin: Skin reward for reaching 7500 score - Game Speed: Added a 150% speed option enabled by the 1.5 command - Fire effect: Stackable effect that increases all damage taken by 0.1% per stack. Upon death, enemies explode dealing 2 damage per stack to surrounding enemies. Applied by these weapons & upgrades: Fire Bow: 5 Fire stacks Flamecaster: 2 Fire stacks Immolation: 20 Fire stacks Incinerating Spikes: 20 Fire stacks Flame Generator: 250 Fire stacks Spikewheel Launcher: 150 Fire stacks - Upgrade: Orb of Power: +30% Normal/Piercing/Magic/Siege/Chaos/Spikes Damage, +30% to Stunned, +15% Poison, Frost and Fire Damage - Upgrade: Growing Blaze: +10% Fire damage, +10% damage vulnerabilty per Fire stack - Upgrade: Wavefire: +15% Damage & +100 Bonus Range for Wave Weapons - Upgrade: Magic Treasure: Builds up gold over time. Can be manually used to gain gold. Reanimating Poison: REMOVED. Felt its effect was too vague, and the other secondary damage types lack a third upgrade (except Fire, which will get a second upgrade when there are more Fire effects added)
Changes
==========CHANGES========== - Score: Wins and last stands grant less score than before (applies retroactively) - Reroll: Cost increase per round after 10 minutes 250 -> 100 - Enemy Scaling: Reverted +10% scaling increase - Enemy Scaling: Added back CC reduction to enemies, +2% per round after 10 minutes - Enemy Scaling: Scaling past 15 minutes is less extreme - Gold Wagons: Bounty gold 50 -> 100, duration 15 seconds -> 20 seconds - Poison Weapons: Now all deal Poison damage in addition to their primary damage type. - Vengeful Coil: Renamed Death Coil. No longer deals bonus damage to enemies who damaged the Tower. Now increases Chaos damage taken by 20% per attack, stacking. - Immolation: No longer increases Chaos damage taken by 10% per tick. - Corrosive Poison: Renamed Potent Poison. Now gives +10% Poison damage instead of +10% damage to Poisoned enemies. - Toxic Poisons: Renamed Corrosive Poison. Now gives +25% damage to Poisoned enemies instead of a stacking +3% Poison damage when an enemy took Poison damage or was Poisoned. - Poison Armor: Now deals 200% of Armor Poison damage.
Balance Changes
==========NERFS========== - Fire Bow: Damage 75->50 - Flamecaster: Damage, 60->50, Attack Speed 0.15->0.2 - Chaos Skulls: Targets hit 16->12 - Flame Generator: Damage 5000->2500 - Spikewheel Launcher: Damage 3000->1500, Burning Oil damage 1000->500 - Blight Aura: Damage 100% of HP Regen->50% of HP Regen ==========BUFFS========== - Snapper: Damage 100->150 - Flamecaster: Area of Effect 85->100 - Chaos Skulls: Damage 400->500
Bugfixes
==========BUGFIXES========== - Impaler: Fixed damage - Ice Generator: Fixed amount of waves on different game speeds - HP Regen Button: Fixed sometimes not showing in HD graphics - Arcane Blaster: Fixed tooltip - Frostbolt: Fixed tooltip & targeting preference - Black Market: Fixed Magic Weapons tooltip - Living Wood: Fixed Button jumping position when bought multiple times - 1.50: Fixed bug causing saves to not load
Commands
Game Speed: Normal = "1" and variations Game Speed: Fast = "1.5" and variations Game Speed: Faster = "2" and variations Game Speed: Hyper = "3" and variations Only Player 1 (Red) can change game speed The map stores your last selected game speed as your preferred game speed
Discord
https://discord.gg/eUMdqAGyrb
Credits
CREDITS Codeless Save and Load (Multiplayer) - v3.0.1 by TriggerHappy Find it here: https://www.hiveworkshop.com/threads/codeless-save-and-load-multiplayer-v3-0-1.278664/ GameStatus - Replay Detection - also by TriggerHappy, found on HiveWorkshop Orb of Ice model by General Frank, found on HiveWorkshop BTNSteelSword, BTNPiercingArrows, BTNMagicMissile, BTNBoulderSiege and BTNChaosBolt by genin32/Blizzard Entertainment, found on HiveWorkshop THANKS Thanks to Tasyen for helping me really bring the buttons to the next level, not just from his great guide but helping me out personally because I'm a dummy Thanks to OverClocked for helping me set up the Clear button

Map Specifications

Terrain Dimensions128 × 128
Playable Area116 × 116
Suggested Players2-8
Max Slots8 slots
Size2.28 MB
Script EngineJASS
Graphics ModeSD & HD
Lobbies30,191

Author's description

Original in-game description by Nethalythic
Version 1.50 - Discord: https://discord.gg/eUMdqAGyrb - Press F9 ingame to find the Changelog and the Discord link - Make sure you download your map from the Discord if you don't want to risk playing cheat versions