Tower Survivors v1.73
Author: Nethalythic#2499
Patch Compatibility:
1.24e - 1.27a LAN: Compatible1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
Terrain minimap
What's in the map file
Extracted from the map file5 chat commands8 quest entriesScript: JASS
Chat Commands (5)
-seedgo-gostart-startQuest Log (F9)
New
===========NEW==========
- New Skin: Power Generator: Survive 15 minutes with only Weapons and Upgrades that grant stats over time or scale with those stats
- New Epic (10000 Gold) Upgrade: Unbreakable Armor: +25 Armor, +1 Damage Reduction per 1 Armor
Changes
===========CHANGES==========
- Floating Text: Reverted a recent experimental duration change to damage text, now has the old duration 1.00 seconds->0.25 seconds
- Survivor's Altar Challenge: Score given 250->200
- Clear: Now grants 1 second of invulnerability
- Enemies: No longer gain bonus damage on their first attack, but the amount of bonus damage gained has been increased after 10 and 15 minutes
- Entangler: Now deals damage instantly rather than over the duration of the root, damage 6000->3000, DPS 3000->1500
- Lightning Ball: Renamed Arcane Ball, missile model changed. (I realised I want to use the lightning orb missile for something else in the future)
- Cluster Rockets: Now gains +% Damage instead of +% Area of Effect from Areafire as the area of effect of the spell cannot properly update ingame
- Deflection: Damage reduction no longer benefits twice from +% Spikes Damage, damage reduction 12->25
- Living Wood: Now has a HPS meter in the frame button description
Balance Changes
==========BUFFS==========
- Spell Glaive: Damage 275->300, compensates for a bugfix
- Ice Generator: Damage bonus per Areafire upgrade 20%->25%
- Poison Cloud: Damage 300->600, DPS 60->120, HP Regen +0.1 per enemy hit->+0.125 per enemy hit
- Death Coil: Damage 400->450, DPS 400->450
- Energy Pulse: Stun duration 0.5->1
- Living Wood: Heals when below 25% health->Heals when below 35% health
- Shatter: Damage bonus 20%->25%
Bugfixes
==========BUGFIXES==========
- Knives: Attack range now matches increased effect range from Areafire
- Flamecaster: Now actually applies the Fire effect (had to re-add it to a list I already added it to, so let's hope this time it sticks)
- Spell Glaive: No longer receives more damage than intended from Mana Shield
- Necromancer's Tome: Skeletal Mage attack range now matches increased effect range from Areafire
- Death Generator: Damage gained for extra Death Generators 55->50
- Inferno Stone: Infernal attack range now matches increased effect range from Areafire
- Poisonous Spikes: No longer fail the Poison challenge
- Magic Treasure: Buying a Magic Treasure while you already have one no longer leads to less gold growth per second
Commands
Game Speed: Normal = "1" and variations
Game Speed: Fast = "1.5" and variations
Game Speed: Faster = "2" and variations
Game Speed: Hyper = "3" and variations
Only Player 1 (Red) can change game speed
The map stores your last selected game speed as your preferred game speed
Toggle Map Messages: -hide text (Hides messages) -show text (Shows messages)
Discord
https://discord.gg/eUMdqAGyrb
Hive
https://www.hiveworkshop.com/threads/tower-survivors.353429
Credits
CREDITS
Codeless Save and Load (Multiplayer) - v3.0.1 by TriggerHappy
Find it here: https://www.hiveworkshop.com/threads/codeless-save-and-load-multiplayer-v3-0-1.278664/
GameStatus - Replay Detection - also by TriggerHappy, found on HiveWorkshop
BoxedText.fdf and BoxedText.toc files used for frames by Antares, whose resources can be found on HiveWorkshop
Orb of Ice model by General Frank, found on HiveWorkshop
BTNSteelSword, BTNPiercingArrows, BTNMagicMissile, BTNBoulderSiege and BTNChaosBolt by genin32/Blizzard Entertainment, found on HiveWorkshop
Demon Tower model by HappyTauren, found on HiveWorkshop
Glaive Missiles model by Scythe Dervish, found on HiveWorkshop
DesertTile by GolluM_KoMe, found on HiveWorkshop
BloodySpikes, BouncyCannonball, FrostBomb, PoisonArmor, PoisonousSpikes, SpinningGlaive, BloodBlaster, ProtrudingSpikes, MoltenSpikes, SpikyArmor, MastercraftedMasonry, PhilosophersStone, CursedTreasure, Clear, SpikewheelLauncher, Flame Pillar, Slicerglaive, Ice Beam, Ice Spears and Shatter icons by Villagerino
MagicAcidMissile, MagicAcidMissileTarget, IceBeam, IceDrainCaster, ImpaleMissTargetBigger and WightVillagerino models by Villagerino
Christmas Snowglobe model by Deolrin, HappyChristmasAbomination model by Villagerino, both found on HiveWorkshop
THANKS
Big thanks to Villagerino for helping me with so many great icons in particular and helping me with a purple Living Spittle
Thanks to Tasyen for helping me really bring the buttons to the next level, not just from his great guide but helping me out personally because I'm a dummy
Thanks to OverClocked for helping me set up the Clear button
Thanks to Mayday for helping me get started on editing icons
Map Specifications
Terrain Dimensions128 × 128
Playable Area116 × 116
Suggested Players2-8
Max Slots8 slots
Size4.24 MB
Script EngineJASS
Graphics ModeSD & HD
Lobbies25,915
Author's description
Original in-game description by Nethalythic#2499Version 1.73
- Discord: https://discord.gg/eUMdqAGyrb
- Press F9 ingame to find the Changelog and the Discord link
- Make sure you download your map from the Discord if you don't want to risk playing cheat versions
