Tower Survivors v1.75

Author: Nethalythic#2499

Patch Compatibility:
1.24e - 1.27a LAN: Compatible1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
Tower Survivors v1.75 terrain minimap
Terrain minimap

What's in the map file

Extracted from the map file
5 chat commands8 quest entriesScript: JASS

Chat Commands (5)

-seedgo-gostart-start

Quest Log (F9)

New
===========NEW========== - Added a death recap showing the last 5 instances of damage you took before dying
Changes
===========CHANGES========== - Players: Now neutral instead of allies, I believe this should prevent seeing other player's pings - Creeps: Attack speed doubled, damage dealt halved, base movement speed 50->75, no longer gain speed per round, instead the speed of spawning enemies increases every second before resetting every round, these are experimental changes so feel free to give feedback about them on the Discord - Optimization: 500 Gold (Common) Weapons now stack up to 4 instead of 6 unit instances before further purchases reduce attack cooldown instead of adding more. Firebreather, Spinning Glaive, Flamecaster & Icebreather now stack up to 8 unit instances after which further purchases simply increase the effectiveness of existing ones by 12.5% - Fire: Effect description updated to be more accurate, but still does the same thing as before - Power Generator Challenge: Score 250->300 - Gold Wagons: Gold bounty 50->100, duration 20->18 seconds, bonus health 600->0, base speed 50->150 - Survivor's Tower: Now has an inventory, allowing you to see and use items after 15:00 - Frost Bomb: Damage 1050->1800, DPS 350->625, Frost stacks applied 10->20, no longer leaves behind a bomb that explodes after a delay - Spikes Damage Upgrades needed to be adjusted with the Creep attack speed changes - Spiked Barricades: Spikes Damage 40->20 - Shredding Spikes: Spikes Damage 80->40 - Dreadlord Fang: Spikes Damage 80->40, healing on hit 6->4 - Growing Spikes: Spikes Damage 80->40, Spikes Damage per round 12->6 - Protruding Spikes: Spikes Damage 80->40, bonus damage on first hit 200->120 - Bloody Spikes: Spikes Damage 80->40, Bleed damage 50->25, Bleed damage tick rate 1 second->0.5 seconds - Nature's Fang: Spikes Damage 80->40, HP Regen on hit 0.5->0.4 - Spiked Masonry: Spikes Damage 80->40, Max HP on hit 1.25->1 - Sharpened Spikes: Spikes Damage 160->80 - Deflection: Spikes Damage 160->80, damage reduction 25->15 - Molten Spikes: Spikes Damage 160->80, Fire stacks 16->80 - Poisonous Spikes: Spikes Damage 160->80, Poison damage 100->160 - Puncturing Spikes: Spikes Damage 160->80 - Crypt Carapace: Spikes Damage 400->200 - Gnashing Teeth: Spikes Damage 400->200 - Rejuvenating Petal: Regeneration 100% of HP Regen->400, scaling with +% HP Regen
Balance Changes
==========NERFS========== ==========BUFFS========== - Spell Glaive: Damage 300->325, DPS 300->325 - Poison Cloud: HP Regen per enemy hit 0.125->0.2 - Living Wood: Healing 500->1000
Bugfixes
==========BUGFIXES========== - Game Speed: Should no longer bug out due to the game quickstarting - Icebreather: Now applies its stated 10 Frost stacks instead of just 6 - Gnashing Teeth: Now actually provides +Spikes Damage - Blight Aura: No longer fails the Scaling challenge - Scroll of Piercing: Now adds to the damage field on the multiboard - Poison Armor: Button frame now goes in the Utility section on the left rather than the Damage section at the top-left - Magic Treasure: No longer fails the Scaling challenge
Commands
Game Speed: Normal = "1" and variations Game Speed: Fast = "1.5" and variations Game Speed: Faster = "2" and variations Game Speed: Hyper = "3" and variations Only Player 1 (Red) can change game speed The map stores your last selected game speed as your preferred game speed Toggle Map Messages: -hide text (Hides messages) -show text (Shows messages)
Discord
https://discord.gg/eUMdqAGyrb
Hive
https://www.hiveworkshop.com/threads/tower-survivors.353429
Credits
CREDITS Codeless Save and Load (Multiplayer) - v3.0.1 by TriggerHappy Find it here: https://www.hiveworkshop.com/threads/codeless-save-and-load-multiplayer-v3-0-1.278664/ GameStatus - Replay Detection - also by TriggerHappy, found on HiveWorkshop BoxedText.fdf and BoxedText.toc files used for frames by Antares, whose resources can be found on HiveWorkshop Orb of Ice model by General Frank, found on HiveWorkshop BTNSteelSword, BTNPiercingArrows, BTNMagicMissile, BTNBoulderSiege and BTNChaosBolt by genin32/Blizzard Entertainment, found on HiveWorkshop Demon Tower model by HappyTauren, found on HiveWorkshop Glaive Missiles model by Scythe Dervish, found on HiveWorkshop DesertTile by GolluM_KoMe, found on HiveWorkshop BloodySpikes, BouncyCannonball, FrostBomb, PoisonArmor, PoisonousSpikes, SpinningGlaive, BloodBlaster, ProtrudingSpikes, MoltenSpikes, SpikyArmor, MastercraftedMasonry, PhilosophersStone, CursedTreasure, Clear, SpikewheelLauncher, Flame Pillar, Slicerglaive, Ice Beam, Ice Spears and Shatter icons by Villagerino MagicAcidMissile, MagicAcidMissileTarget, IceBeam, IceDrainCaster, ImpaleMissTargetBigger and WightVillagerino models by Villagerino Christmas Snowglobe model by Deolrin, HappyChristmasAbomination model by Villagerino, both found on HiveWorkshop THANKS Big thanks to Villagerino for helping me with so many great icons in particular and helping me with a purple Living Spittle Thanks to Tasyen for helping me really bring the buttons to the next level, not just from his great guide but helping me out personally because I'm a dummy Thanks to OverClocked for helping me set up the Clear button Thanks to Mayday for helping me get started on editing icons

Map Specifications

Terrain Dimensions128 × 128
Playable Area116 × 116
Suggested Players2-8
Max Slots8 slots
Size4.23 MB
Script EngineJASS
Graphics ModeSD & HD
Lobbies11,497

Author's description

Original in-game description by Nethalythic#2499
Version 1.75 - Discord: https://discord.gg/eUMdqAGyrb - Press F9 ingame to find the Changelog and the Discord link - Make sure you download your map from the Discord if you don't want to risk playing cheat versions