Tower Survivors v1.77
Author: Nethalythic#2499
Patch Compatibility:
1.24e - 1.27a LAN: Compatible1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
Terrain minimap
What's in the map file
Extracted from the map file5 chat commands8 quest entriesScript: JASS
Chat Commands (5)
-seedgo-gostart-startQuest Log (F9)
New
===========NEW==========
- New Command: "-select blackmarket off" toggles auto-selection of Black Markets when purchased off, replace off with on to enable it again. This setting is saved between games.
- New Skin: Mana Crystal: Buy Mana Shield before the first round and never have Mana Shield break for 15 minutes.
- New Upgrade: Critical Strike (2000 Gold): +5% chance to do +150% direct damage, healing and mana restoration
- New Upgrade: Critical Decimation (5000 Gold) +10% chance to do +150% direct damage, healing and mana restoration, +10% more powerful critical strikes
Changes
===========CHANGES==========
- Changed how targeting priorities for weapons are set. Weapons should work the same way as before with their targeting but I believe this change may slightly improve performance
- Game Speed: Hyper (x3) has been removed due to some problems with it. It's simply too fast and to properly support it without issues I would really just have to make the other speeds slower to the point Hyper was the new Faster (x2)
- Weapons: Most weapons now only have 1 unit instance and their attack cooldown is instead reduced with more purchases, we'll see how this plays out with how the map feels, but this will obviously reduce lag
- Enemies: Damage scaling changed: Base damage increased by 100%, all per round damage growth reduced by 50%, CC reduction now caps out at 95% reduction instead of 99% reduction, except for Samwise who always has 99% reduction, damage growth after 10 and 15 minutes both increased by 20%, damage bonus per hit growth after 15 minutes 5%->10%
- Black Markets: Added the ability to select the shop (C) from within the Black Market, added a small delay between purchases and auto-selecting the shop to avoid misclicks
- Samwise: Movement speed 50->100
- Flamecaster: Visual should better match the timing when damage happens now
- Necromancer's Tome: Damage 2000->4000, Skeletal Mage duration 10->5, Skeletal Mage duration no longer scales with +% Attack Speed, +% Attack Speed now increases Skeletal Mage's attack speed
- Inferno Stone: Damage 4000->5000, attack cooldown 8.0->10.0, Stun duration 2.0->2.5, Infernal damage 1000->2000, Infernal immolation damage 1000->2000, Infernal duration 8.0->5.0, no longer screams when it dies
Balance Changes
==========NERFS==========
- Flamecaster: Damage 150->120, DPS 750->600
Bugfixes
==========BUGFIXES==========
- Lightning Generator: Damage was incorrect and did not match description: 1125->1050
- Frost Bomb: Damage was incorrect and did not match description at all after the recent change removing its after-explosion: Damage 1050->1875
- Liquid Fire Hurler: Fire Vulnerability's damage boost now applies before rather than after the damage over time for the Fire effect is set
- Inferno Stone: Impact delay now scales with game speed, now benefits properly from +% Stun Duration
- Growing Spikes: Button frame icon now shows up properly
- Molten Spikes: Button frame icon now shows up properly
Commands
Game Speed: Normal = "1" and variations
Game Speed: Fast = "1.5" and variations
Game Speed: Faster = "2" and variations
Only Player 1 (Red) can change game speed
The map stores your last selected game speed as your preferred game speed
Toggle Map Start Text: -text off (Hides starting text) -text on (Shows starting text)
Toggle Black Market Auto-Selection: -select blackmarkets off (Will not select) -select blackmarkets on (Will select)
Discord
https://discord.gg/eUMdqAGyrb
Hive
https://www.hiveworkshop.com/threads/tower-survivors.353429
Credits
CREDITS
Codeless Save and Load (Multiplayer) - v3.0.1 by TriggerHappy
Find it here: https://www.hiveworkshop.com/threads/codeless-save-and-load-multiplayer-v3-0-1.278664/
GameStatus - Replay Detection - also by TriggerHappy, found on HiveWorkshop
BoxedText.fdf and BoxedText.toc files used for frames by Antares, whose resources can be found on HiveWorkshop
Orb of Ice model by General Frank, found on HiveWorkshop
BTNSteelSword, BTNPiercingArrows, BTNMagicMissile, BTNBoulderSiege and BTNChaosBolt by genin32/Blizzard Entertainment, found on HiveWorkshop
Demon Tower model by HappyTauren, found on HiveWorkshop
Glaive Missiles model by Scythe Dervish, found on HiveWorkshop
BloodySpikes, BouncyCannonball, FrostBomb, PoisonArmor, PoisonousSpikes, SpinningGlaive, BloodBlaster, ProtrudingSpikes, MoltenSpikes, SpikyArmor, MastercraftedMasonry, PhilosophersStone, CursedTreasure, Clear, SpikewheelLauncher, Flame Pillar, Slicerglaive, Ice Beam, Ice Spears and Shatter icons by Villagerino
MagicAcidMissile, MagicAcidMissileTarget, IceBeam, IceDrainCaster, ImpaleMissTargetBigger and WightVillagerino models by Villagerino
Christmas Snowglobe model by Deolrin, HappyChristmasAbomination model by Villagerino, both found on HiveWorkshop
Arcane Generator model by bakr & Manastorm, found on HiveWorkshop
THANKS
Big thanks to Villagerino for helping me with so many great icons in particular and helping me with a purple Living Spittle
Thanks to Tasyen for helping me really bring the buttons to the next level, not just from his great guide but helping me out personally because I'm a dummy
Thanks to OverClocked for helping me set up the Clear button
Thanks to Mayday for helping me get started on editing icons
Map Specifications
Terrain Dimensions128 × 128
Playable Area116 × 116
Suggested Players2-8
Max Slots8 slots
Size4.4 MB
Script EngineJASS
Graphics ModeSD & HD
Lobbies38,443
Author's description
Original in-game description by Nethalythic#2499Version 1.77
- Discord: https://discord.gg/eUMdqAGyrb
- Press F9 ingame to find the Changelog and the Discord link
- Make sure you download your map from the Discord if you don't want to risk playing cheat versions
