Tower Survivors v1.80
Author: Nethalythic#2499
Patch Compatibility:
1.24e - 1.27a LAN: Compatible1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
Terrain minimap
What's in the map file
Extracted from the map file5 chat commands8 quest entriesScript: JASS
Chat Commands (5)
-seedgo-gostart-startQuest Log (F9)
New
===========NEW==========
- Single Player: Skins now grant bonuses in single player and enemy scaling after 15 minutes heavily reduced
- NEW Income Upgrade: Gold Delivery (5000 Gold) +20 Gold per second, receive 1000 gold every round
- NEW Income Upgrade: Golden Medallion (5000 Gold) +100% Bounty Gold, 1% chance for +50% Bounty Gold on kill
Changes
===========CHANGES==========
- Camera: Unlocked, now uses the default camera, but this does mean we've been zoomed in a little. I'll create a pool to find out whether people prefer this, long term I do want to sort out some proper zooming with buttons
- Weapon targetting has been overhauled: Weapons no longer prefer a certain armor type, and instead attack at random. I believe you will experience this as an improvement, and as a side effect this should slightly boost performance.
- Barrage Weapons: Nnow always focus the closest target with their main attack, matching the behaviour of their extra attacks
- Splash Weapons: Splash damage 50%->25%, damage buffed by 50%
- Shop, Reroll & Clear buttons are now greyed out when the Survivor's Tower is destroyed
- Chaos Heart: Damage 225->250, DPS 225->250, now a Fire weapon with the Fire ability
- Chaos Swarm: Added a new slightly changed icon to make it more green (thanks Villagerino)
- Entangled Gold Mine: Gold cost 5000->2000, Gold per second 20->10, Gold per second per 30 seconds 3->1
Optimisation
- Weapons: Most faster weapons now have a maximum of 2 dummies, up from 1. There were too many side effects of having only one where weapons would perform worse than intended, this will of course reduce performance
- Damage Event: Optimised to reduce calculations happening every time an enemy takes damage, there's still a lot of work I can do to make it better but hopefully this helps slightly
- Shockwave: Optimised projectile model
- Flamecaster: Optimised projectile model
- Cluster Rockets: Optimised projectile model
- Poison Bomb: No longer needs a dummy unit to apply its poison effect
Balance Changes
==========NERFS==========
- Flamecaster: Damage 120->100, DPS 600->500
==========BUFFS==========
- Phoenix Claw: Damage 1500->1000, attack cooldown 1.5->1.0, DPS unchanged, Explosion damage 1500->2000 (actually 1000->2000 due to a bug)
- Flame Generator: Damage 13500->15000, DPS 4500->5000 (based on new damage numbers, see changelog)
- Critical Strike: Damage over time can now critically strike
Bugfixes
==========BUGFIXES==========
- Chaos Weapons Overview & Improved Chaos Attacks: Changed icon path so it wont overlap with an icon I believe is added by W3Champions(?)
- Ancient of Lore Skin: Now unlocked at 7500 instead of 7501 score
- Bounty Box Skin: Now specifies +Gold per second is what's banned banned instead of the morevague +Gold Income
- Flamecaster: Fixed spelling error
- Phoenix Claw: Was dealing less damage when exploding than intended
- Blight Aura: Added the missing "Poison" tag for challenges
- Multifire: Now applies properly to Bouncing weapons, this became buggy due to recent bugfixes Blizzard made that the map was accounting for
- Rejuvenating Petal: Now works when you have negative HP Regen
- Maw of Death: Fixed button frame description so it refers to "Mana restored" and not "Mana Shield"
Commands
Game Speed: Normal = "1" and variations
Game Speed: Fast = "1.5" and variations
Game Speed: Faster = "2" and variations
Only Player 1 (Red) can change game speed
The map stores your last selected game speed as your preferred game speed
Toggle Map Start Text: -text off (Hides starting text) -text on (Shows starting text)
Toggle Black Market Auto-Selection: -select blackmarkets off (Will not select) -select blackmarkets on (Will select)
Discord
https://discord.gg/eUMdqAGyrb
Hive
https://www.hiveworkshop.com/threads/tower-survivors.353429
Credits
CREDITS
Codeless Save and Load (Multiplayer) - v3.0.1 by TriggerHappy
Find it here: https://www.hiveworkshop.com/threads/codeless-save-and-load-multiplayer-v3-0-1.278664/
GameStatus - Replay Detection - also by TriggerHappy, found on HiveWorkshop
BoxedText.fdf and BoxedText.toc files used for frames by Antares, whose resources can be found on HiveWorkshop
Orb of Ice model by General Frank, found on HiveWorkshop
BTNSteelSword, BTNPiercingArrows, BTNMagicMissile, BTNBoulderSiege and BTNChaosBolt by genin32/Blizzard Entertainment, found on HiveWorkshop
Demon Tower model by HappyTauren, found on HiveWorkshop
Glaive Missiles model by Scythe Dervish, found on HiveWorkshop
Endemic Field Area by Xecutor_ShamanX, found on HiveWorkshop
BloodySpikes, BouncyCannonball, FrostBomb, PoisonArmor, PoisonousSpikes, SpinningGlaive, BloodBlaster, ProtrudingSpikes, MoltenSpikes, SpikyArmor, MastercraftedMasonry, PhilosophersStone, CursedTreasure, Clear, SpikewheelLauncher, Flame Pillar, Slicerglaive, Ice Beam, Ice Spears, Shatter Bouncing Shield, Lightning Bullet, Chaos Swarm and Wight icons by Villagerino
MagicAcidMissile, MagicAcidMissileTarget, IceBeam, IceDrainCaster, ImpaleMissTargetBigger, BouncingShield, LightningBullet and WightVillagerino models by Villagerino
Arcane Generator model & icon by bakr & Manastorm, found on HiveWorkshop
THANKS
Big thanks to Villagerino for helping me with so many great icons in particular and helping me with a purple Living Spittle
Thanks to Tasyen for helping me really bring the buttons to the next level, not just from his great guide but helping me out personally because I'm a dummy
Thanks to OverClocked for helping me set up the Clear button
Thanks to Mayday for helping me get started on editing icons
Map Specifications
Terrain Dimensions128 × 128
Playable Area116 × 116
Suggested Players2-8
Max Slots8 slots
Size4.5 MB
Script EngineJASS
Graphics ModeSD & HD
Lobbies15,582
Author's description
Original in-game description by Nethalythic#2499Version 1.80
- Discord: https://discord.gg/eUMdqAGyrb
- Press F9 ingame to find the Changelog and the Discord link
- Make sure you download your map from the Discord if you don't want to risk playing cheat versions
