Tower Wars_1.1

Author: Zak_

Patch Compatibility:
1.24e - 1.27a LAN: Compatible1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
Tower Wars_1.1 terrain minimap
Terrain minimap

What's in the map file

Extracted from the map file
6 quest entriesScript: JASS

Quest Log (F9)

Getting Started
There are two objectives in this game. One, to send monsters to run the mazes of the other teams. You do this by summoning creatures at the shirne near the bottom of the map. Two, you need to build a defense so that you don't allow monsters to reach the middle.
Builders
The builders are trained at your town hall, named "Level 1 Defenses". This can be upgraded up to level 4, and a new builder will become available at each upgrade. Each builder is capable of building a new set of towers. The towers increase in power as your upgrade. Level 1 Builder constructs the weakest towers and least expensive towers, while the Level 4 Builder constructs the ultimate and very costly towers.
Towers
Your defenses will be comprised of different types of towers. Each tower has 5 levels, so be sure to upgrade. When upgrading a tower to level 5, you have more than one choice of level 5 towers to upgrade to, check the tooltips carefully to determine the right tower for your situation. Some do more damage, have a high rate of fire, longer range, or have an effect, like slow poison, or a freezing attack. You can not repair damaged towers, they will heal on their own.
Income
Every 30 seconds you recieve gold, this is your income. The higher the income, the better, you always want to be increasing your income. You increase your income by summoning creatures at your shrine. The shrine is located at the bottom of the map, below your town hall.
Teams
Team 1 is Red, Blue, and Teal. Located on the left side. Team 2 is Purple, Yellow, and Orange. Located at the top. Team 3 is Green, Pink and Gray. Located on the right side.
Winning
Your team will win when the other two teams' lives have reached 0. A team loses a life whenever one of the monsters makes it through their maze and into the center.

Map Specifications

Terrain Dimensions96 × 96
Playable Area84 × 84
Suggested Players2-9
Max Slots12 slots
Size142.59 KB
Script EngineJASS
Graphics ModeSD & HD
Lobbies6,190

Author's description

Original in-game description by Zak_
Three teams battle it out in this TD, where the players spawn the maze runners.