Tower Wars_2.1
Author: Zak_
Patch Compatibility:
1.24e - 1.27a LAN: Compatible1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
Terrain minimap
What's in the map file
Extracted from the map file9 chat commands10 quest entriesScript: JASS
Chat Commands (9)
-clearkeys-tipson-tipsoff-repick-changeincome-transportgivegivealllgiveQuest Log (F9)
Getting Started
The objective of this game is to send monsters through the other teams' mazes and have them reach the center area, so the team loses lives. Meanwhile, your team will be building towers to kill the monsters that the other teams send to run your maze.
Profiles
The profiles were created to allow more the player to have more of a choice in the style they want to play. Summoners are the normal setting, so if you've ever played TowerWars before, this profile is just like playing on any of the versions before 1.2. The defender profile gives greater bonuses for killing creatures. This profile is most beneficial to someone who likes to build strong defenses, because for every creature you kill, you gain 40% of their income. However, choosing the defender profile reduces the income you gain from summoning to 50% the normal rate. It may actually hurt you in the long run to choose the defender profile if you summon a lot.
Credits
Thanks to all that have sent emails with feedback on TowerWars:
Lordaeron:
13erla, AllyUnion, Te3-BloodyIron, OGLiQuiD, Coolmatt, ErkDog, i2aven420, Nineballninja, ARIES, Lord_Kefka, Levient, Killer_Storm, Human(Wellhung)
Azeroth:
Zargon, Halfback-187, Banli, Sludan, Dv8-Kd, Summit, Goaty, Krazeykiller(Zeratuel), Ka0s]L[Guythe2, n-seal.RedMax, Mech_1000, DimitreusX, ThE_DeaD, the_midget_king, DarkCube, Vers, Rugz, MarkHamel, Nokternal
Northrend:
rS.Asmarand, Xerzan, Stompy-Head, Miklos, HAmudi, MR. BIG1,
NatureFreak, Harold, BrandonWalsh(mantis)
Commands
- Give Gold: To give gold to another player on your team, type in give P GGGG, where P is the player number of the person you are giving too, and GGGG is the amount of gold you wish to give. You may give from 1 to 9999999 gold. Examples:
give 4 5 will give the purple player 5 gold.
give 2 475900 will give the blue player 475900 gold.
- Give All Gold: To give all your gold to another player on your team, type in giveall P, where P is the player number of the person you are giving too. Examples:
giveall 4 will give the purple playerall your gold.
- Give Lumber: This works the same way as give gold, except that instead of typing "give" you use "lgive" to give lumber.
- Tip On/Off: To turn the tips off, type in -tipsoff and to turn them back on, type in -tipson.
- Transport Builder: If your builder gets stuck somewhere, type -transport and all your builders will be teleported back to your area.
- Repick your profile: To pick another profile, type in -repick. You may only do this twice in the first 5 minutes of the game.
- Change Income Interval: The red player may change the income interval by typing in -changeincome. The red player may only do this twice before the first 5 minutes of the game.
Income
You regularly receive gold on a set interval, this is your income. You always want to be increasing your income. The primary way to increase your income is by summoning creatures at your shrine. The shrine is located at the bottom of the map, below your town hall.
Version History
Changes in ver 2.1:
- Red is no longer necessary for the game to start
- Added a minute to talk at the end
- Builders are now given to the team on player disconnect
- Fixed transport builders so it transports all builders
- Turned off disconnect triggers after a team is defeated
Changes in ver 2.0:
- Lowered Hp of tier 1 creeps by 20-30%
- Allowed the Red player to choose to play with extra shrines or not.
- Increased cost of level 5 shrine to 10 lumber up from 5.
- Added hotkeys for towers t,y,g,h,n
- Scaled down creeps to help with lag.
- Increased attacker Hp, from tier 2 on, by 50-100%
- Increased Level 5 Creep HP by roughly 100%
- Added Elemental Towers
- Added Explosive Towers
- Added Hotkeys q,w,e,r,a,s,d,f,z,x,c,v to all creeps
- Added Technology Towers
- Allowed the Red player to choose to play with profiles or not
- Added Race Selector
- Upped creep hp by 15-20%
Changes in ver 1.9:
- Lowered bouncing on lightning towers to 5 hops
- Changed rat stock delay to 1 instead of 0.
- Removed some lag-causing effects
- When a teammate gets disconnect, you can -repick again
Changes in ver 1.8 : Check the quest below this one, Version History 2
Version History 3
Changes in ver 1.8:
- Fixed food cost on all creeps
- Changed shrine stock delay from 60 seconds to 3 minutes
- Fixed chain lightning towers so they don't bounce forever
- Lowered shrine costs of level 2 shrine to 5k and level 3 to 30k
- Raised stock intervals by 2
- Changed beam tower projectile
- Raised creep Hp slightly
- Cut attacker income to 25% normal.
- Fixed starting income for teams of less than 3.
- Widened spawn regions to prevent overflow.
- Lowered attacker damage by 1/3.
- Changed model scaling so nothing is enlarged.
- Changed default income interval to 20 seconds.
- Added a give all gold command.
- Fixed starting income and gold for teams of less than 3.
- Fixed terrain inconsistencies between the 3 teams.
Changes in ver 1.7 : Check the quest below this one, Version History 3
Version History 4
Changes in ver 1.7:
- Chain lighting will now bounce, but only once.
- Halfed all creature hp and tower damage.
- Added level 6 towers, and Beam Tower - Frost.
- Added extra shrines when your team is not full.
- Added share control back in.
- Fixed -repick so it clears your profile before choosing another.
- Added -transport command to move builders.
- Added lgive command to give lumber.
- Added player numbers to the income display.
- Removed difficulty dialog, the game now automatically gives you the correct starting gold and income.
- Sped up all intervals at the shrine so creeps will regen faster.
- Modified attacker stats.
- Fixed cannon and guard tower models.
Changes in ver 1.6:
- Adjusted attackers to be weaker and to teleport.
- Fixed selection problem.
- Added a commands section to quests
- Added -tipsoff and -tipson commands.
- Added player labels for defender and summoner.
- Changed income intervals to span from 10 to 45 seconds.
- Defender increase in income from killing changed from 25% of
normal to 40% of normal.
- Give gold fixed, can't give to other teams.
Changes in ver 1.5:
- Added Game Start timer.
- Modified startup sequence.
- Various bug fixes.
Changes in ver 1.4 : Check the quest below this one, Version History 4
Version History 5
Changes in ver 1.4:
- Changed profiles so that there always must be at least one
summoner per team. The number of availble spots to pick
defender are shown on the defender button.
- Added the ability to change your profile two times during the
first 5 minutes of the game, by typing "-repick".
- Defender increase in income from killing changed from 20% of
normal to 25% of normal.
- Added an option for the red player to select how often income is
given. May also change the income interval twice in the first five
minutes of the game by typing "-changeincome".
- Increased the HP of all non-attacking monsters.
- Changed bounty system so it is divided among the whole team. If
you are alone on the team you get 100% of the bounty. If it is a
two person team, the killer gets 67% and the other team member
gets 33% of the bounty. If it is a 3 person team, the killer gets 50%
and the other two team members get 25% of the bounty.
- Increased power and cost of ice towers.
- Increased power of archer slow, blade poison, and mystic slow.
Changes in ver 1.2 + 1.3 : Check the quest below this one, Version History 5
Version History 6
Changes in ver 1.3:
- Increased HP of all creatures.
- Increased stock max of the last maze runner in each shrine.
Changes in ver 1.2:
- Changed stats of all creatures, stock max 10, 3x income, 3x cost,
increased hp, decreased armor.
- Decreased creature hp by 10x and tower damage by 10x
- Decreased tower hp by 10x and attacker damage by 10x
- Changed the builder to be a summoner, and he now constructs
all the towers.
- Added give gold command.
- Added lumber bank, 100k gold will convert to 1 lumber.
- Added profiles, summoner and defender.
- Added 30 tips.
- Changed quests, added credits and version sections.
- Added random music playing of 12 warcraft songs.
- Added new upgrades so you can upgrade from the basic towers
up to the ultimate towers, guard all the way to beam.
- Added a sound when you recieve income.
Map Specifications
Terrain Dimensions96 × 96
Playable Area84 × 84
Suggested Players2-9
Max Slots12 slots
Size148.1 KB
Script EngineJASS
Graphics ModeSD & HD
Lobbies2,174
Author's description
Original in-game description by Zak_Three teams battle it out in this TD, where the players spawn the maze runners.
