Uther Party 2 v0.4d

Author: TheZizz

Patch Compatibility:
1.24e - 1.27a LAN: Compatible1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
Rendered server-side from internal map data icons (gold mines, player spawn points).

Lobby Preview

Uther Party 2 v0.4d lobby preview

Preview image from the map file

What's in the map file

Extracted from the map file
3 heroes12 items1 chat command5 quest entriesScript: JASS

Heroes (2)

GladiatorProtectorate of Arithos

Chat Commands (1)

gay

Quest Log (F9)

Modes
CLASSIC MODE Players compete against one another in a series of mini-games. Points are systematically awarded based on performance, until the final round produces a winner from the lot. The champion is then granted the role of party host in Free Play, where he is free to select from the mini-game roster. EMCEE MODE Players compete under the discretion of the party host, who is free to select from a list of mini-games and customize the rules to facilitate stock matches, increased difficulty, and various other altercations.
Mini-Games
FREE-FOR-ALL - Elimination: Ruthless last-man-standing competitions that involve direct combat between players. - Race: Frantic challenges in which a specific goal must be attained as quickly as possible. - Survival: Unforgiving bouts of endurance that task players simply with staving off the inevitable. - Contest: Personal tests of skill in which the players are segregated, rewarding performance over circumstance. ONE AGAINST ALL - Mission: Harrowing quests in which one player must risk life and limb to overcome the others. - Extermination: Sadistic cat-and-mouse scenarios that charge one player with annihilating the others. TEAM BATTLE - Battle: Direct confrontations between two forces that can only be resolved with open combat.
Updates
- Added 5 new mini-games. - Team Battle mini-games are now available. - Created a brief opening cinematic to christen each game. - Kills are now tracked in the game interface for flavor. - Emcee Mode now features a random switch that similarly filters out previously played mini-games in addition to randomizing the mini-game options. - Sudden Death mechanics have been added to Classic Mode to properly resolve tied results. - In Hungry Hungry Felhounds, the option to play with Blink is now available through Emcee Mode. - In Dimensional Dementia, the option to play with two sawblades is now available through Emcee Mode. - In Hammer Ball, a new arena called Purgatory is now available. - In Target Range (formerly Target Practice), the option to play with a smaller target is now available through Emcee Mode. - In Clockwerk Calamity, a new arena called the Byway is now available. - Performed miscellaneous tweaks to various details.
Revisions
- Classic Mode now grants full authority to the victor as featured in Emcee Mode. In turn, Emcee Mode itself has been lengthened to 8 mini-games. - In Dimensional Dementia, crucial revisions have been made. Players now start in random areas, and all zones of safety have been removed. - In Tomb of Retinus, players can now jab at one another. - In Hammer Ball, the mechanics have been reworked such that the last person to strike the ball now claims control and becomes immune until it is next struck. - In Arachnophobics, the theatrics have been toned down a bit. - In Target Range (formerly Target Practice), players now simultaneously aim for a moving target, and can fire as many arrows as they see fit. - In Archimonde Says, the play area has been shrunk down to make everything readily visible. - In Way of the Shepherd, the fate of trapped players has been revised to be more sadistic. - In Clockwerk Calamity, the Crossroads arena has been modified to be more distinguished. - Performed miscellaneous tweaks to various details. - Fixed various bugs caused by leaving players. - Fixed a crash in Bash of the Titans. - Fixed a rare crash in Hammer Ball. - Fixed a few minor issues with Ghoul School. - Fixed a bug in Hungry Hungry Felhounds in instances of multi-stock, Blink-enabled sessions, in which reviving players lost their Blink ability. - Fixed the erratic behaviors of the leaderboards and the start button label. - Fixed an issue that was disrupting Information menu navigation throughout each session. - Fixed a bug with One Against All mini-games that prevented players from designating The One. - Fixed an issue with the Flaming Seal, such that it no longer impedes player chat. - Fixed a minor issue that entailed incorrect assigning of victory at game over. - Fixed a few minor display issues for observers.
Credits
Uther Party 2 is a Clan TDG production created by TheZizz, but it has benefited from many indirect contributions. Special thanks go to theCHUNK for his assistance and continued contributions to the community, to Vexorian for his impressive optimizer, to Jukebox42 for his handy dandy color program, to pulyx for his great artwork as seen on the preview image, to the staff and testers at Wc3Campaigns for their excellent feedback, and to everyone else who showed their support and enthusiasm. Clan TDG is a community of mappers and playtesters worthy of Uther's endorsement, with a dedication not only to quality maps but to the support of the mapping community as a whole. If you're a mapper, check out http://www.jx3.net/tdg for a wealth of resources from art to tutorials to useful programs, or to get help on any number of mapping problems. If you're not a mapper, check it out anyway for some great maps!
Show all items (12)
FelstoneDimensional KeyHunk of MeatRune of ResolveGlyph of InfallibilityPlace "\" WallPlace "/" WallDemolishParticle of Strength +5SR-383EggGrand Cog

Map Specifications

Terrain Dimensions128 × 96
Playable Area96 × 128
Suggested Players4-8
Max Slots10 slots
Size140.78 KB
Script EngineJASS
Graphics ModeSD & HD
Lobbies81

Author's description

Original in-game description by TheZizz
Uther returns to right that which is wrong and to throw down like never before in this most righteous of ceremonies! · Authored by TheZizz · Crafted under Clan TDG · Seek out http://www.jx3.net/tdg