Warcraft Maul X32g

Author: roteskoalababy

Patch Compatibility:
1.24e - 1.27a LAN: Compatible1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
Warcraft Maul X32g terrain minimap
Terrain minimap

What's in the map file

Extracted from the map file
1 hero1 chat command28 quest entriesScript: JASS

Heroes (1)

ThaiTeaisGood

Chat Commands (1)

Admin is here

Quest Log (F9)

Updates X27b
UPDATES FROM WARCRAFT MAUL X27a - Fixed some alignment issues with the multiboard.
Updates X27a
UPDATES FROM WARCRAFT MAUL X27 - Added armor type to the multiboard - Some bugfixes and minor tweaks.
Updates X27
UPDATES FROM WARCRAFT MAUL X26 - Added a new system to block people from building in your area. - Added -sellall command to sell everything left from leavers. - Some bugfixes
Updates X26
UPDATES FROM WARCRAFT MAUL X25b - Changed the leaderboard to a multiboard. - Spawn indicators. (Green = Opened / Red = Closed)
Updates X25b
UPDATES FROM WARCRAFT MAUL X25a - Minor changes. You won't even see the difference.
Updates X25a
UPDATES FROM WARCRAFT MAUL X25 - Spawn bug fixed.
Updates X25
UPDATES FROM WARCRAFT MAUL X19d LelouchViBritannia, not only do you suck ass, you also mixed up the numbers. +65 gold for HC random... no, that's 50. 50% for a vote to succeed... no, that's 65%. I suggest you never touch my maps again. - Leaderboard in form of multiboard. (Yes, I am the god of triggers.) - Spawn indicators. Yes, finally we know what spawns are opened and closed. - Some fixes and improvements. Most annoying thing was the nerub prince web. Not only was it to thick to see trough, it didn't dissapear on death. My dummy-unit-link-system triggers will take care of that. Even though Rich is no longer editing with me, he deserves credit. He taught me.
Updates X19d
UPDATES FROM WARCRAFT MAUL X19c Minor terrain changes to mirror the other side. The only true version is made by us, DivinityX and Rich. All maps not based on a DivinityX and Rich version is equal to shit.
Updates X19c
UPDATES FROM WARCRAFT MAUL X19b Some broken towers are now fixed. (Whoever made the new races is a complete fuckup) The only true version is made by us, DivinityX and Rich. All maps not based on a DivinityX and Rich version is equal to shit.
Updates X19b
UPDATES FROM WARCRAFT MAUL X19 The new move system caused units > lvl 32 to not board ship. This is of course fixed now. The only true version is made by us, DivinityX and Rich. All maps not based on a DivinityX and Rich version is equal to shit.
Updates X19
UPDATES FROM WARCRAFT MAUL X18a New creep move system. Air and ground has different routes to even out the differances between spawns. This is also a good way to get rid of unit groups since they cause memory leaks. Difficulty reduced because the new move system is faster. Random race now
Updates X18a
UPDATES FROM WARCRAFT MAUL X18 If a player left before he was given money, everyone lost their money. The only true version is made by us, DivinityX and Rich. All maps not based on a DivinityX and Rich version is equal to shit.
Updates X18
UPDATES FROM WARCRAFT MAUL X17c It's fucking ridiculous that this bug can't be fixed. It is now permed 30 seconds vote time on diff vote. The only true version is made by us, DivinityX and Rich. All maps not based on a DivinityX and Rich version is equal to shit.
Updates X17c
UPDATES FROM WARCRAFT MAUL X17b Bug caused +50 gold to fail when given SexyPplComeHere. The only true version is made by us, DivinityX and Rich. All maps not based on a DivinityX and Rich version is equal to shit.
Updates X17b
UPDATES FROM WARCRAFT MAUL X17a A bug that corrupted the difficulty vote was found and fixed. The only true version is made by us, DivinityX and Rich. All maps not based on a DivinityX and Rich version is equal to shit.
Updates X17a
UPDATES FROM WARCRAFT MAUL X17 A critical bug was found in the X17 version. The map could not be started on battle.net. The only true version is made by us, DivinityX and Rich. All maps not based on a DivinityX and Rich version is equal to shit.
Updates X17
UPDATES FROM WARCRAFT MAUL X16 Added hardcore random. Gives you a random race without the ability to repick and 50 extra gold. You can now open/close spawns by writing -(color), for example -orange or -grey. It will trigger a vote, if more than 65% people votes yes, the spawn will be opened/closed.
Updates X16
UPDATES FROM WARCRAFT MAUL X12 The only true version is made by us, DivinityX and Rich. All maps not based on a DivinityX and Rich version is equal to shit.
Updates X12
UPDATES FROM WARCRAFT MAUL X11 - New race selection system - Random race added. - You can only get one of each team with random.
Updates X11
UPDATES FROM WARCRAFT MAUL X10 DivinityX & Rich takes over. The previous authors were worthless. The maul actually works the way it's supposed to now. Thai, don't ever edit a maul again. - Repick rewritten, no abusing. - Leaderboard now shows current lives - Grey's spawn is disabled if he leaves.
Update X32c
Fixed a bug with Enraged Goblin Ogre Fixed some Problems with splash Further balancing for Ancient Night Elves and Allance of Blades
Update X30
Warcraft Maul X30: roteskoalababy and Term3 take over; DivinityX and Rich, how did you code so sloppy? ------------------------------------- Buffed "slow poison" Adjusted missile speed and damage of human frigate Nerfed Jailor Kassans basic attacks, steal untouched Buffed tier 1 aviaries tower (Hippogryph) Some other minor fixes
Updates X31
Removed the gold stealing towers and disabled the possibility of opening spawns to make the game more challenging.
Updates X32
Balanced several races Shipyard: Lowered costs of basic tower and upgrades Undead: Added splash to Necromancer Ghouls are faster and cheaper Corrupted NIght Elves: Decreased the corruption of the Moon Wells Avairies: Decreased price of Hippogryph and Harpy High Elves: Swordsmen are cheaper and faster Sylvanas is faster Kael's damage increased Unique: Increased costs of Firebat Dark Trolls: Basic trolls are slightly faster but Kratos is now more expensive Ultron: Added splash to Artemis, Jake is massively improved Forest Trolls: Damage type of all towers changed to Chaos Tavern: Damage of Gnoll Warden increased Dragon: Bronze Dragon cost changed 150 so it can be used as starter, Red Dragon cheaper Giants: Rock Golem with more damage at lower price Ice Trolls: Warlord price changed to 150 Arachnids: Nerubian Webcaster speed increased Added small splash to God Spider Angels: Sniper's speed buffed Revenants: Increased Mach Revenant's damage Blaze Revenant upgrade far cheaper D00M cheaper but also weaker Naga: Attack speed of Myrmidon reduced heavily Chaos orcs: Champion price reduced, damage increased
Updates X32d
Hydras Poison now works and they are as strong against ground as they should be
Update X32e
Hydra nerfed, fixed more problems with splash
Update X32f
Reworked Revenants and NIght Elves
Update X32g
minor fixes

Map Specifications

Terrain Dimensions96 × 96
Playable Area84 × 84
Suggested Players9
Max Slots12 slots
Size846.51 KB
Script EngineJASS
Graphics ModeSD & HD
Lobbies3,944

Author's description

Original in-game description by roteskoalababy
Edit of the Classic Warcraft Maul by Minoz All Credit for creating the Map goes to DivinityX and Rich