Warcraft Maul X34
Author: Yoosk
Patch Compatibility:
1.24e - 1.27a LAN: Compatible1.32 - 1.36 Reforged: Compatible3.0.x Definitive: Untested
Terrain minimap
What's in the map file
Extracted from the map file1 hero1 chat command33 quest entriesScript: JASS
Heroes (1)
ThaiTeaisGood
Chat Commands (1)
-farQuest Log (F9)
Update X33b
- Fixed multiboard display
- Changed some terrain at lb and dg
- Removed Shipyard range upgrade in place for more damage
Update X33a
- Fixed random and hc random missing race
Update X33
- Disabled Trade
- Restored old changelogs in proper order
- You can now see "checkpoints" for creeps
- Blocked off grass area next to dg and lb from building
Update X32i
- Removed cheat code for admin tower
- Removed Corrupted Night Elves from picking or random
- Fixed minor typos and some tooltips
- Restored original chaos orc model for unique race
- Restored original loading screen in HD
- Added far camera view by typing -far
Update X32h
Minor tweaks and adjustment.
NE Moon Well got buffed a little bit. Damage increased from 2 -> 8 lets see how it is.
Shipyard Nightelf Frigate breaks the game use at your own risk.
Added Buff stats on towers.
Update X32g
minor fixes
Update X32f
Reworked Revenants and NIght Elves
Update X32e
Hydra nerfed, fixed more problems with splash
Update X32d
Hydras Poison now works and they are as strong against ground as they should be
Update X32c
Fixed a bug with Enraged Goblin Ogre
Fixed some Problems with splash
Further balancing for Ancient Night Elves and Allance of Blades
Update X32
Balanced several races
Shipyard: Lowered costs of basic tower and upgrades
Undead: Added splash to Necromancer
Ghouls are faster and cheaper
Corrupted NIght Elves: Decreased the corruption of the Moon Wells
Avairies: Decreased price of Hippogryph and Harpy
High Elves: Swordsmen are cheaper and faster
Sylvanas is faster
Kael's damage increased
Unique: Increased costs of Firebat
Dark Trolls: Basic trolls are slightly faster but Kratos is now more expensive
Ultron: Added splash to Artemis, Jake is massively improved
Forest Trolls: Damage type of all towers changed to Chaos
Tavern: Damage of Gnoll Warden increased
Dragon: Bronze Dragon cost changed 150 so it can be used as starter, Red Dragon cheaper
Giants: Rock Golem with more damage at lower price
Ice Trolls: Warlord price changed to 150
Arachnids: Nerubian Webcaster speed increased
Added small splash to God Spider
Angels: Sniper's speed buffed
Revenants: Increased Mach Revenant's damage
Blaze Revenant upgrade far cheaper
D00M cheaper but also weaker
Naga: Attack speed of Myrmidon reduced heavily
Chaos orcs: Champion price reduced, damage increased
Update X31
Removed the gold stealing towers and disabled the possibility of opening spawns to make the game more challenging.
Update X30
Warcraft Maul X30:
roteskoalababy and Term3 take over;
DivinityX and Rich, how did you code so sloppy?
-------------------------------------
Buffed "slow poison"
Adjusted missile speed and damage of human frigate
Nerfed Jailor Kassans basic attacks, steal untouched
Buffed tier 1 aviaries tower (Hippogryph)
Some other minor fixes
Update X27b
UPDATES FROM WARCRAFT MAUL X27a
- Fixed some alignment issues with the multiboard.
Update X27a
UPDATES FROM WARCRAFT MAUL X27
- Added armor type to the multiboard
- Some bugfixes and minor tweaks.
Update X27
UPDATES FROM WARCRAFT MAUL X26
- Added a new system to block people from building in your area.
- Added -sellall command to sell everything left from leavers.
- Some bugfixes
Update X26
UPDATES FROM WARCRAFT MAUL X25b
- Changed the leaderboard to a multiboard.
- Spawn indicators. (Green = Opened / Red = Closed)
Update X25b
UPDATES FROM WARCRAFT MAUL X25a
- Minor changes. You won't even see the difference.
Update X25a
UPDATES FROM WARCRAFT MAUL X25
- Spawn bug fixed.
Update X25
UPDATES FROM WARCRAFT MAUL X19d
LelouchViBritannia, not only do you suck ass, you also mixed up the numbers. +65 gold for HC random... no, that's 50. 50% for a vote to succeed... no, that's 65%. I suggest you never touch my maps again.
- Leaderboard in form of multiboard. (Yes, I am the god of triggers.)
- Spawn indicators. Yes, finally we know what spawns are opened and closed.
- Some fixes and improvements. Most annoying thing was the nerub prince web. Not only was it to thick to see trough, it didn't dissapear on death. My dummy-unit-link-system triggers will take care of that.
Even though Rich is no longer editing with me, he deserves credit. He taught me.
Update X19d
UPDATES FROM WARCRAFT MAUL X19c
Minor terrain changes to mirror the other side.
The only true version is made by us, DivinityX and Rich.
All maps not based on a DivinityX and Rich version is equal to shit.
Update X19c
UPDATES FROM WARCRAFT MAUL X19b
Some broken towers are now fixed. (Whoever made the new races is a complete fuckup)
The only true version is made by us, DivinityX and Rich.
All maps not based on a DivinityX and Rich version is equal to shit.
Update X19b
UPDATES FROM WARCRAFT MAUL X19
The new move system caused units > lvl 32 to not board ship. This is of course fixed now.
The only true version is made by us, DivinityX and Rich.
All maps not based on a DivinityX and Rich version is equal to shit.
Update X19
UPDATES FROM WARCRAFT MAUL X18a
New creep move system. Air and ground has different routes to even out the differances between spawns. This is also a good way to get rid of unit groups since they cause memory leaks.
Difficulty reduced because the new move system is faster.
Random race now
Update X18a
UPDATES FROM WARCRAFT MAUL X18
If a player left before he was given money, everyone lost their money.
The only true version is made by us, DivinityX and Rich.
All maps not based on a DivinityX and Rich version is equal to shit.
Update X18
UPDATES FROM WARCRAFT MAUL X17c
It's fucking ridiculous that this bug can't be fixed. It is now permed 30 seconds vote time on diff vote.
The only true version is made by us, DivinityX and Rich.
All maps not based on a DivinityX and Rich version is equal to shit.
Update X17c
UPDATES FROM WARCRAFT MAUL X17b
Bug caused +50 gold to fail when given SexyPplComeHere.
The only true version is made by us, DivinityX and Rich.
All maps not based on a DivinityX and Rich version is equal to shit.
Update X17b
UPDATES FROM WARCRAFT MAUL X17a
A bug that corrupted the difficulty vote was found and fixed.
The only true version is made by us, DivinityX and Rich.
All maps not based on a DivinityX and Rich version is equal to shit.
Update X17a
UPDATES FROM WARCRAFT MAUL X17
A critical bug was found in the X17 version. The map could not be started on battle.net.
The only true version is made by us, DivinityX and Rich.
All maps not based on a DivinityX and Rich version is equal to shit.
Update X17
UPDATES FROM WARCRAFT MAUL X16
Added hardcore random. Gives you a random race without the ability to repick and 50 extra gold.
You can now open/close spawns by writing -(color), for example -orange or -grey. It will trigger a vote, if more than 65% people votes yes, the spawn will be opened/closed.
Update X16
UPDATES FROM WARCRAFT MAUL X12
The only true version is made by us, DivinityX and Rich.
All maps not based on a DivinityX and Rich version is equal to shit.
Update X12
UPDATES FROM WARCRAFT MAUL X11
- New race selection system
- Random race added.
- You can only get one of each team with random.
Update X11
UPDATES FROM WARCRAFT MAUL X10
DivinityX & Rich takes over. The previous authors were worthless.
The maul actually works the way it's supposed to now.
Thai, don't ever edit a maul again.
- Repick rewritten, no abusing.
- Leaderboard now shows current lives
- Grey's spawn is disabled if he leaves.
Map Specifications
Terrain Dimensions96 × 96
Playable Area84 × 84
Suggested Players9
Max Slots12 slots
Size1.18 MB
Script EngineJASS
Graphics ModeSD & HD
Lobbies422
Author's description
Original in-game description by YooskEdit of the Classic Warcraft Maul by Minoz
Minor Changes from Striker, more changes from Yoosk
All Credit for creating the Map goes to DivinityX and Rich
